I consider myself an intelligent person, but the way this game is being held is boring, to say the least.
We are to post our actions taken, encrypted, and allow decryption a day later.
That removes the narration, which is actually the most entertaining part of a game, that also makes some actions pointless without a center hub Game Master.
Each player takes action against the player to their right.
With the Game Master, the pre-defined nemesis of the group succeeds in taking action, majority fails, the last person in line discovers by chance the nemesis.
Now without the game master as it is now.
Everyone takes an action against the player to their right, everyone fails, no one gets points, therefore, everyone looses points, which in turn kills everyone. The game ends without actually beginning and doesn't even have a point.
I don't even know what my role is, the later post rules don't add up to teh OP rules, making this a hilarious joke.
I envy those players that were earlier informed about anything via PM, as I received NONE of the instruction about my role.
Since I have no idea what the roles are, except the succubi, I have no idea about the location, the only action i can take is the one listed in here:
Anyone targeting me will be sorely surprised.
First of all... drop the attitude because you're acting like a little whiny bitch.
Secondly... points don't disappear into limbo. There are 12 players with 3 points each which means there are a total of 36 points. This number is static.
If every single player were to choose their actions as 1) defend, 2) attack (the player below them on the list) then the result would be losing 1 point to the player that they attack and gaining 1 point from the player that attacked them. Their scores would all be unchanged. The chances of that happening are astronomically low. No, I'll just go flat out and say that they're impossible. I can say that with a certainty because I'm not going to do it, and all it takes is one player.
Everyone has two actions. The real metagame here in Phase 1 is trying to figure out if the player you want to attack is going to use 1 defend, 2 defend, or 0 defend. If they have 1 defend and you attack them once then you will lose a point and they will gain it. If you attack them a second time though then you'll get that point back, but neither of you will have gained anything. If they have 2 defend up and you attack them twice you will lose 2 points and they will gain 2 points... that's a very bad day for you. Now, if you happen to pick someone who decided to just say fuck it and is using 2 attack moves then you will get 2 points and they will lose 2 points.
But none of that looked at more than a 2 player pool. We have 12. So not only do you have to try to figure out what the player(s) you're attacking are going to be doing (which you can try to decipher from their past actions and how they're talking), but you also have to figure out what everyone else is doing. Why? Because if you only have 1 defend point and every other player in the game decides to rape your brains out then you're dead right then and there. The chances of that aren't very likely but in past games we've definitely seen 3 or 4 players go after a single player in a single night... namely after Krudda, I think... but it's a very real possibility to consider.
You have to weigh the benefits you could get from attacking (e.g. gaining points) from the cost of attacking (e.g. losing points if you get attacked). Or, you could just turtle and just defend/defend and you risk losing nothing and if someone attacks you then you'll gain points but that is your only hope of gaining points... the off chance that someone targets you. Maybe you won't be defeated by going into the negative but you probably won't win, either. If someone uses both attacks every day they could have 23 points by Day 10 if they're lucky. It's highly unlikely that you're going to be attacked 20 times, so you'd never beat someone like that.
There's a lot of choices to make and if you think it's boring then you just aren't thinking enough.
Besides, to let you in on a little (not so) secret... What we're really doing with Phase 1 is competing for who gets the best roles for Phase 2, which is a lot more like a traditional murder game. So, it's not based on chance anymore... but your own merit what role you get. If you want a special role then you'd better do really well in this phase of the game, or someone else who played better than you is going to get it. The worst part of that is that if they played well enough to beat everyone in Phase 1 then chances are that is going to be one nasty killer to have to try to defeat in Phase 2.
Also... nobody was given special instructions via PM. It's literally in the OP. There's only one role in Phase 1 and everyone has it. Most people just apparently have a decent reading comprehension.