Author Topic: Linux on PS3, anyone try?  (Read 4134 times)

Offline dankles

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Re: Linux on PS3, anyone try?
« Reply #20 on: July 08, 2009, 07:56:11 PM »
ps3 uses a cell processor, which is closer to a gpu than a cpu and isn't suited for regular pc apps. it was made for running mass small calculations, such as md5 cracking.
Gratz on your first post  :D

Offline Tatsujin

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Re: Linux on PS3, anyone try?
« Reply #21 on: July 08, 2009, 08:51:02 PM »
Isn't it amusing how everything for PS3 is just always ... less than Xbox 360?

That system, imo, doesn't just fail - it is the fail.

You can always run it on your microwave  like I do  ;)

A microwave? Lag much?

Stick to the tried and true toaster. Not only is it faster but the more you overclock it the better toast it makes.

I let Linux run my bathtub for me. Nothing like running some shell scripts to get the bubbles going ^^

combo that with perl and you've got a party.
Where does it ... fail? Sorry, was it installed with the RRoD like the 360? ............. I thought so.

As for games, please ... The PS3's exclusive library is bigger and stronger. Who else wants to talk smack about the PS3?


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Offline vuzedome

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Re: Linux on PS3, anyone try?
« Reply #22 on: July 08, 2009, 08:54:49 PM »
Now be waiting for Idol Master to be port into the PS3.  ;D
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Offline kostya

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Re: Linux on PS3, anyone try?
« Reply #23 on: July 14, 2009, 01:01:06 AM »
Isn't it amusing how everything for PS3 is just always ... less than Xbox 360?

That system, imo, doesn't just fail - it is the fail.

You can always run it on your microwave  like I do  ;)

A microwave? Lag much?

Stick to the tried and true toaster. Not only is it faster but the more you overclock it the better toast it makes.

I let Linux run my bathtub for me. Nothing like running some shell scripts to get the bubbles going ^^

combo that with perl and you've got a party.
I wonder what would happen with a linux powered car .... then I think about an MS powered car >_< ..

The Microsoft car would be able to have any engine, wheels, breaks, or stereo and will be easy to install by an amateur mechanic, assuming that all of them are name brand (signed drivers). If any of those parts, due to poor installation or wear, your parts fail, the car will instantly stop, turn on the check engine light, and allow a skilled mechanic to access the digital output to know what is wrong (BSoD). You will also get the same results if any of your tires go flat... or if someone opens the door when the car is in motion. If any of the doors are opened when the car is turned on, even if it is parked, the car will need to be restarted and it will run an automated check on the door locks to check if none where damaged due to improper release (scan disk). Also, all cars are manual transmission, though a well tuned one.

The Linux car will support any or all combination of parts or lack there of. Many cars will come with no dash board. You can install your own, assuming that you can figure out wiring, or take a standard one that does not quiet fit into the space for it (Desktop). Your car will come with a manual transmission though a generic automatic transmission can be picked up for free at the dealership. The automatic transmission will not support going in reverse (GUI vs. Command line). You will be ridiculed for using a dashboard and automatic transmission. Also, if you want to use a car part that is not popular among auto enthusiasts, you will have to weld it on yourself.

Offline fohfoh

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Re: Linux on PS3, anyone try?
« Reply #24 on: July 14, 2009, 01:26:25 AM »
LOL Kostya, agreed. MS would not allow the car to move in all sorts of scenarios which are not "safe". Linux would probably run even if your dash was installed under your crotch and your "dash area" replaced with a collection of LED lit hentai bobble heads.

The Apple car would probably have touch screens on everything, and the colors change on your dash for a certain speed you go, or a rainbow of colors for the RPMs. Never needs oil changes and such... smash into a pole instead of trying to fix it. It's easier.
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Offline dankles

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Re: Linux on PS3, anyone try?
« Reply #25 on: July 14, 2009, 01:49:34 AM »
The Microsoft car would be able to have any engine, wheels, breaks, or stereo and will be easy to install by an amateur mechanic, assuming that all of them are name brand (signed drivers). If any of those parts, due to poor installation or wear, your parts fail, the car will instantly stop, turn on the check engine light, and allow a skilled mechanic to access the digital output to know what is wrong (BSoD). You will also get the same results if any of your tires go flat... or if someone opens the door when the car is in motion. If any of the doors are opened when the car is turned on, even if it is parked, the car will need to be restarted and it will run an automated check on the door locks to check if none where damaged due to improper release (scan disk). Also, all cars are manual transmission, though a well tuned one.

The Linux car will support any or all combination of parts or lack there of. Many cars will come with no dash board. You can install your own, assuming that you can figure out wiring, or take a standard one that does not quiet fit into the space for it (Desktop). Your car will come with a manual transmission though a generic automatic transmission can be picked up for free at the dealership. The automatic transmission will not support going in reverse (GUI vs. Command line). You will be ridiculed for using a dashboard and automatic transmission. Also, if you want to use a car part that is not popular among auto enthusiasts, you will have to weld it on yourself.
Blasphemy.....

Offline zherok

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Re: Linux on PS3, anyone try?
« Reply #26 on: July 14, 2009, 02:01:17 AM »
As for games, please ... The PS3's exclusive library is bigger and stronger. Who else wants to talk smack about the PS3?
It's a PS3 thread, so I'll try to keep my derailing to a minimum. If we're talking success, the 360's exclusives outsell the PS3's exclusives. Better? Subjective. The top three or four exclusives for either system aren't interesting to me. I do own a number of the 360's of exclusives that did less than the top four, and they're enjoyable, and no doubt the PS3 has the same.

But it matters a lot less. Almost all my PS2 titles are exclusives. So are most of my XBox games. Only a handful are this generation. Unless you're a Halo-tard or a Kojima fanatic it's not the big deal it used to be.

Offline zorena86

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Re: Linux on PS3, anyone try?
« Reply #27 on: July 15, 2009, 12:06:52 AM »
A friend of mine has done the same thing that I have originally posted and has absolutely no problems with it, so far he says there's no slow down on what he does which is surf the internet, play music, watch videos and such. He also installed XChat IRC on it and we were chatting together on it with no problem, sent some pics and videos back and forth to test it out and no problems at all. I forgot what kind of TV he has but it's like a 36" sony bavia or something like that, he's using the HDMI cable as well.

Offline IceRiccy

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Re: Linux on PS3, anyone try?
« Reply #28 on: July 15, 2009, 12:00:30 PM »
ps3 uses a cell processor, which is closer to a gpu than a cpu and isn't suited for regular pc apps. it was made for running mass small calculations, such as md5 cracking.

Actually the cell processor is designed to do a massive amount of 128bit calculations, using several SPE's Each SPE is designed to run 1x 128 bit Single precision Floatpoint, 2x 64 bit double precision floatpoints  4x 32 bit, 8 16 bits or 16 x 8 bit Single precision Floatpoints. During each Clocksicle, these numbers are calculated paralell.

the SPE calculates a maximal amount of 8 single precision floatpoints per cycle. wich is about 26 Gflops.

Also each SPU is connected to there own memory space and cache, the ppe and a 128 bit elements controller. In short, there nothing these processors are nothing like gpu as they can handle up to 256 exbi-exbibytes calculations. short, Super computers. also the ps3 has 8 SPE's, but it only uses 7.

Also windows installation is blocked in the chips due to license problem :) Emulators arent worth it. Linux works well on it, but granted there not designed to run on a console. Build a linux purely based on the ps3 infrastructure and it would run like a charm.




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Offline ant900

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Re: Linux on PS3, anyone try?
« Reply #29 on: July 15, 2009, 02:30:08 PM »
I plan on doing this soon so that I can turn my ps3 into a Dev Machine.  However beyond that or watching movies idk why someone would want to install linux on the ps3

Offline fohfoh

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Re: Linux on PS3, anyone try?
« Reply #30 on: July 15, 2009, 07:50:03 PM »
I plan on doing this soon so that I can turn my ps3 into a Dev Machine.  However beyond that or watching movies idk why someone would want to install linux on the ps3

When the PS4 and whatnot comes out... it makes for a good server. (I think many people already do this with original xboxes)
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Offline Tatsujin

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Re: Linux on PS3, anyone try?
« Reply #31 on: July 16, 2009, 02:11:30 AM »
ps3 uses a cell processor, which is closer to a gpu than a cpu and isn't suited for regular pc apps. it was made for running mass small calculations, such as md5 cracking.

Actually the cell processor is designed to do a massive amount of 128bit calculations, using several SPE's Each SPE is designed to run 1x 128 bit Single precision Floatpoint, 2x 64 bit double precision floatpoints  4x 32 bit, 8 16 bits or 16 x 8 bit Single precision Floatpoints. During each Clocksicle, these numbers are calculated paralell.

the SPE calculates a maximal amount of 8 single precision floatpoints per cycle. wich is about 26 Gflops.

Also each SPU is connected to there own memory space and cache, the ppe and a 128 bit elements controller. In short, there nothing these processors are nothing like gpu as they can handle up to 256 exbi-exbibytes calculations. short, Super computers. also the ps3 has 8 SPE's, but it only uses 7.

Also windows installation is blocked in the chips due to license problem :) Emulators arent worth it. Linux works well on it, but granted there not designed to run on a console. Build a linux purely based on the ps3 infrastructure and it would run like a charm.





ditto.


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Offline sdedalus83

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Re: Linux on PS3, anyone try?
« Reply #32 on: July 16, 2009, 04:38:58 PM »
Linux for cell processors works wonders when the cell is used as IBM intended - as a coprocessor.  The pansy ass PPE was never meant to be anything but a glorified scheduler for the SPEs.

It needs a powerful general purpose processor to handle the demands of a modern os while it handles streamlined, very carefully coded, fpu intensive tasks.
In architecture it may not look like a gpu, but in application, it certainly does.