Author Topic: CoreAVC 2.0... coming soon!  (Read 3986 times)

Offline vuzedome

  • Member
  • Posts: 6374
  • Reppuzan~!
  • Awards Winner of the BakaBT Mahjong tournament 2010
    • GoGreenToday
CoreAVC 2.0... coming soon!
« on: November 17, 2009, 01:52:50 AM »
http://forum.corecodec.com/viewtopic.php?f=3&t=3123

To fix the latest problem with the latest x264 build.
YAY!!
BBT Ika Musume Fan Club Member #000044   
Misaka Mikoto Fan Club Member #000044
BBT Duke Nukem Fan Club Member #0000002

Offline k3ik0

  • Member
  • Posts: 3
Re: CoreAVC 2.0... coming soon!
« Reply #1 on: November 26, 2009, 12:30:47 AM »
Important to note:
if you are using CUDA-enabled decoding via Coreavc, you will not be subject to the same issues people are now experiencing with weighted p-frames (ie. recent encodes from for instance GG). Nvidia's implementation of their hardware decoder supports this feature already.
« Last Edit: November 26, 2009, 12:38:36 AM by k3ik0 »

Offline AceD

  • Member
  • Posts: 2665
    • Facebook
Re: CoreAVC 2.0... coming soon!
« Reply #2 on: November 26, 2009, 02:04:10 AM »
Important to note:
if you are using CUDA-enabled decoding via Coreavc, you will not be subject to the same issues people are now experiencing with weighted p-frames (ie. recent encodes from for instance GG). Nvidia's implementation of their hardware decoder supports this feature already.
was wondering what the fuss was about, i use CUDA so never noticed  :-X

Offline Takeshi

  • Member
  • Posts: 5119
  • Animation whore
Re: CoreAVC 2.0... coming soon!
« Reply #3 on: November 26, 2009, 08:17:27 PM »
Important to note:
if you are using CUDA-enabled decoding via Coreavc, you will not be subject to the same issues people are now experiencing with weighted p-frames (ie. recent encodes from for instance GG). Nvidia's implementation of their hardware decoder supports this feature already.
I thought gg's release was corrupted somehow since the file size for Sacred Blacksmith was lower than usual. Heh, just think about the many people who're re-downloading because they think that's what's wrong.

Offline sneg

  • Member
  • Posts: 112
  • sneg.vx@googlemail.com
Re: CoreAVC 2.0... coming soon!
« Reply #4 on: November 29, 2009, 10:03:49 PM »
ATI Stream support, perhaps? This when deadly competition really starts to go against what consumer wants... Developers nowadays need to support so many APIs... I can't really blame them for choosing one and sticking with it.

Offline kureshii

  • Former Staff
  • Member
  • Posts: 4485
  • May typeset edited light novels if asked nicely.
Re: CoreAVC 2.0... coming soon!
« Reply #5 on: November 30, 2009, 10:37:08 AM »
ATI Stream support? I would be surprised to see anyone heading in that direction, since from what I heard the Stream API is really hard to use (think shader programming).

It likely won't even be a consideration for future development work, since ATi does support OpenCL now (although a publically available SDK is still missing...). I don't think an OpenCL decoder will be out anytime soon though, since what little I've seen of OpenCL 1.0 benchmarks seems to indicate that it is still far lacking performance-wise. Maybe by the time the 2.0 spec is done it may be much closer to prime time :)

OpenCL is the closest we'll ever get to a decoder than works on both AMD and ATi GPUs anyway... at the moment.
« Last Edit: November 30, 2009, 11:15:45 AM by kureshii »

Offline sneg

  • Member
  • Posts: 112
  • sneg.vx@googlemail.com
Re: CoreAVC 2.0... coming soon!
« Reply #6 on: November 30, 2009, 11:36:37 AM »
I am not very familiar with any of them, my point is: some sort of unification is necessary. GPUs are proving to be extremely powerful and it makes more and more sense to put more strain on them. Unfortunately, graphics cards are not so cheap to swap from one brand to another just for the sake of obtaining a more "compatible" platform for application developers. I really hope they find some sort of solution soon. At the moment, ATI comes up with rubbish excuses such as "if we make our cards CUDA-compatible NVIDIA will optimise the API to run CUDA applications faster on NVIDIA chips and slower on ATI chips". Knowing NVIDIA and harsh competition in this sector, from business point of view, their point is plausible. But from the point of view of a consumer I simply don't care.

Offline Takeshi

  • Member
  • Posts: 5119
  • Animation whore
Re: CoreAVC 2.0... coming soon!
« Reply #7 on: December 21, 2009, 04:19:03 PM »
2.0 has been released, and there's already a "less legal" version out free for download.

And of course I installed 1.9.5 a few days ago. You can find the torrent on Jishaku Toshokan. Though it seems the link is broken. The torrent is localed at TPB so find it there and use the magnet link, it worked for me.

Offline vuzedome

  • Member
  • Posts: 6374
  • Reppuzan~!
  • Awards Winner of the BakaBT Mahjong tournament 2010
    • GoGreenToday
Re: CoreAVC 2.0... coming soon!
« Reply #8 on: December 21, 2009, 07:39:12 PM »
Yup, its out!!
CoreAVC 2.0
BBT Ika Musume Fan Club Member #000044   
Misaka Mikoto Fan Club Member #000044
BBT Duke Nukem Fan Club Member #0000002

Offline zat0x91

  • Member
  • Posts: 320
Re: CoreAVC 2.0... coming soon!
« Reply #9 on: December 21, 2009, 08:52:43 PM »
Yup, its out!!
CoreAVC 2.0

Just tried using it, still getting the problem with pixelation...

« Last Edit: December 21, 2009, 08:55:23 PM by zat0x91 »

Offline Takeshi

  • Member
  • Posts: 5119
  • Animation whore
Re: CoreAVC 2.0... coming soon!
« Reply #10 on: December 21, 2009, 09:12:01 PM »
Funny, I got the pixels thing with Ponyo and now it's gone with 2.0. Are you sure the file isn't the problem?

Online mrdkreka

  • Member
  • Posts: 1904
Re: CoreAVC 2.0... coming soon!
« Reply #11 on: December 21, 2009, 09:24:48 PM »
I think the problem lies in your end, since I have had pixelation on Trapeze, but it's gone now that I have installed 2.0.
"Nothing is either good or bad, only thinking makes it so." - William Shakespeare

Offline AceD

  • Member
  • Posts: 2665
    • Facebook
Re: CoreAVC 2.0... coming soon!
« Reply #12 on: December 21, 2009, 09:36:46 PM »
Is there anything different for CUDA users then? since 1.95 is perfect for me so...anything to change for?

Offline Takeshi

  • Member
  • Posts: 5119
  • Animation whore
Re: CoreAVC 2.0... coming soon!
« Reply #13 on: December 21, 2009, 09:50:28 PM »
Is there anything different for CUDA users then? since 1.95 is perfect for me so...anything to change for?
Well, more and more are going to use the new x264 build so you'll need to change even though it doesn't bother you now. You've probably not seen any of the releases that contain the new build.

Offline AceD

  • Member
  • Posts: 2665
    • Facebook
Re: CoreAVC 2.0... coming soon!
« Reply #14 on: December 21, 2009, 09:58:29 PM »
Is there anything different for CUDA users then? since 1.95 is perfect for me so...anything to change for?
Well, more and more are going to use the new x264 build so you'll need to change even though it doesn't bother you now. You've probably not seen any of the releases that contain the new build.
Maybe, i did see GG post about it abit ago on one of there releases i was downloading though. I guess i'll just change version when it effects me  :P

Offline vuzedome

  • Member
  • Posts: 6374
  • Reppuzan~!
  • Awards Winner of the BakaBT Mahjong tournament 2010
    • GoGreenToday
Re: CoreAVC 2.0... coming soon!
« Reply #15 on: December 22, 2009, 12:33:28 AM »

Just tried using it, still getting the problem with pixelation...

(click to show/hide)
Your registry must have been messed up, you sure its 2.0 and not 1.95 running?

BBT Ika Musume Fan Club Member #000044   
Misaka Mikoto Fan Club Member #000044
BBT Duke Nukem Fan Club Member #0000002

Offline zat0x91

  • Member
  • Posts: 320
Re: CoreAVC 2.0... coming soon!
« Reply #16 on: December 22, 2009, 08:41:32 PM »
I never installed any previous version.


Offline Takeshi

  • Member
  • Posts: 5119
  • Animation whore
Re: CoreAVC 2.0... coming soon!
« Reply #17 on: December 22, 2009, 09:50:03 PM »
Make a topic in the Help Section, we'll be able to help you more efficiently there.

Offline Lupin

  • Member
  • Posts: 2169
Re: CoreAVC 2.0... coming soon!
« Reply #18 on: December 23, 2009, 12:55:13 AM »
I never installed any previous version.

CoreAVC 2.0 fixed the weightp problem but borked compatibility with older h264 videos.

Offline vuzedome

  • Member
  • Posts: 6374
  • Reppuzan~!
  • Awards Winner of the BakaBT Mahjong tournament 2010
    • GoGreenToday
Re: CoreAVC 2.0... coming soon!
« Reply #19 on: December 23, 2009, 10:33:13 AM »
I never installed any previous version.

CoreAVC 2.0 fixed the weightp problem but borked compatibility with older h264 videos.

You sure about that? H264 videos with what type of preferences are suffering from this incompatibility?
BBT Ika Musume Fan Club Member #000044   
Misaka Mikoto Fan Club Member #000044
BBT Duke Nukem Fan Club Member #0000002