Here's something that I consider great in RPGs.
Complexity combined with simplicity. You should have a choice, to play either way, and have an equal amount of fun.
If you want to be the ultimate beastly beast who tears up anything in-game, you can do it. You can tune your character so insanely - that it just blows your mind away. It's the most complex game out there.
Go thru the list there -
- FF6
- Chrono Trigger
- Chrono Cross ( 40 CHARACTERS! )
There were deep storylines, crazy amounts of options, even many combinations to be discovered to enhance your gameplay. They were well done.
Style over substance.Fancypants graphics don't make a great game. Too many are all about the FMVs, cutscenes, effects, etc - how much of your gameplay do these special things take up? 1%? 10%? Look at one of the most miserable games of recent times ( yes, I played it finally - and it was disgusting imo ) - MGS4. What did they do all wrong? There's no gameplay. IT SUCKS ASS.
Too heavy on the feed, too weak on the interactive.
I liked
Portable Ops more. That's BAD.
People are forgetting what gaming is all about - it's about the gameplay. It's about the fun. It's about the depth of the game, discovering how to play better, building an advantage by using the game's built-in-depth ... to make you a better player.
Even some games with a great storyline - they've got just the beginnings of a storyline. That's it.
Hmm ...
makes me think a bit. Who did the older RPGs?
Game designers ... or
writers?
I see a game often mentioned as one of the best games of all time:
Chrono Trigger.
Who did the story and characters for this game?
Akira Toriyama
What is Akira Toriyama?
A writer / artist.
IMO - computer programmers are
terrible for creativity ... outside of devising new ways to crunch numbers & process data.

The better they are and more devoted to the trade - the more they've got all of the personality of a doorknob. Having the personality of a doorknob ... does not a good story produce.
The people involved in these project designs - need to be purely creative. If these titles are done by creative people & writers ... then they need better writers & artists.