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RPG's dying?

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fohfoh:

--- Quote from: wolkec on December 22, 2009, 08:13:58 PM ---
--- Quote from: sdedalus83 on December 22, 2009, 06:18:21 PM ---
--- Quote from: fohfoh on December 22, 2009, 01:29:24 PM ---For the record... Demon Souls is a recent game that's a totally interesting piece of work. I recommend it. (But I'll be damned if you do not believe that the game is frustrating)

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And even Demon's Souls is just following in the footsteps of earlier Japanese roguelikes, like Baroque.

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Demon'sssssssssss Souls >> http://www.escapistmagazine.com/videos/view/zero-punctuation/1321-Demons-Souls

--- End quote ---

Ha ha ha. Perfect explanation of demon's souls.

Futaba:
RPGs will never die. People like GRINDAN FOREVER too much. RPGs with cool next gen graphics are going to take a while to make because there's an expected 40+ hours of gameplay for most RPGs, not 6-8 like most other stuff that gets cranked out.

I really like Demon's Souls for an Action-y RPG (heavy stat and grinding reliance, but dying removes your gains so you have to be cautious and also not suck), I think it's pretty similar in style to the Monster Hunter series which is equally addictive I hear. I'm also interested in trying out White Knight Chronicles and the PS3 remake of Tales of Vesperia. I think The Witcher was the last PC/Western RPG I really was a big fan of, though Fallout 3 was ok (I didn't play DA: Origins yet). CD Projekt RED are awesome, releasing a total remake of a badly localized/translated game for free with tons of re-recorded dialouge and code fixes... that's absolutely a standup move.

These games take time, especially with the amount of work involved in making a next-gen title a real graphical standout and then coming up with decent characters and a decent plot that will last 50 hours or so for the average person. (and enough enemies, levels, and distractions to keep you from dying of boredom) Not being willing to put in that work is the reason most of the next-gen near-launch RPGs were not exactly standouts. I predict you'll see quite a few more RPGs in the next few years as the teams payed to do launch exclusives finish up their next title.

rheffera:
If DA:origins is anything to go on, yes. The genre is dead to anyone who is over the age of 16.

kyanwan:

--- Quote from: Futaba on December 24, 2009, 10:03:39 AM ---RPGs will never die. People like GRINDAN FOREVER too much. RPGs with cool next gen graphics are going to take a while to make because there's an expected 40+ hours of gameplay for most RPGs, not 6-8 like most other stuff that gets cranked out.

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WHAT?   May I remind you, one of the most lived, most epic, most perfect, most imitated RPGs of all time, was invented IN THE UNITED STATES by none other than the father of the ultimate RPG - Gary Gygax - yes, I speak of D&D.    D&D had infinite storyline - it's not about grinding, it's about enjoying the story, having some fun - having character depth.   6-8 hours of gameplay is NOT a game.   People are too un-creative these days.  


--- Quote from: Zuly on December 17, 2009, 11:41:56 PM ---It's not dying at all. Simply, WRPGs are getting better and JRPGs are getting shittier.

Although, I clearly doubt that there will ever be another WRPG like Planescape: Torment (the greatest story in a video game of ALL TIME), there has been some great WRPGs this gen: Mass Effect, Bioshock, Dragon Age: Origins, to mention a few. JRPGs on the other hand are not holding up as well. The only great console JRPGs this gen are: Tales of Vesperia, Lost Odyssey and Valkyria Chronicles. (I don't consider Demon's Souls an RPG, mind you.)

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THIS.  

IMO, The west invented the RPG - we did it - not Japan, Not Korea.   With awesome titles like Oblivion, Fallout, Mass Effect, Fable - we're taking our rightful place as the master of the RPG.  What level can you hit in the best game ever?    

20.

Level 20.    That's it.  Level 20.   You can hit L20 - but to become a master, you need to play literally forever.   Guess who World of Warcraft borrowed their leveling design from?   Yeah.   They borrowed it from the BEST of all time.   You can max out in no time, but how long until you're *really* maxed?   Exactly.   Ditto with all the best stuff - great gameplay isn't about maxing your level in 2 years of grinding.   It just flies over some people's heads huh.   If D&D were about killing kobolds 5,000 times over to make L10 - it woulda never made it to age ... 40.  40 years.   That's a long time for a game to live, isn't it?   They're doing it all wrong.  All of them.  

Even MMO - there's no contest.  Ours are bounds superior.  The foreign games, while they may make some great console stuff - they just can't *touch* US-designed games.   The best sellers across the board - the most massive titles ever - ALL made by the best.  :)

TBH - I haven't seen any J-made RPGs that I would have enjoyed playing since the PS2.   Nothing.  They're just cookie-cuttering the same crap out over and over.   No innovation at all.

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You know, I never thought of Bioshock as an RPG - but now that I think of it. ... o.O

Jesta23:

--- Quote from: kyanwan on December 28, 2009, 07:47:24 PM ---They're just cookie-cuttering the same crap out over and over.   No innovation at all.

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I never understood the reason behind this.

Lets take the most popular game in America for example. Football.

30 years ago, it was almost the same as it is today. The only thing that has changed is the presentation of it. Football is fun, they know this, so they dont go out of their way to try and innovate on its game play, and come up with new ideas to to make it better. They take the current game, and replay it, giving it new story lines each year. (different teams doing better or worse each year.)

Of course football is not a video game, but why do video games have to be different? why cant something be fun just because its fun?

If you took any old rpg that was really fun, cloned it exactly,  and only changed the story, the characters, and the graphics engine. It would be another best seller. It would be a fantastic game. And most importantly, it would be fun again.

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