Author Topic: Starcraft I + II  (Read 26989 times)

Offline HiddenJumper

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Re: Starcraft
« Reply #60 on: June 01, 2010, 01:34:10 PM »
Problem is we're not Korea are we  :P

Anyhow I may not be able to say that some FPS games are greater than Starcraft but you can't say that Starcraft is bigger than some particular FPS games. I've been in the league scene for FPS games and there's a large following. So yeah you're right, Starcraft is huge, but that's not where Blizzard is going to be making its sales.

Blizzard says they're "interested" in eSports, but they can't tailor the game to eSports if they want to make sure they make enough money on sales. They're building the game for casual gamers (I.E. Facebook intergration in B.Net 2.0). Facebook being one of the biggest social networking sites around right now, that benefits Starcraft/Blizzard and casual gamers. I can see eSports utilizing this as well to further eSports and get the word out over Facebook, but the draw is the casual player.

These days most major leagues like CEVO provide tournaments and league specifcs for many games. That's the only way these places can stay afloat is if they don't tailor to one specific game. Thats why, in some ways I think CAL failed.
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Offline Chef

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Re: Starcraft
« Reply #61 on: June 03, 2010, 11:38:14 PM »
You're trying to say esports will make a game fail, when SC:BW, the most successful esports game of all time, has been selling for 10 years. I hope you see the contradiction. You're making incorrect guesses about future events, but they've already happened and you're wrong.

Blizzard could just keep making MMORPGs if they thought all their profits could only come from sales/subscription fees. The reason they're making SC2 is because they think they can make a lot of money from advertising deals, the way KeSPA has. Ideally their game will appeal to all skill levels (hence league system) so that casual gamers will want to watch the pros and thus there will be viewership. The thing is they're making a lot of mistakes by not giving realistic platforms for the best people across different nations to play with each other, which is going to make the skill level stagnate and SC2 will be dead before it ever becomes a real esport game, just like the majority of FPS games and new RTS's which can't retain their popularity longer than the initial year or two of sales. Blizzard might prolong this with the two expansions planned, but that is just gimmicky unless they're not planning on starting esports for a really, really long time (which I know is not the case).

Offline Osmo

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Re: Starcraft
« Reply #62 on: June 08, 2010, 07:36:26 AM »
I've been playing the SC2 beta and gotta say it's really good, graphics engine is so amazing that I played some FPS SC2 custom maps already, there are still things like bugs to sort out but rest assured Blizzard are doing their utmost best to bring quality. PROTOSS FTW!




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Offline Islandsnake

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Re: Starcraft
« Reply #63 on: June 08, 2010, 02:55:45 PM »
So the sc2 beta has come to the end, and after about around 1000 games played and many tournaments watched I have to say I really enjoyed myself.

With over 25k prize money given out in the tournaments that were played(one of them even having 25k live viewers) I think the community is pretty secure and will have a wonderful life.

Personally I have many issues with bnet2.0 and a few of the design philosophys that went into sc2, however I still played the shit out of the game and enjoyed myself.
« Last Edit: June 08, 2010, 02:58:35 PM by Islandsnake »

Offline Sosseres

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Re: Starcraft
« Reply #64 on: June 08, 2010, 08:01:38 PM »
Isn't there a second beta just prior to release to test the changes they will make?

Offline Islandsnake

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Re: Starcraft
« Reply #65 on: June 08, 2010, 08:56:05 PM »
Yeah my bad I ment phase 1 is over, id imagine the next phase wont be very long though.


Honestly we'll probably get tons of changes even after the game comes out, id expect a patch every few months at least.

Offline TorturdChaos

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Re: Starcraft
« Reply #66 on: June 22, 2010, 03:46:00 PM »
I was really sad.  I got my beta key only a week before they took the beta down at the begin of June and I was in the middle of moving.  So I got almost no play time in on it :(.  But from what I did play I have to say I like the many improvements over the first SC, and overall a very nice sequel.

I have to say the game takes a hell of a lot more strategy than the first one did.  SC1 you could just swamp your opponent with just about any units, it mostly just came down to who had more soldiers to throw away.  But man I tired that the first few games I played and learned real fast that ever unit has a definite counter.

Just remember,  before you criticize someone, walk a mile in there shoes.  That way you are a mile away and have their shoes. :P

Offline Sosseres

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Re: Starcraft
« Reply #67 on: June 22, 2010, 05:10:57 PM »
I think that the first Starcraft awarded micro a tiny tad more than SC2 does. Swamping an opponent of similar skill doesn't happen since they have better positioning and roughly equal economy.

There is going to be a second beta period soon, you can play in that.

Offline southerndoom

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Re: Starcraft
« Reply #68 on: June 25, 2010, 05:01:05 PM »
I got in the beta.Played 3 games and forgot about it.
Dont get me wrong i love starcraft i just have zero interest in playing against other
people through battle.net
I want the single player game and to play with a few friends.

Offline Sosseres

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Re: Starcraft
« Reply #69 on: June 26, 2010, 07:13:22 AM »
I got in the beta.Played 3 games and forgot about it.
Dont get me wrong i love starcraft i just have zero interest in playing against other
people through battle.net
I want the single player game and to play with a few friends.

There is also custom maps now, they might be more interesting, at least they are for me.

Offline kyanwan

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Re: Starcraft
« Reply #70 on: June 30, 2010, 08:40:35 AM »
I got in the beta.Played 3 games and forgot about it.
Dont get me wrong i love starcraft i just have zero interest in playing against other
people through battle.net
I want the single player game and to play with a few friends.


I'm mainly multiplayer myself.   If I'm not fighting a real opponent - I'm not playing it. 

I loved battle.net games, but with all this hoopla they've got going on in Korea over Starcraft ...

I don't think I'm going to touch SC2.   :(    If they can make a US B.net and a Korea one - then ok, I might play - but I don't really feel like playing against fanatics & lunatics. 

My interest is very little due to this. 
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Offline Epy

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Re: Starcraft
« Reply #71 on: June 30, 2010, 09:52:40 AM »
kyanwan scared?  :-*
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Offline newy

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Re: Starcraft
« Reply #72 on: June 30, 2010, 11:40:49 AM »
Did they change their standpoint (once again)? The last thing I heard about the Battle.net is that each region is isolated, i.e. global multiplayer is not possible (at this point of time).

I knew nothing of the outside world. I was just a frog in a well.

Offline Arveene

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Re: Starcraft
« Reply #73 on: July 07, 2010, 09:04:22 PM »
Patch 16 is out. Beta phase 2 is probably coming soon.
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Offline kyanwan

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Re: Starcraft
« Reply #74 on: July 07, 2010, 11:35:49 PM »
kyanwan scared?  :-*

No - it's just that I want to play against people, not fanatics.

Who in the hell has fun playing against some insane people who do nothing other than play this one game?   Nobody does - I mean, the damn thing's not my friggin life now.

But - I heard some news that's actually got my interest sparked - Region locking.  :)

Hm - I dunno if I can link to Blizz's forums from here, so I won't do it.   But apparently - SC2 will be region locked.   Seems like I wasn't the only one concerned with Korea totally ruining SC2.   Really - if they get their way into the US version of SC2 - I'm out.   I'll wait at least 1-2 months before I even touch SC2.   I need to know if they're in the game, our out.

Because Korea is the whole reason I quit playing original SC.   [ It's a pisser even - not having your opponents speaking English - total bullshit. ]

lol.
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Offline Epy

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Re: Starcraft
« Reply #75 on: July 08, 2010, 10:23:55 AM »
the better the competition is the more fun, and the better you will (have to) play
which is what online gaming is all about: fun, competition, and improving your game
i hope you'll meet some western "fanatics" soon :D

region locking could be because there's more scared people out there who can't stand to lose (etc), but most likely it has everything to do with language, connection speed etc
not that you have to talk to your opponents anyway really, you're just making a fuss because you're afraid of playing them
two months not playing because TEH KOREANZ might be playing, really? paranoid over nothing?  ::)
« Last Edit: July 08, 2010, 10:34:09 AM by Epy »
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Offline Sosseres

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Re: Starcraft
« Reply #76 on: July 09, 2010, 12:20:52 PM »
The game is based on you only playing people around your own skill level after the first 20 or so games (some of which are placement games and the other to fine tune). If you are a player that doesn't want to learn the hotkeys and don't want to play more than an hour every other week then there is opponents for you. If you play for 5h+ a day, watch replays, talk about strategies there is opponents for you. The system handles that automatically very well. The biggest flaws in the past versions has been in other parts of the experience, not the play experience itself.

Offline kyanwan

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Re: Starcraft
« Reply #77 on: July 14, 2010, 12:51:35 PM »
The game is based on you only playing people around your own skill level after the first 20 or so games (some of which are placement games and the other to fine tune). If you are a player that doesn't want to learn the hotkeys and don't want to play more than an hour every other week then there is opponents for you. If you play for 5h+ a day, watch replays, talk about strategies there is opponents for you. The system handles that automatically very well. The biggest flaws in the past versions has been in other parts of the experience, not the play experience itself.

So says Blizzard - the creator of World of Warcraft.

http://www.warcraftrealms.com/realmstats.php?sort=Ratio

With the majority of servers unbalanced, and having horde / alliance domination on any given server.   Whatever side is doing best, now controls the server.  Anyone who wanted a game - well - fuck that, they made faction change. 

With the clusterfuck that is equality in their other major title, you really think I should be trusting their automated fix to ... uh ... you said balance the game. 

:)

I don't put too much hope in it.

But sure, if they really do that - it might be fun.   I hope they do something like that ...

[ Anyways, you really think I'll not get SC2 after waiting so many goddamn years for SC2 to come out?    :P   FU BLIZZARD!   Taking so long to release SC2. ]

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Offline newy

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Re: Starcraft
« Reply #78 on: July 14, 2010, 01:15:31 PM »
Less than two weeks to wait ;)

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Offline Sosseres

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Re: Starcraft
« Reply #79 on: July 14, 2010, 02:21:13 PM »
[ Anyways, you really think I'll not get SC2 after waiting so many goddamn years for SC2 to come out?    :P   FU BLIZZARD!   Taking so long to release SC2. ]

I won't get it for a few months. Will be getting it for the custom maps. The game itself is fun, it isn't addictive though. Kind of depressing when going 5-0 in placements puts oneself in gold. There are two divisions above that... (I know one strategy as terran, siege tanks are good, which is why random is so fun.)

As for the balancing, from what I have seen in beta it does balance it fine for the wast majority. I don't trust Blizzard to do it correctly, I notice that they have this part of the game correctly. Which means you still wouldn't have to worry about facing the best of the best in other than smurf accounts.