Discussion Forums > Technology
1080i Vs1080p
Rebs:
Well, I do not really know about whether or not it can handle 1080p. I have heard it cannot, but this could again depend on what you are trying to render at 1080p.
But anyways, I do not know this stuff and will not speculate any further. I will however say this: not every thing needs to be rendered at 1080p. Sometimes it's just unnecessary... 8)
halfelite:
--- Quote from: Osmo on March 15, 2010, 12:07:34 AM ---
--- Quote from: Rebs on March 14, 2010, 11:40:22 PM ---I believe the increase in overall visual quality with 1080i over 1080p in your case, is solely due to specific hardware and system limitations.
To produce a full frame each refresh (progressive [1080p]), is understandably more work than to produce, what sums up to be half a frame per refresh (interlaced [1080i]. So with 1080i there is a greater potential for extra effects than with 1080p.
In other words, the game developers may have decided to lower the quality of certain rendering settings when the game is forced to run on 1080p, in an attempt to maintain system stability and smooth performance. The same way one may have to lower shadow quality on a pc game, when trying to run it at a high resolution. Again, here it will depend on you system and the software.
Note: This is more of a simple way I would explain this to myself. I do not own a xbox 360 or any gaming console (I'm an pc-gamer 8)). This explanation just seems logical to me.
--- End quote ---
it makes sense, but what your saying is, xbox 360 can't handle 1080p right? because it's not only the game quality it's the xbox dashboard (xbox menu)
--- End quote ---
The xbox dash native resolution is 720p or 1080i I cant remember off the top of my head. same as most games. What happens is they usually double each pixel displayed twice in a row to match your 1080p output. Now what these means is A if you have a good up scaler doing the work it turns out fine. Hence why some people still buy $300+ dvd players. Now if you have a crappy up scaler the results are a crappy picture. The xbox360 does this in different ways that use an internal buffer. for some games. Project Gotham is one of them that uses internal buffer and the output is 1024x600. Last I checked there was only really like 10 true 1080p games for xbox360. The lowest a game can be is 720p/ So keep the resolution set to 720p or 1080i. For the best picture from the xbox. You always want to try to match the native resolution of everything in the chain. just putting it to 1080p does not always result in a better picture.
Proin Drakenzol:
What kind of cable are you using? Are you using an HDMI cable or the Component cable?
If you're using Component try switching to HDMI and see if that makes a difference.
Osmo:
--- Quote from: halfelite on March 15, 2010, 01:51:33 AM ---The xbox dash native resolution is 720p or 1080i I cant remember off the top of my head. same as most games. What happens is they usually double each pixel displayed twice in a row to match your 1080p output. Now what these means is A if you have a good up scaler doing the work it turns out fine. Hence why some people still buy $300+ dvd players. Now if you have a crappy up scaler the results are a crappy picture. The xbox360 does this in different ways that use an internal buffer. for some games. Project Gotham is one of them that uses internal buffer and the output is 1024x600. Last I checked there was only really like 10 true 1080p games for xbox360. The lowest a game can be is 720p/ So keep the resolution set to 720p or 1080i. For the best picture from the xbox. You always want to try to match the native resolution of everything in the chain. just putting it to 1080p does not always result in a better picture.
--- End quote ---
What exactly are those games?
Native meaning original resolution of the game, t.v, dvd, console is?
--- Quote from: Proin Drakenzol on March 15, 2010, 11:19:07 AM ---What kind of cable are you using? Are you using an HDMI cable or the Component cable?
If you're using Component try switching to HDMI and see if that makes a difference.
--- End quote ---
Using HDMI
halfelite:
--- Quote from: Osmo on March 15, 2010, 12:24:56 PM ---
--- Quote from: halfelite on March 15, 2010, 01:51:33 AM ---The xbox dash native resolution is 720p or 1080i I cant remember off the top of my head. same as most games. What happens is they usually double each pixel displayed twice in a row to match your 1080p output. Now what these means is A if you have a good up scaler doing the work it turns out fine. Hence why some people still buy $300+ dvd players. Now if you have a crappy up scaler the results are a crappy picture. The xbox360 does this in different ways that use an internal buffer. for some games. Project Gotham is one of them that uses internal buffer and the output is 1024x600. Last I checked there was only really like 10 true 1080p games for xbox360. The lowest a game can be is 720p/ So keep the resolution set to 720p or 1080i. For the best picture from the xbox. You always want to try to match the native resolution of everything in the chain. just putting it to 1080p does not always result in a better picture.
--- End quote ---
What exactly are those games?
Native meaning original resolution of the game, t.v, dvd, console is?
Using HDMI
--- End quote ---
Native meaning whatever the content is you are trying to play. here is a list of native 1080p games for the 360 i dont know if they keep it updated anymore. http://www.makeyougohmm.com/xbox360-1080p-games/
So keeping your xbox at 720/1080i is your best bet.
If your content is all in the 720/1080i range you do not gain anything on a cheap up scale. to go to a 1080p.
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