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Warcraft Cataclysm

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Tatsujin:

--- Quote from: Fool010 on March 04, 2011, 12:21:40 AM ---Brings me back to my main gripe with MMOs.

Lack of technicality, you don't have to be skilled. Drop in the the right gear and replicate mechanically the working tactics and there you go.

Sure, some can't even master something that basic

--- End quote ---
PvE is surely easy once you nail down the mechanic. Rinse and repeat and you get more valors and loot. But I still can't quiet understand why you don't have to be skilled. Because in reality, non-skilled people who stand in stupid shit, don't know how to build threat, heal or DPS, slow as fuck to react to shit or even a little slow are people that don't have the skills/awareness to take down a boss.

PvP, on the other hand, is a different story :)

zat0x91:

--- Quote from: Fool010 on March 04, 2011, 12:21:40 AM ---Brings me back to my main gripe with MMOs.

Lack of technicality, you don't have to be skilled. Drop in the the right gear and replicate mechanically the working tactics and there you go.

Sure, some can't even master something that basic

--- End quote ---

Hey, if it's that easy, why don't you try doing Heroic: Al'Akir on 25?  Oh wait, only ~30 guilds have killed him on 25 heroic; it must be the lack of gear.

Fool010:
There's a whole difference between being skilled and being a highly trained mimicking robot.

Funny how people get anal once you remind them that anything they achieve in a game is nothing of great merit. Even funnier is how serious some are about something that useless, SHFG syndrome ?

Sorry, doesn't impress me

@Tatsujin : what you're describing isn't lack of skill but ineptitude. You can very well perform without any major skill, you just have to replicate what works ... not even because you found out yourself, but because you've been told or looked up the corresponding wiki. What I do regret in MMOs is the fact there aren't that much different ways of playing a class/profession or whatever you call it. You can't play the game the way you want, you have to stick to the true and tried tactics. Not because they work better than others, but because at some point they're the only ones to work.

That's a gameplay limitation I never really grew accustomed to, because it's basically rewarding lack of individuality for the sake of achieving 'performance'. When your playing gets mechanical to the point you could program a bot to do it for you, you can start asking yourself if it really takes skill. As for myself, I consider it to cheapen the achievement.

@freidax : well, we can safely assume that planning (or lack of it) makes up a good part of success or failure. Making sure everyone knows the plan and their role is also part of planning, but is often forgotten.

xfreidax:
Most of the time it doesn't take much skill I agree. All pve can be done with average skills, you don't need to be exceptional at all. Success and failure boils down to a few simple things.

1. Gathering a group of players of similar skill levels. Don't need to be great, average will do.
2. Be able to follow instruction when needed and act independently as necessary. ie players who actually think during a fight.
3. Have plenty of time.
4. Knowing the encounter well.

That's all you will ever need to raid successfully. Of course it's not easy to find 25 guys you can depend on and organize them into a raid. :P


Havoc10K:
knowing tacs and following them are two different and apparently very hard thing to do.
you can read and learn tacs easily, but to actually follow them is a serious matter, even if people know tacs, it's hard for them to follow instructions, some encounters can be done in different ways, they can depend on what classes you have with you in what specs, 25 man are easy enough, cuz you can have all classes possible, in most roles, and specs, but in 10 man you can't have that luxury, so in terms of challenge 10 mans are more interesting, in terms of difficulty level, 25 mans are more fun, I envy those guild that do stuff regularrily, at least I join many of other guild runs as a pug, i'm well known among some and have decently good rep, on my shaman as resto, no one died where I was healing, as a tank DK I never lost mobs/bosses interest in me :)

saying PVE doesn't need skill is silly, i'm not gonna say PVP doesn't need it, but your survival in PVP is based on resilience(50%)+skill(20%)+coordination(20%)+luck(10%) so PVP has one more stat to keep an eye on, improving your survival chance, in PVP gear isn't as important as skill, you can gave just enough gear to enter a raid (346 average Ilvl) and skills that let you keep high DPS or keep aggro, or effectively heal, it's all about haste and proper rotations, (I hate high haste cuz it breaks my rotation :P with which i have around 15-19k dps in 10 mans).
in PVE you need, proper gear lvl, skill, coordination, and that is all, luck doesn't exist there cuz if you have good group you don't need any, it just comes, but skill is needed, and it's not simply mashing buttons, it's correct rotations, talent specc, gear adjustment, everything has it's impact on your progress.

i hate it when I'm pugging on my Tank, and average DPS is about my own, then I simply ask myslef, do I need to be here ? then I announce, AFK 2 mins, after 2 mins I leave the group, and join a new one :P
if Tank has DPS around your own, you are worse than the ass of a donkey :P

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