knowing tacs and following them are two different and apparently very hard thing to do.
you can read and learn tacs easily, but to actually follow them is a serious matter, even if people know tacs, it's hard for them to follow instructions, some encounters can be done in different ways, they can depend on what classes you have with you in what specs, 25 man are easy enough, cuz you can have all classes possible, in most roles, and specs, but in 10 man you can't have that luxury, so in terms of challenge 10 mans are more interesting, in terms of difficulty level, 25 mans are more fun, I envy those guild that do stuff regularrily, at least I join many of other guild runs as a pug, i'm well known among some and have decently good rep, on my shaman as resto, no one died where I was healing, as a tank DK I never lost mobs/bosses interest in me

saying PVE doesn't need skill is silly, i'm not gonna say PVP doesn't need it, but your survival in PVP is based on resilience(50%)+skill(20%)+coordination(20%)+luck(10%) so PVP has one more stat to keep an eye on, improving your survival chance, in PVP gear isn't as important as skill, you can gave just enough gear to enter a raid (346 average Ilvl) and skills that let you keep high DPS or keep aggro, or effectively heal, it's all about haste and proper rotations, (I hate high haste cuz it breaks my rotation

with which i have around 15-19k dps in 10 mans).
in PVE you need, proper gear lvl, skill, coordination, and that is all, luck doesn't exist there cuz if you have good group you don't need any, it just comes, but skill is needed, and it's not simply mashing buttons, it's correct rotations, talent specc, gear adjustment, everything has it's impact on your progress.
i hate it when I'm pugging on my Tank, and average DPS is about my own, then I simply ask myslef, do I need to be here ? then I announce, AFK 2 mins, after 2 mins I leave the group, and join a new one
if Tank has DPS around your own, you are worse than the ass of a donkey
