Author Topic: Warcraft Cataclysm  (Read 19967 times)

Offline Stsin

  • Member
  • Posts: 1948
Re: Warcraft Cataclysm
« Reply #20 on: May 02, 2010, 05:13:41 AM »
I've gotten back into WoW last week after leaving since BC.  Did log on off and on, just to say hello to friends, but that doesn't count.  I understand that much is easier now.  Like getting a group to do instances anytime you want.  My gosh, that Dungeon Finder is awesome.  Dual Spec now.  Built in quest helper.  Swimming mounts.  Etc.  So many new things added that makes the game more fun since I've left.  They removed much of the tedious stuff.  Blizzard always impresses me.

Don't get me wrong.  I really enjoyed the 40 man raids pre-bc.  Molten Core and BWL.  My guild broke up before getting far in Naxx.  But what I do remember is how much time this took out of my life each week.  It became a job.  I just don't have the spare time to devote a huge portion of my life for endgame content.  Plus dealing with the turmoils from guild politics.   So I think what they've done so far is good.  Good for me, atleast.  Anyways, call BC easy, yet 90% of the people still didn't see all the content before WotLK.

Transferred to a PVP server with friends now playing Alliance again.  They are anxious to become Worgen, and building up their alt gear and such.

Gnome Warlock on Frostwolf (PVP).
« Last Edit: May 02, 2010, 05:15:41 AM by Stsin »

Offline newy

  • Staff
  • Member
  • Posts: 6782
  • Yack...Deculture!
Re: Warcraft Cataclysm
« Reply #21 on: May 02, 2010, 07:24:41 AM »
iindigo, the lack of polgyons is still apparent ;D Though I was quite surprised when one patch catapulted WoW in the high end class when you wanted to play it in absolutely full details.

I really loved WoW but after BC and reaching level 70 I realized how monotone it is. After finishing all quests (daily weren't implemented at that time though I don't think I'd have liked them) it was only farming for the end game content and that was--to call it mildly--tiring.
« Last Edit: May 02, 2010, 07:27:46 AM by newy »

I knew nothing of the outside world. I was just a frog in a well.

Offline Mirgond

  • Member
  • Posts: 934
    • Play Asia Affiliate Site
Re: Warcraft Cataclysm
« Reply #22 on: May 02, 2010, 09:04:08 AM »
Ohoh, don't remind me of Daily Quests -.- One of the worst things Blizzard ever put into WoW...
Those things ruined all prices and you got more gold than you could ever use with them...

@5mans: First the Dungeon Tool: That thing... i can't even begin to describe the negative aspects of that one... Searching Groups on the Realm had one BIG Advantage, you knew the people of your realm. Why do they still have Realms if everything is done in the Realmpool nowadays? Just stick everyone from one Realmpool on one Realm and you have the same result.
2nd: Difficulty... 5mans have been a joke since the first nerf in BC. And what's with those idiotic emblems?Since the day they put them into the game everyone only had purple stuff... Hell, in Vanilla you were glad if you had full blue equip Oo
Blizzard added such an inflation to the game it's unbelieveable... where is the fun if everyone has the same equip and there is nothing better to get? In Vanilla and Pre-Nerf BC you had ad least always the "Woah, someone already has THAT item"-effect... Lost that one completely after BC...
We had Naxx clear 8 days(!) after WotLK was available. Complete. Difficulty anyone? Fun anyone?

Offline Ixarku

  • Member
  • Posts: 4213
  • Professional Turd Polisher
Re: Warcraft Cataclysm
« Reply #23 on: May 02, 2010, 12:57:33 PM »
I won't be going back to WoW.  Quit for good in December '08 and haven't been back since.  I'm kind of over MMOs in general.  The only thing I would really be interested in doing is playing games with a few RL friends.

WoW in particular bugged the hell out of me with game balance issues in pvp and with game mechanics that got needlessly complicated.  It annoyed me to no end in BC when I couldn't look at a single piece of gear and know at a glance if it was an upgrade or not.  I also got sick of classes & talent trees getting reworked every few months.  My job requires a lot of attention to detail, and I got really annoyed that trying to keep up with WoW changes required a lot of reading / research outside of playing the game itself.  After spending all day finding software bugs at work, the last thing I want to do at home is to read & research stuff for a game I play for fun.
It took an hour to write; I figured it'd take an hour to read.

Offline GoGeTa006

  • Member
  • Posts: 6863
  • The fate of destruction is also the joy of Rebirth
    • Anime Planet listing
Re: Warcraft Cataclysm
« Reply #24 on: May 02, 2010, 05:57:21 PM »
Aion Vision > WoW Cataclysm

http://www.youtube.com/watch?v=5PAM0wr7cZ8 <-- aion
http://www.youtube.com/watch?v=llMIDqFbsnE    <-- cataclysm

I personally think the worgen were uncalled for and even more for the alliance. . .I mean IIRC humans hate em ?
Plus I dont remeber them ever being mentioned in the book, but I do remember arugal (which i believe is a worgen?)
i dont know. . .i havent played since BC came out

Offline kyanwan

  • Member
  • Posts: 1880
  • 口寄せ・穢土転生!
Re: Warcraft Cataclysm
« Reply #25 on: May 02, 2010, 07:48:23 PM »
WoW died for me when I had to run Naxx again in WotLK. Healing is also boring as fuck. It used to take some skill to heal properly with the 5 second rule, downranking (why oh why did you remove this blizzard), and healing rotations. (vanilla WoW) Oh and went the game got dumbed down to nothing too. I've heard ICC is better, but I'm not a fan of arbitrary content blocks. Herp derp, we can't make content too hard or people will complain about the difficulty and how they can't get easy purples. So we make content that's easy with optional "hard modes" but then these good players clear the instance in 1 week. I know! Let's just make it impossible to clear by not having it in fully in the game yet.

Edit: I've been following some of the Cataclysm changes and nothing looks particularly interesting to me. I would be lying if I didn't admit to wanting to level one more character to 60 before the zone changes happen.. I can't imagine what it'd be like if I actually cared about the game still.

Try druid healing.  

1-2-3-4 - then make sure nothing wears off.  

Then you need healbot or some other crap for your whole party, everything's about timing or this or that bullshit - and that's it.

Personally, I like oldschool RPG with some complexity - I hate how they cap the enhancements.   You could really pump up your char like you could do in Tabletop D&D for example - or - better, a PC D&D that adheres to tabletop rules.

( Surprisingly - I'm loving DDO with all its complexity.   I tried to sign up for this - ages ago, nearly a year ago - but they weren't taking new customers.  :(    The last RPG that I really loved - a lot - was Neverwinter - but there was just so far you could take it.   WoW is a really dumbed down title - and they're dumbing it down even more - to make it the Call of Duty of RPGs.   Now - I hope they keep it complex.   The complexity alone is enough to drive away a majority of the assholes you get on [ insert title name ] --- plus ---- D&D has a level cap of 20.   Yeah.   That's not changing either.   If it hasn't changed for NEARLY 40 FUCKING YEARS - it's not changing now - to satisfy some little twats. )

Have you seen what happened with ICC?   They added a buff called "Strength of Wrynn."   The last time I played - it was at 5 or 10%.  

Now - they buffed it to 30% - so every noob and their grandma can play.  Now, any loser can have a cakewalk through the whole thing.  If you were doing 10k damage before - you're doing 13k now.   Your defenses are upped 30% - then your stronger self upped by all your buffs.  Insanely easy.  

I'm guessing they've made it like Onyxia with people in T9/10 gear fighting - you can take a breath, brush it off & walk away from it like nothing.

Bullshit.

There's no challenge anymore, no nothing.  

Worst thing - I only played for a little over a year and a half.  :P   They're not in it for the game - they're in it for masses of idiot players.

Worst of the worst - those bastards selling gold.  

Um.  Hello?   Can we IP Ban China/Asia/Non-US & Europe already?   Let those assholes play on their own servers?   I'm so fucking sick of China.   Fuck China.  ... I better cut the post before I get a bannable offense going here. :P
« Last Edit: May 02, 2010, 07:49:55 PM by kyanwan »
Nothing.

Offline zat0x91

  • Member
  • Posts: 320
Re: Warcraft Cataclysm
« Reply #26 on: May 02, 2010, 07:48:53 PM »
Aion Vision > WoW Cataclysm

http://www.youtube.com/watch?v=5PAM0wr7cZ8 <-- aion
http://www.youtube.com/watch?v=llMIDqFbsnE    <-- cataclysm

I personally think the worgen were uncalled for and even more for the alliance. . .I mean IIRC humans hate em ?
Plus I dont remeber them ever being mentioned in the book, but I do remember arugal (which i believe is a worgen?)
i dont know. . .i havent played since BC came out

Let's judge a game by the graphics, awesome!

Last time I played Aion, it was a fucking grindfest with poor end game content.


Try druid healing.  

1-2-3-4 - then make sure nothing wears off.  

Try doing that on any hard mode in ICC. GL


Then you need healbot or some other crap for your whole party, everything's about timing or this or that bullshit - and that's it.


It makes it easier to heal try reading the description sometime.

"HealBot allows for 60 key mouse combinations to cast any beneficial spells."

Personally, I like oldschool RPG with some complexity - I hate how they cap the enhancements.

( Surprisingly - I'm loving DDO with all its complexity.   I tried to sign up for this - ages ago, nearly a year ago - but they weren't taking new customers.  :(    The last RPG that I really loved - a lot - was Neverwinter - but there was just so far you could take it.   WoW is a really dumbed down title - and they're dumbing it down even more - to make it the Call of Duty of RPGs. )

Go play a feral druid and do some good DPS, then you'll think twice about the game not being complex.

Have you seen what happened with ICC?   They added a buff called "Strength of Wrynn."   The last time I played - it was at 5 or 10%.  

Now - they buffed it to 30% - so every noob and their grandma can play.  Now, any loser can have a cakewalk through the whole thing.  If you were doing 10k damage before - you're doing 13k now.   Your defenses are upped 30% - then your stronger self upped by all your buffs.  Insanely easy.  

Wrong, it's at 15% as of now and 10% a week ago.  Every month will increase by 5% from what they have done already.

« Last Edit: May 02, 2010, 08:03:02 PM by zat0x91 »

Offline shabutie

  • Member
  • Posts: 2633
Re: Warcraft Cataclysm
« Reply #27 on: May 02, 2010, 08:49:15 PM »
Actually, not everything is becoming easier in Cataclysm. 5-man content, at least, seems to be reverting to something closer to how it was back in TBC - that is, 5-man instances will have more bosses (Uldum, for example, will have 7) and they'll require crowd control again. No more of this mindless AOEing everything down stuff.

Also, didn't they say that the loot dropped in 25-mans, while being the "same items" will be scaled up (and thus still better rewards)? I could have sworn I read that in the post.

And by the way, you won't need to purchase Cataclysm to gain a large amount of its content... you will have to for worgen and goblins of course, but they have confirmed that the zone changes that are happening are happening for everyone, regardless if you have the expansion or not.

Besides that, the graphics are getting quite a boost... I mean look at this!
(click to show/hide)

No, they're going to be the same items. In 25 man you just get more items. 5 man content was.. hard in BC? The only time it was hard was pre heroic nerfs. Shattered Halls or Underbog anyone?

More like Heroic: CoT Durnhold Keep :P  (Honestly... Did anyone ever finish that pre-nerf?)


~


Anyways...  I still play, and probably will still play when Cata hits.  Do I enjoy playing?  Not really... It's just something for me to do and feel productive.

Raiding is a joke, so I've kinda given up on that (Haven't done much in ICC or even ToC, but I really don't care about that content...  ToC was a poor excuse for a raid lorewise)

I've been trying my hand at PvPing and Becoming a BG hero.  Currently working on some 2v2's with my bro.

~


And the changes for 10 mans and 25 mans having the same loot and lockout (AND SAME DIFFICULTY, don't forget that!)  is a bonus I think...   That means you (shouldn't) get as burned out on doing the same content twice in one week.

I know I gave up on raiding back in Naxx10/25 because I was sick as hell of doing the same bullshit over and over again...  And the content wasn't interesting or hard for that matter.


PvE has become way too gear based for me to care.  And it's not like getting geared is hard. (LOLGEARSCORELOL)

~
Edit:

Worst thing - I only played for a little over a year and a half.  :P   They're not in it for the game - they're in it for masses of idiot players.

Worst of the worst - those bastards selling gold.   


This actually made me 'lol' because I started thinking of the new mount they added to the game...  That celestial steed one.  Apperently, they were saddened by the fact that Invincible (Arthas's mount) had a low drop rate and instead of upping it... They reskin it and put it up for sale at 25$ an account.   Seeing everyone run around with one on my server (which is a pretty low pop... and by pretty... I mean horribly) makes me think of all the quick cash they just got...
« Last Edit: May 02, 2010, 08:52:45 PM by shabutie »

Offline Mirgond

  • Member
  • Posts: 934
    • Play Asia Affiliate Site
Re: Warcraft Cataclysm
« Reply #28 on: May 02, 2010, 09:01:09 PM »
CoT was okay ^^
We cleared The Dark Portal pre nerf (okay, we were one of two 5man-groups on the server who could pull that off ;) )

Offline GoGeTa006

  • Member
  • Posts: 6863
  • The fate of destruction is also the joy of Rebirth
    • Anime Planet listing
Re: Warcraft Cataclysm
« Reply #29 on: May 02, 2010, 11:00:17 PM »
Aion Vision > WoW Cataclysm

http://www.youtube.com/watch?v=5PAM0wr7cZ8 <-- aion
http://www.youtube.com/watch?v=llMIDqFbsnE    <-- cataclysm

I personally think the worgen were uncalled for and even more for the alliance. . .I mean IIRC humans hate em ?
Plus I dont remeber them ever being mentioned in the book, but I do remember arugal (which i believe is a worgen?)
i dont know. . .i havent played since BC came out

Let's judge a game by the graphics, awesome!

Last time I played Aion, it was a fucking grindfest with poor end game content.


thats a completely different story. . .and when was this? (and theres a discussion for it actually). . .but yeah I stopped playing a couple of weeks back (final exams n projects due) and I dont recall a "grindfest". . . its not as spoonfed as WoW... ill give you that tho

Offline mgz

  • Box Fansubs
  • Member
  • Posts: 10561
Re: Warcraft Cataclysm
« Reply #30 on: May 03, 2010, 01:01:46 AM »
Actually, not everything is becoming easier in Cataclysm. 5-man content, at least, seems to be reverting to something closer to how it was back in TBC - that is, 5-man instances will have more bosses (Uldum, for example, will have 7) and they'll require crowd control again. No more of this mindless AOEing everything down stuff.

Also, didn't they say that the loot dropped in 25-mans, while being the "same items" will be scaled up (and thus still better rewards)? I could have sworn I read that in the post.

And by the way, you won't need to purchase Cataclysm to gain a large amount of its content... you will have to for worgen and goblins of course, but they have confirmed that the zone changes that are happening are happening for everyone, regardless if you have the expansion or not.

Besides that, the graphics are getting quite a boost... I mean look at this!
(click to show/hide)

No, they're going to be the same items. In 25 man you just get more items. 5 man content was.. hard in BC? The only time it was hard was pre heroic nerfs. Shattered Halls or Underbog anyone?

or look at fights like magtheriyawn where they nerfed him so bad that everyone could kill him.

He was a pain in the balls for guilds that didnt have coordination.

Offline Crimson13

  • Member
  • Posts: 103
  • Crimson13-kun
Re: Warcraft Cataclysm
« Reply #31 on: May 03, 2010, 12:27:42 PM »
I still play, I'm guild leader of a nice friendly casual guild, we're just getting into Raiding ICC (at Festergut et al) mostly because we have about 10-15 regularly active players, most of which are RL friends.  I enjoy the game immensely still, but then, i don't spend 40+ hours a week playing it and never have (except the first week or 2 after a new expansion). I'm looking forward to Cataclysm.

Offline kyanwan

  • Member
  • Posts: 1880
  • 口寄せ・穢土転生!
Re: Warcraft Cataclysm
« Reply #32 on: May 04, 2010, 08:19:43 AM »
What's this?  Fanboyism trying to debunk me?  

Try druid healing.  
1-2-3-4 - then make sure nothing wears off.  
Try doing that on any hard mode in ICC. GL


I never bothered beating ICC, so I got no idea.   If it's anything like ToC - then, bam - bigger hits.   I'd be on raid heals picking up the stragglers & helping the main heal.   I had a weak-ass 5k hps.  

Then you need healbot or some other crap for your whole party, everything's about timing or this or that bullshit - and that's it.
It makes it easier to heal try reading the description sometime.
"HealBot allows for 60 key mouse combinations to cast any beneficial spells."

Hm, I didn't know that.   I only used healbot on my druid since, forever, and it did help a lot - it helped so much - that I couldn't heal a raid without it.   Try being more ... intuitive.   You don't think I know what healbot was?   I mean, I hooked up my shazbot to wow and wallhack - zomgzor - I got nutshots & headshots all over the place.  I headshotted the lich king - and botted thru the whole ICC fo all my gearz.  I got leetz.  Den I hooked up my leet hax0rzbot and solo'd 25m icc hardcore man.  

Dude, please.

Personally, I like oldschool RPG with some complexity - I hate how they cap the enhancements.

( Surprisingly - I'm loving DDO with all its complexity.   I tried to sign up for this - ages ago, nearly a year ago - but they weren't taking new customers.  :(    The last RPG that I really loved - a lot - was Neverwinter - but there was just so far you could take it.   WoW is a really dumbed down title - and they're dumbing it down even more - to make it the Call of Duty of RPGs. )

Go play a feral druid and do some good DPS, then you'll think twice about the game not being complex.

One class is complex?  One class that nobody will invite you to a group with?

So - go play a boring game for another 6 months to get a 9/10 set to be a good feral.   No thanks.   I gave up feral for boomkin when I hit 70-ish.   Ranged > Melee for getting parties on my server.  We had a DK & Pally infestation.  

BTW - with regenerating your spellpower the way it is in said other game, you really, REALLY need to plan your spells & attacks.    Think of where you're going, prep your spells based on your destination ( You can have a fraction of your book - if you don't prep, you can't cast it. ) If you're sloppy and buttonmashing (eg: play like it's wow) - you'll never get anywhere, never beat anything, die all over the place.   Even healing - ditto.   Overhealing - does not exist.   More thought is required, more in-depth.   Far more complex.  Far less mainstream.   Better, imo.  

Oh yeah.   Another thing that really got my goat - is this.

1 spell.   50 levels.  You keep the same 5-6 spells throughout the entire game.   Only 2-4 spells / abilities are of any use - you're basically like a hero in WC3.   That - was a pisser.

Have you seen what happened with ICC?   They added a buff called "Strength of Wrynn."   The last time I played - it was at 5 or 10%.  

Now - they buffed it to 30% - so every noob and their grandma can play.  Now, any loser can have a cakewalk through the whole thing.  If you were doing 10k damage before - you're doing 13k now.   Your defenses are upped 30% - then your stronger self upped by all your buffs.  Insanely easy.  

Wrong, it's at 15% as of now and 10% a week ago.  Every month will increase by 5% from what they have done already.

But still - they're doing that.   You haven't really disproved anything.   The last time I played ICC - it was just getting easier and easier to the point of pathetic.   If you know the dance moves, you win the fight - that was about it.   That was it for about everything.  

http://www.ladderdueling.com/images/Strats_Wotlk/deathbringer17081.png - Proves my point exactly.  That's how all of the fights are - predictable, on timers, just dog food - every last one.   If you don't dance the dance, you die.   Unless  you're the first person to down the thing - it's boring.  Every single fight - smack like that.

I liked WoW - I played for a good while - Blizz keeps catering to people who they shouldn't cater to - then things that need fixing, they don't fix.   Things that don't need fixing - they "fix".

Then someone else finds something to whine about ( qq ) - and it gets worse.   Then they've got the imbalanced servers - leaving one faction completely bare as hell, with people deserting left and right now with fact change, man don't get me started on that.

It's just going downhill.   It's gotten to big for its own good.

[ PS:  Aion rims dirty infected assholes. ]
« Last Edit: May 04, 2010, 08:32:12 AM by kyanwan »
Nothing.

Offline Stereojar

  • Member
  • Posts: 78
  • Power makes you become arrogant and insolent
    • Anime List
Re: Warcraft Cataclysm
« Reply #33 on: May 05, 2010, 09:43:01 AM »
WoW became a huge piece of crap.

I started it before BWL patch was released...... Was a hardcore player and enjoyed the game WAY TOO MUCH. Until TBC came out. I was take aback from the scenery, the new areas and the heroic dungeon system but the boss tactics were kinda "meh".
Then WotLK came out. Was absolutely mesmerized by the new areas and the dungeon graphics, and 2 weeks later i was bored like hell. Game was extremely easy mode :S
About 4 weeks after WotLK release, we were clearing all content in 4.5 hours .... (both 25man and 10man)(had a very good guild). The game was pretty much over for me by then. Boss fights were piss easy most of them being tank and spank. Acquiring good gear was easy as well with that piss-easy heroic farming, PvP was retarded it didn't matter on skills AT ALL anymore...Quit the crap a while before Ulduar patch came out. Haven't played since, but i still miss the good old vanilla days

The only reason i would consider checking out cataclysm would be to fly in Azeroth and get to see the changed scenery. As someone mentioned Blizzard is not the same as it was 10 years ago... Let's see what happens with Diablo III (IF and WHEN it gets released)

Just for the record my chars were :

Vanilla : Undead Warlock, Troll Hunter, Tauren Druid
TBC : Undead Warlock, Tauren Druid (played all specs), Blood Elf Hunter, Blood Elf Rogue, Orc Warrior (Tank) and Orc Shaman
WotLK : Undead Warlock, Orc Shaman

ps : HORDE FTW

Offline southerndoom

  • Member
  • Posts: 216
  • chuu
Re: Warcraft Cataclysm
« Reply #34 on: May 10, 2010, 04:12:51 AM »
It looks interesting.I loved Vanilla,raided some had a good time.TBC was fun at first
then i quit for a few months and came back around when sunwell was released.That
expansion killed my will to raid.I had loved MC/BWL but TBC was killin me.SSC and later
on Sunwell made me wanna blow my pc up and i only normally raided 2 days a week
so i cant imagine how the hardcore guys felt.I quit right after i hit 80 in Wotlk.
Between my guild having troubles and just my enjoyment plummeting i stopped.
I went back in November of last year to check out what all had changed.It was fun.
Played a couple months and stopped again.Picked it back up a couple weeks ago.


I think they have some great changes to the game but there is still many flaws.
I'll never play for any great length of time again and ill never raid with any seriousness.
It is fun to log in,relax and kill stuff for a bit.Cata looks like it has tons of potential for someone
like me.I love questing,5mans and leveling.Im over raiding but still do it on occasion so puging
is fine by me for that.


Offline zat0x91

  • Member
  • Posts: 320
Re: Warcraft Cataclysm
« Reply #35 on: May 11, 2010, 09:40:21 PM »
Game was extremely easy mode :S
About 4 weeks after WotLK release, we were clearing all content in 4.5 hours .... (both 25man and 10man)(had a very good guild). The game was pretty much over for me by then. Boss fights were piss easy most of them being tank and spank. Acquiring good gear was easy as well with that piss-easy heroic farming, PvP was retarded it didn't matter on skills AT ALL anymore...Quit the crap a while before Ulduar patch came out. Haven't played since, but i still miss the good old vanilla days

You shouldn't even judge WoW on T7.5 content, which everyone knows was complete shit.  Once Ulduar came out, it was actually good.

Ever heard how hard Yogg+0, Firefighter, Freya +3, or all the other Ulduar HMs were in 226 / 239 gear?

Yeah, then talk about the game being easy at that point.

Offline vicious796

  • Box Fansubs
  • Member
  • Posts: 5392
  • Little by little I'm going crazy
Re: Warcraft Cataclysm
« Reply #36 on: May 13, 2010, 01:05:40 PM »
I always consider most people talking fondly about Vanilla and dissing WotLK similar to how a guy will talk about his exgf from 5 years ago right after a bad breakup with a "newer" girlfriend. It's amazing the things you "forget".


It's not me - it's you.

Offline iindigo

  • Member
  • Posts: 2066
Re: Warcraft Cataclysm
« Reply #37 on: May 13, 2010, 01:45:28 PM »
I always consider most people talking fondly about Vanilla and dissing WotLK similar to how a guy will talk about his exgf from 5 years ago right after a bad breakup with a "newer" girlfriend. It's amazing the things you "forget".

While that's true at least to some extent, some aspects about Vanilla were indeed better. One of the best examples I can think of was the community - yeah, there were assholes then and there are assholes now, but I can't help but feel that they're much more numerous these days. Server communities were also closer, and a person could easily become widely known for their exploits, good and bad alike - you developed a reputation quickly. Even in battlgrounds, there'd always be that one opposite faction character that you had a bone to pick with. Now though? It's all random faces. You'd be lucky to run into the same person twice.

People were tons more patient, too. I remember Strat, Scholo, and UBRS runs that would take upwards of an hour and a half to two hours and a number of wipes, yet the members of the group would usually stick around until you finished the instance (unless it really got that unbearably bad). Now? Wipe once and half your group has left, and the other half doesn't know how to get from the graveyard to the instance portal since they leveled the entire way to 80 while sitting queued in Stormwind -_-

Offline shabutie

  • Member
  • Posts: 2633
Re: Warcraft Cataclysm
« Reply #38 on: May 13, 2010, 02:40:42 PM »
Don't forget the BRD runs that too the better half of your afternoon :P

Offline vicious796

  • Box Fansubs
  • Member
  • Posts: 5392
  • Little by little I'm going crazy
Re: Warcraft Cataclysm
« Reply #39 on: May 13, 2010, 04:00:34 PM »
I always consider most people talking fondly about Vanilla and dissing WotLK similar to how a guy will talk about his exgf from 5 years ago right after a bad breakup with a "newer" girlfriend. It's amazing the things you "forget".

While that's true at least to some extent, some aspects about Vanilla were indeed better. One of the best examples I can think of was the community - yeah, there were assholes then and there are assholes now, but I can't help but feel that they're much more numerous these days. Server communities were also closer, and a person could easily become widely known for their exploits, good and bad alike - you developed a reputation quickly. Even in battlgrounds, there'd always be that one opposite faction character that you had a bone to pick with. Now though? It's all random faces. You'd be lucky to run into the same person twice.

People were tons more patient, too. I remember Strat, Scholo, and UBRS runs that would take upwards of an hour and a half to two hours and a number of wipes, yet the members of the group would usually stick around until you finished the instance (unless it really got that unbearably bad). Now? Wipe once and half your group has left, and the other half doesn't know how to get from the graveyard to the instance portal since they leveled the entire way to 80 while sitting queued in Stormwind -_-


I understand this but that's what happens when something becomes "popular" - more people use it. The percentage of assholes is probably about the same still, they're just the only ones that ever speak. Normal folks keep to themselves and their guilds and leave trade chat unless they're looking for something and are willing to sift through that shithole.

I think your BG scenario may be very dependant on your battlegroup. I play on Thrall and at all levels I tend to que up and find myself having a very personal (at least on my side) battle with some jackass I can't get away from.

Once again, with increased numbers typically results in increased idiots and more of a "what have you done for me lately" type deal. I know on Thrall (where my main is) one wipe in a PUG typically is the end of it. It's frustrating and a big reason why I am in some level of support of the new 10/25 man changes that are coming (being an officer in a 10 man guild). I won't feel penalized for not wanting to put up with that bull shit.


It's not me - it's you.