Author Topic: Diablo III: Reaper of Souls  (Read 36075 times)

Offline Tatsujin

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Re: Diablo III [6.22.2011]
« Reply #80 on: August 02, 2011, 06:21:46 PM »
Diablo III FAQ

Diablo III Overview -- Nice guide to read. Any blue links you see within the content will lead you to more information about that linked subject. Crafting has been my favorite so far.

Diablo III Auction House FAQ

Diablo III Auction House Overview

--

Blizzard “surprised” at reaction to online requirements for Diablo 3. Game will require you to be online even when you solo play, similar to StarCraft II.
« Last Edit: August 05, 2011, 06:10:15 PM by Tatsujin »


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Offline Fish13

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Re: Diablo III [8.2.211]
« Reply #81 on: August 05, 2011, 06:29:14 PM »
Damn blizzard for doing real money auction house, way to ruin the economy and balance before the game even begins ><

Doubt i will buy the game after seeing this.... or i will be forced to play hardcore ><

Offline undetz

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Re: Diablo III [8.2.211]
« Reply #82 on: August 05, 2011, 06:40:08 PM »
"That’s really not the case. Yes, you’re going to have a connection, yes, your character will be stored on a server, but it doesn’t mean you have to socialize with people. It doesn’t mean you have to do anything but play the game by yourself.
You’ll still be able to have a private game. You’ll still be able to go off and play the game solo and adventure solo. You can opt to bring other people to your world if you want, but that’s up to you."


ok, fuck off guys. Been nice knowing you, we had some good times, but you're turning into control-freaks and you're not even noticing it. If you change your mind come and convince me, but for now, get off my LAwN.
I'll be playing Diablo 2 with the Meridian XL mod in the meantime.

Offline TMRNetShark

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Re: Diablo III [8.2.211]
« Reply #83 on: August 05, 2011, 06:45:18 PM »
Damn blizzard for doing real money auction house, way to ruin the economy and balance before the game even begins ><

Doubt i will buy the game after seeing this.... or i will be forced to play hardcore ><

Think about it though... this is a game that is ALLOWING you to play mindless hours to earn money. Like lets say you grind/grind/grind and you get to level cap. Guess what? There are tons of other people who will do the same thing.

I've thought about it a little... and lets say it takes you 45 mins to hour and a half to get X rare item. You can now sell that rare item for $5. Let's break it down:

A. You had fun playing through the instance or dungeon to get X item.
B. You don't need X item because your class doesn't require you to have it.
C. You sell the item on the cash shop and make $4 (or whatever Blizz will tax).
D. You can also undercut gold farmers severely and enjoy your well earned money (and essentially play the game to pay for itself).

I mean, I totally understand that this will ruin the game for some... but remember... Diablo isn't an MMO. So it won't affect you directly in terms of balance in the single player portion of the game. It will however be sorta weird to have people using their real money to get awesome loot just so they can PvP well (once at level cap anyways).

So now that I've thought about it, I won't be sour when I buy the game. I'll only think to make a quick buck or two by playing a game I like. :)

Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #84 on: August 05, 2011, 06:53:49 PM »
People getting worked up because it requires you to be online and real-money being used. You can always turn off real-money so you'll never see items that can be purchased with real money. And about the online requirement, it allows them to register your freaking character so you don't have to start from scratch when you decide to play online. You won't be able to hack your character either which, in my opinion, a good choice to go about. Basically everything is going to get stored online.

If you don't want to purchase it, might as well just forget about this entire game and quit jabbing about it. Go somewhere else and play other games or whatever since you're not buying it - this is a generalized statement pointing towards all those that keep saying this game is gonna suck because of A B C D and E and they're not gonna purchase it for those reasons ... I keep loling.

I'm buying this game. It's free online. It has a lot of features I'm looking forward to and they made the right choices with real money on AH and requiring you to be online.


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Offline newy

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Re: Diablo III [8.2.211]
« Reply #85 on: August 05, 2011, 06:57:29 PM »
I don't call removal of talent trees an improvement.

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Offline Supai

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Re: Diablo III [8.2.211]
« Reply #86 on: August 05, 2011, 07:01:41 PM »
I don't call removal of talent trees an improvement.

This.

Oh, and also, they remove modding (you know, the thing that has been keeping the previous game alive).
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Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #87 on: August 05, 2011, 07:20:05 PM »
I don't call removal of talent trees an improvement.
Trying to find the article. Where's the source?

Here. I'm reading on it now. I didn't catch on to this, but they're working on a new system. Read what's inside that link.

Additional information on D3. Lots of interesting reads. You start off with 2 active skills and as you level up, to 6, 12, 18, 24 (in order) you unlock 4 more active skills. You also get to choose 6 passive skills. Well, I'm gonna go back and keep reading. :P
« Last Edit: August 05, 2011, 07:34:11 PM by Tatsujin »


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Offline newy

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Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #89 on: August 05, 2011, 07:35:38 PM »
http://www.tomshardware.com/news/PC-RPG-Game-Diablo-Blizzard,9154.html

Removal of skill trees.

http://www.youtube.com/watch?v=YqjhaCheahM

http://www.youtube.com/watch?v=NVTVMqtmxPU

http://pc.ign.com/articles/118/1185753p1.html

Skill points removed.

Want more links...?
Nope. That's refreshing to remove the skill builds and respeccing around your skill tree. Blizzard already explained why they removed it and the alternative to make skills different.


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Offline Stsin

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Re: Diablo III [8.2.211]
« Reply #90 on: August 06, 2011, 05:03:20 AM »
Using real life money may carry over to their future and present games.  It depends on how much money Blizzard will make.  If a lot, then those greedy bastards won't be able to resist in implementing it in their other games.  Undercut gold farmers?  Get for real.  Don't forget that you have to pay real life money to put it up for auction.  The gold farmers should be ecstatic about the future of Blizzard.  Doing business as usual but now it's legal.  Better if they just set up gold shops, IMO, in which I don't like either.

Like I said earlier, it's going to encourage what I don't like about current MMOs.  One is botting:  I bet some here actually believe the Chinese farmers sit at the comp and manually farm each herb.  Hell No, they use bots.  One person can watch many bots at the same time.  Being there to respond to GMs to prevent banning, while keep them going when they get stuck.  No real life person can compete with a Chinese farmer...unless use bots too (my friend does).  Another is hacks:  Teleporting in dungeons straight to the loot was very profitable long ago.  This used to be done to the excess in vanilla WoW.  Bliz tried adding limits on entering instances since they couldn't stop the teleporting.  Then peeps started to crash the instance servers to get around that, causing a new set of problems.  They will never be able to stop hacking.  Other than to make it less worthwhile to do....so they severely upped the drop rates and made the chests drop crap.  Which they've been continually been doing for awhile in WoW, but allowing Real money is going back to how it was.  Making hacking worthwhile again.

Another is that it will make all groups greedy.  Good luck trading for that nice epic piece that just dropped.  So what if only your class can use it.  It's worth real life money.

Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #91 on: August 06, 2011, 05:58:20 AM »
Using real life money may carry over to their future and present games.  It depends on how much money Blizzard will make.  If a lot, then those greedy bastards won't be able to resist in implementing it in their other games.  Undercut gold farmers?  Get for real.  Don't forget that you have to pay real life money to put it up for auction.  The gold farmers should be ecstatic about the future of Blizzard.  Doing business as usual but now it's legal.  Better if they just set up gold shops, IMO, in which I don't like either.

Like I said earlier, it's going to encourage what I don't like about current MMOs.  One is botting:  I bet some here actually believe the Chinese farmers sit at the comp and manually farm each herb.  Hell No, they use bots.  One person can watch many bots at the same time.  Being there to respond to GMs to prevent banning, while keep them going when they get stuck.  No real life person can compete with a Chinese farmer...unless use bots too (my friend does).  Another is hacks:  Teleporting in dungeons straight to the loot was very profitable long ago.  This used to be done to the excess in vanilla WoW.  Bliz tried adding limits on entering instances since they couldn't stop the teleporting.  Then peeps started to crash the instance servers to get around that, causing a new set of problems.  They will never be able to stop hacking.  Other than to make it less worthwhile to do....so they severely upped the drop rates and made the chests drop crap.  Which they've been continually been doing for awhile in WoW, but allowing Real money is going back to how it was.  Making hacking worthwhile again.

Another is that it will make all groups greedy.  Good luck trading for that nice epic piece that just dropped.  So what if only your class can use it.  It's worth real life money.


That's the only part I'd agree with. Those hard-to-find-super-expensive legendaries will be hard to purchase with gold. Or maybe hard to purchase with gold. If AH is not region locked and is open to anyone that plays D3, then you've got millions of people playing the game so we may see couple of those super rare pieces to be selling in gold. I personally don't like the "real money" in the game, but I'm not gonna make a big fuzz about it. I'm not going to be playing Normal mode. Just like in D2, going Hardcore and decking my character with heavy defense and gear. No real money involved in Hardcore as well, so I'm happy about that. The Barbarian, Monk or Demon Hunter should have solid defensive abilities. I'm eagerly looking forward to the Barbarian defenses and passive abilities.


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Offline Mirgond

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Re: Diablo III [8.2.211]
« Reply #92 on: August 06, 2011, 10:40:45 AM »
Using real life money may carry over to their future and present games.  It depends on how much money Blizzard will make.  If a lot, then those greedy bastards won't be able to resist in implementing it in their other games.  Undercut gold farmers?  Get for real.  Don't forget that you have to pay real life money to put it up for auction.  The gold farmers should be ecstatic about the future of Blizzard.  Doing business as usual but now it's legal.  Better if they just set up gold shops, IMO, in which I don't like either.

Like I said earlier, it's going to encourage what I don't like about current MMOs.  One is botting:  I bet some here actually believe the Chinese farmers sit at the comp and manually farm each herb.  Hell No, they use bots.  One person can watch many bots at the same time.  Being there to respond to GMs to prevent banning, while keep them going when they get stuck.  No real life person can compete with a Chinese farmer...unless use bots too (my friend does).  Another is hacks:  Teleporting in dungeons straight to the loot was very profitable long ago.  This used to be done to the excess in vanilla WoW.  Bliz tried adding limits on entering instances since they couldn't stop the teleporting.  Then peeps started to crash the instance servers to get around that, causing a new set of problems.  They will never be able to stop hacking.  Other than to make it less worthwhile to do....so they severely upped the drop rates and made the chests drop crap.  Which they've been continually been doing for awhile in WoW, but allowing Real money is going back to how it was.  Making hacking worthwhile again.

Another is that it will make all groups greedy.  Good luck trading for that nice epic piece that just dropped.  So what if only your class can use it.  It's worth real life money.


If they didn't change it again only you can see your drops and only you can loot them.
Every person gets his own drops.

Offline TMRNetShark

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Re: Diablo III [8.2.211]
« Reply #93 on: August 06, 2011, 02:13:05 PM »
Using real life money may carry over to their future and present games.  It depends on how much money Blizzard will make.  If a lot, then those greedy bastards won't be able to resist in implementing it in their other games.  Undercut gold farmers?  Get for real.  Don't forget that you have to pay real life money to put it up for auction.  The gold farmers should be ecstatic about the future of Blizzard.  Doing business as usual but now it's legal.  Better if they just set up gold shops, IMO, in which I don't like either.

Like I said earlier, it's going to encourage what I don't like about current MMOs.  One is botting:  I bet some here actually believe the Chinese farmers sit at the comp and manually farm each herb.  Hell No, they use bots.  One person can watch many bots at the same time.  Being there to respond to GMs to prevent banning, while keep them going when they get stuck.  No real life person can compete with a Chinese farmer...unless use bots too (my friend does).  Another is hacks:  Teleporting in dungeons straight to the loot was very profitable long ago.  This used to be done to the excess in vanilla WoW.  Bliz tried adding limits on entering instances since they couldn't stop the teleporting.  Then peeps started to crash the instance servers to get around that, causing a new set of problems.  They will never be able to stop hacking.  Other than to make it less worthwhile to do....so they severely upped the drop rates and made the chests drop crap.  Which they've been continually been doing for awhile in WoW, but allowing Real money is going back to how it was.  Making hacking worthwhile again.

Another is that it will make all groups greedy.  Good luck trading for that nice epic piece that just dropped.  So what if only your class can use it.  It's worth real life money.


That's the only part I'd agree with. Those hard-to-find-super-expensive legendaries will be hard to purchase with gold. Or maybe hard to purchase with gold. If AH is not region locked and is open to anyone that plays D3, then you've got millions of people playing the game so we may see couple of those super rare pieces to be selling in gold. I personally don't like the "real money" in the game, but I'm not gonna make a big fuzz about it. I'm not going to be playing Normal mode. Just like in D2, going Hardcore and decking my character with heavy defense and gear. No real money involved in Hardcore as well, so I'm happy about that. The Barbarian, Monk or Demon Hunter should have solid defensive abilities. I'm eagerly looking forward to the Barbarian defenses and passive abilities.

The FAQ said the AH will be region locked...

Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #94 on: August 06, 2011, 08:53:03 PM »
Using real life money may carry over to their future and present games.  It depends on how much money Blizzard will make.  If a lot, then those greedy bastards won't be able to resist in implementing it in their other games.  Undercut gold farmers?  Get for real.  Don't forget that you have to pay real life money to put it up for auction.  The gold farmers should be ecstatic about the future of Blizzard.  Doing business as usual but now it's legal.  Better if they just set up gold shops, IMO, in which I don't like either.

Like I said earlier, it's going to encourage what I don't like about current MMOs.  One is botting:  I bet some here actually believe the Chinese farmers sit at the comp and manually farm each herb.  Hell No, they use bots.  One person can watch many bots at the same time.  Being there to respond to GMs to prevent banning, while keep them going when they get stuck.  No real life person can compete with a Chinese farmer...unless use bots too (my friend does).  Another is hacks:  Teleporting in dungeons straight to the loot was very profitable long ago.  This used to be done to the excess in vanilla WoW.  Bliz tried adding limits on entering instances since they couldn't stop the teleporting.  Then peeps started to crash the instance servers to get around that, causing a new set of problems.  They will never be able to stop hacking.  Other than to make it less worthwhile to do....so they severely upped the drop rates and made the chests drop crap.  Which they've been continually been doing for awhile in WoW, but allowing Real money is going back to how it was.  Making hacking worthwhile again.

Another is that it will make all groups greedy.  Good luck trading for that nice epic piece that just dropped.  So what if only your class can use it.  It's worth real life money.


That's the only part I'd agree with. Those hard-to-find-super-expensive legendaries will be hard to purchase with gold. Or maybe hard to purchase with gold. If AH is not region locked and is open to anyone that plays D3, then you've got millions of people playing the game so we may see couple of those super rare pieces to be selling in gold. I personally don't like the "real money" in the game, but I'm not gonna make a big fuzz about it. I'm not going to be playing Normal mode. Just like in D2, going Hardcore and decking my character with heavy defense and gear. No real money involved in Hardcore as well, so I'm happy about that. The Barbarian, Monk or Demon Hunter should have solid defensive abilities. I'm eagerly looking forward to the Barbarian defenses and passive abilities.

The FAQ said the AH will be region locked...
Gay.

Diablo 3 Beta will be released in September. They've shaved some cool features to release the game this year. The biggest let down are the charms. Are they going to have gems (not runestones)?


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Offline Fish13

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Re: Diablo III [8.2.211]
« Reply #95 on: August 07, 2011, 03:59:46 PM »

Think about it though... this is a game that is ALLOWING you to play mindless hours to earn money. Like lets say you grind/grind/grind and you get to level cap. Guess what? There are tons of other people who will do the same thing.

I've thought about it a little... and lets say it takes you 45 mins to hour and a half to get X rare item. You can now sell that rare item for $5. Let's break it down:

A. You had fun playing through the instance or dungeon to get X item.
B. You don't need X item because your class doesn't require you to have it.
C. You sell the item on the cash shop and make $4 (or whatever Blizz will tax).
D. You can also undercut gold farmers severely and enjoy your well earned money (and essentially play the game to pay for itself).

I mean, I totally understand that this will ruin the game for some... but remember... Diablo isn't an MMO. So it won't affect you directly in terms of balance in the single player portion of the game. It will however be sorta weird to have people using their real money to get awesome loot just so they can PvP well (once at level cap anyways).

So now that I've thought about it, I won't be sour when I buy the game. I'll only think to make a quick buck or two by playing a game I like. :)

Oh i have thought about it long and hard... at first i was happy about it thinking the same thing, i will have fun playing a game and make some money while i am at it... but the reality bit me in the ass

a. nope, i was mindlessly farming and doing a job with little or no pay, not for fun but to get money, i don't call farming for money fun...
b. even if I find an item i need i will think if i should sell it and make money and buy a few beers with it ... i will never give an item to a friend if can sell it to, witch sux for me and them
c. if you can sell it, if not you only give money to blizz
d. no way in hell will this be worth it... they will undercut you, they don't care if they make 5 cent per item because they sell tons of them, there are thousands of them, you are one

and to people saying "you dont have to use it" ... true i don't but i will, because of greed and even i i don't it still affects me because it affects the whole economy...

pvp has no more meaning anymore, no way to stay competitive unless you buy you gear

this has to be the worst thing they could have gone with... if the wanted money i would have rather payed 5$ a month or they could sell stuff like dyes / pets / hats / whatever ... something that doesn't have any meaning except for looks

and yeah now even more people will try to hack the game then ever because it will be worth it... there will be more private bots / dupes / exploits then in any other game... witch sux big time, blizzard should just start selling those "because they can't stop them" ... just as they can't stop this... stupid stupid solution if you can call it that

Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #96 on: August 07, 2011, 05:51:11 PM »

Think about it though... this is a game that is ALLOWING you to play mindless hours to earn money. Like lets say you grind/grind/grind and you get to level cap. Guess what? There are tons of other people who will do the same thing.

I've thought about it a little... and lets say it takes you 45 mins to hour and a half to get X rare item. You can now sell that rare item for $5. Let's break it down:

A. You had fun playing through the instance or dungeon to get X item.
B. You don't need X item because your class doesn't require you to have it.
C. You sell the item on the cash shop and make $4 (or whatever Blizz will tax).
D. You can also undercut gold farmers severely and enjoy your well earned money (and essentially play the game to pay for itself).

I mean, I totally understand that this will ruin the game for some... but remember... Diablo isn't an MMO. So it won't affect you directly in terms of balance in the single player portion of the game. It will however be sorta weird to have people using their real money to get awesome loot just so they can PvP well (once at level cap anyways).

So now that I've thought about it, I won't be sour when I buy the game. I'll only think to make a quick buck or two by playing a game I like. :)

Oh i have thought about it long and hard... at first i was happy about it thinking the same thing, i will have fun playing a game and make some money while i am at it... but the reality bit me in the ass

a. nope, i was mindlessly farming and doing a job with little or no pay, not for fun but to get money, i don't call farming for money fun...
b. even if I find an item i need i will think if i should sell it and make money and buy a few beers with it ... i will never give an item to a friend if can sell it to, witch sux for me and them
c. if you can sell it, if not you only give money to blizz
d. no way in hell will this be worth it... they will undercut you, they don't care if they make 5 cent per item because they sell tons of them, there are thousands of them, you are one

and to people saying "you dont have to use it" ... true i don't but i will, because of greed and even i i don't it still affects me because it affects the whole economy...

pvp has no more meaning anymore, no way to stay competitive unless you buy you gear

this has to be the worst thing they could have gone with... if the wanted money i would have rather payed 5$ a month or they could sell stuff like dyes / pets / hats / whatever ... something that doesn't have any meaning except for looks

and yeah now even more people will try to hack the game then ever because it will be worth it... there will be more private bots / dupes / exploits then in any other game... witch sux big time, blizzard should just start selling those "because they can't stop them" ... just as they can't stop this... stupid stupid solution if you can call it that

You're talking about Blizzard dude. Do you honestly think they're going to allow D3 to be like D2 with hacks and dubs? Has anyone played the beginning of Burning Crusade in WoW? There were several hacks that made crazy-powerful items with five digit numbers across the stats on a shoulder piece. In less than 24 hours, the dudes that hacked the item were banned and all related items were removed from the game. So quit worrying about shit like that.

I can tell most of you will be playing regular mode, so you'll have to deal with the real money issues. Since it's region locked, AH will be on a single server per region. So you're going to have tons of shit on AH.

D3 Game Mechanics - Should really check this system out. This is an interesting read I found:

Resource Systems

Instead of every class using Mana, like in the previous two Diablo titles, Diablo III has been confirmed to utilize 5 different resource types, giving each class a unique playstyle:

    The Barbarian gains Fury by attacking his opponents and by taking damage. After the Barbarian uses an ability, Fury is drained by a fixed amount. Careful combinations of abilities are critical for the Barbarian to maintain his devastating attacks: the player must choose which abilities to use on which opponents.

    The Witch Doctor is the only class to not have it's resource system modified, thus it's resource has remained as Mana. The Witch Doctor starts off with a full amount of Mana, and a fixed amount is drained depending on the skill used. The Witch Doctor will have several ways to regain Mana, including the use of skills such as Soul Harvest and Mind and Body, Traits like Spirit Vessel and Mana Regeneration, or by equipping class-dependent items.

    The Wizard will use Arcane Power. This system is similar to Mana in that it begins full and is drained as abilities are used. However, Arcane Power will be expended and replenished far more quickly than Mana.

    The energy source for the Monk is Spirit. The system relies on a balance of combo and non-combo moves. Combo moves will build up his Spirit, which he will then use to activate his finishers.

    The Demon Hunter uses a dichotomous resource system of Hatred and Discipline (the actual name of the resource system is currently unknown). Hatred will be used for bow attacks and burst damage, while Discipline will be used in trap-setting and other preparatory maneuvers. Of the two, Hatred will be the more commonly used resource.[2]
« Last Edit: August 07, 2011, 06:13:31 PM by Tatsujin »


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Offline Fish13

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Re: Diablo III [8.2.211]
« Reply #97 on: August 08, 2011, 04:42:26 PM »

You're talking about Blizzard dude. Do you honestly think they're going to allow D3 to be like D2 with hacks and dubs? Has anyone played the beginning of Burning Crusade in WoW? There were several hacks that made crazy-powerful items with five digit numbers across the stats on a shoulder piece. In less than 24 hours, the dudes that hacked the item were banned and all related items were removed from the game. So quit worrying about shit like that.


i know perfectly well of who i am talking about... if you want and if it's not against the forum rules i can direct you to a few sites that have map hack for SC2... and warden protection in it (if you know what warden is) ... the know exactly what parts of the memory the warden scans and how to avoid it... there are WoW bots, be it spam bots or bots that play the game for you and farm.. creating a WoW server was said to be impossible yet there are dozens of them, some blizz like to the B, because there are packet sniffers.... and that's JUST the public stuff... there are a ton of stuff that will never see the light of day because people use them to make REAL money and lots of it ...

if its public it can be addressed looked for and dealt with relative ease ... if its not the DON'T know what to look for and are not looking for it so they can't find it :)

and the problems are not IMBA items witch are clearly not in the game and can be detected fairly easy (tho that someone managed to "make them" speaks volumes)... the problem is duping if you know what it is... believe me some people will pay a programer in the hundreds of thousands if they need to, because it will be worth the money in the long run
« Last Edit: August 08, 2011, 04:44:23 PM by Fish13 »

Offline Tatsujin

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Re: Diablo III [8.2.211]
« Reply #98 on: August 08, 2011, 05:41:34 PM »

You're talking about Blizzard dude. Do you honestly think they're going to allow D3 to be like D2 with hacks and dubs? Has anyone played the beginning of Burning Crusade in WoW? There were several hacks that made crazy-powerful items with five digit numbers across the stats on a shoulder piece. In less than 24 hours, the dudes that hacked the item were banned and all related items were removed from the game. So quit worrying about shit like that.


i know perfectly well of who i am talking about... if you want and if it's not against the forum rules i can direct you to a few sites that have map hack for SC2... and warden protection in it (if you know what warden is) ... the know exactly what parts of the memory the warden scans and how to avoid it... there are WoW bots, be it spam bots or bots that play the game for you and farm.. creating a WoW server was said to be impossible yet there are dozens of them, some blizz like to the B, because there are packet sniffers.... and that's JUST the public stuff... there are a ton of stuff that will never see the light of day because people use them to make REAL money and lots of it ...

if its public it can be addressed looked for and dealt with relative ease ... if its not the DON'T know what to look for and are not looking for it so they can't find it :)

and the problems are not IMBA items witch are clearly not in the game and can be detected fairly easy (tho that someone managed to "make them" speaks volumes)... the problem is duping if you know what it is... believe me some people will pay a programer in the hundreds of thousands if they need to, because it will be worth the money in the long run
Because your gonna go out there and risk your gameplay by using an illegal third party program. By the time they figure it out they'll patch it and you'll see people getting banned. No thanks. Diablo 3 is not Diablo 2.


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Offline Sosseres

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Re: Diablo III [8.2.211]
« Reply #99 on: August 08, 2011, 06:42:12 PM »
The thing is, he isn't going to use those programs. Perhaps 1% of the population will use them, that is enough to ruin any form of economy though. Perhaps half of the ones using them will be banned. That half will then get another account (profit for Blizzard) and use a different, as of yet undetected third party tool. The cost of a game isn't a deal breaker if you are making 2-3 times the cost of it a week with minimal effort.