Author Topic: FFXIV producer tanaka steps down ...  (Read 2979 times)

Offline flynn

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FFXIV producer tanaka steps down ...
« on: December 10, 2010, 11:59:33 AM »
http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=ae8d667b53355d8ea364fafa44d5253e4362e17f

No one likes a pirate themed grind fest!!

Like 3 months free play I think now, made a point of canceling my sub first month
Looks like even fanboiz ain't happy haha

For me the FF series was all about the story.
there is no story in 14, okay, well its fucken weak and has no progression from what I played.

Meh, big let down square enix. -_-
« Last Edit: December 11, 2010, 04:06:35 PM by flynn »

Offline dcudney

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Re: FFXIV producer tanaka steps down ...
« Reply #1 on: December 12, 2010, 06:11:54 PM »
I wanted to believe this was going to be a good game, but i fell for it the first time. 

You know what they say!

Fool me once, shame on me, Fool me twice....Uh something about things and shame im sure..

But anyways! sad this game was a bust, wish they could do it once as im a huge fan of FF and all the stuff they do

Offline xfreidax

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Re: FFXIV producer tanaka steps down ...
« Reply #2 on: December 12, 2010, 10:19:09 PM »
What I find really amazing about this, FFXIV has been sub free since release and is going to be till they "fix" it. That must be a first in the industry.

I'm tempted to try it now since it's gonna be free for ages just to see how bad it is.  :P

Offline Sosseres

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Re: FFXIV producer tanaka steps down ...
« Reply #3 on: December 12, 2010, 10:43:25 PM »
What I find really amazing about this, FFXIV has been sub free since release and is going to be till they "fix" it. That must be a first in the industry.

I'm tempted to try it now since it's gonna be free for ages just to see how bad it is.  :P

It isn't BAD, it just isn't competitive against most F2P MMOs, not to mention the Pay to Play ones.

I played the beta, for something like 2h, then I didn't touch it again. I have learnt my lesson, no MMO is worth more than 1 month when it is released. If you do 1 month it is for the story, treating it like a single player game. Then dumping it until the first expansion, where you once again treat it like a single player game and complete it once for story. If you find one you really like, stick with it, otherwise just treat them as single player.

Offline NaRu

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Re: FFXIV producer tanaka steps down ...
« Reply #4 on: December 13, 2010, 12:31:33 AM »
What I think they should do is do remakes of their best releases for the current consoles. FFVII will be instant seller if they remake for the PS3

Offline xfreidax

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Re: FFXIV producer tanaka steps down ...
« Reply #5 on: December 13, 2010, 02:18:19 AM »
Square Enix final fantasy titles are kinda like bioware games in that the appeal lies in their stories and characters. The game play was never that great. But the overall production is slick and their story engaging.

I guess that doesn't translate well into a mmo. Maybe they should have gone the way of Guildwars.

Offline Blisse

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Re: FFXIV producer tanaka steps down ...
« Reply #6 on: December 13, 2010, 04:23:57 AM »
What I think they should do is do remakes of their best releases for the current consoles. FFVII will be instant seller if they remake for the PS3

omigod ffx for ps3. too bad i dont have one. but imagine the gfx~
i didnt like the era of 8bit, so i couldnt sit through ffvii, nor ffix sadly. i may be interested if they rebooted it tho.

Offline kurandoinu

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Re: FFXIV producer tanaka steps down ...
« Reply #7 on: December 13, 2010, 06:33:24 AM »
What I think they should do is do remakes of their best releases for the current consoles. FFVII will be instant seller if they remake for the PS3

If they remade it anything like 13 I wouldn't touch it with a barge pole.

Offline Tatsujin

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Re: FFXIV producer tanaka steps down ...
« Reply #8 on: December 13, 2010, 06:45:48 AM »
What I think they should do is do remakes of their best releases for the current consoles. FFVII will be instant seller if they remake for the PS3

If they remade it anything like 13 I wouldn't touch it with a barge pole.
VI and VII will sell like hell.


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Offline kurandoinu

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Re: FFXIV producer tanaka steps down ...
« Reply #9 on: December 13, 2010, 06:59:17 AM »
If they keep the battle styles etc as they were, yes. Update em to the latest shit and I bet a load of people would end up passing them up. Myself included, I'd rather not see them redone than see them slaughtered.

Offline NaRu

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Re: FFXIV producer tanaka steps down ...
« Reply #10 on: December 13, 2010, 07:18:12 AM »
What I think they should do is do remakes of their best releases for the current consoles. FFVII will be instant seller if they remake for the PS3

If they remade it anything like 13 I wouldn't touch it with a barge pole.
VI and VII will sell like hell.

+1

Offline Proin Drakenzol

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Re: FFXIV producer tanaka steps down ...
« Reply #11 on: December 13, 2010, 10:47:21 AM »
Square Enix final fantasy titles are kinda like bioware games in that the appeal lies in their stories and characters. The game play was never that great. But the overall production is slick and their story engaging.

I guess that doesn't translate well into a mmo. Maybe they should have gone the way of Guildwars.


Eh, I actually enjoy Bioware's gameplay beyond the storyline. Well, except for Mass Effect 2. That was just disappointing.


As for FFXIV, I actually have it. It's... well, I'll only play it if my friend is sitting there and playing it with me, and even then not always. Take that as you will.

The linear nature of your Euclidean geometry both confounds and befuddles me.

Offline Tatsujin

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Re: FFXIV producer tanaka steps down ...
« Reply #12 on: December 14, 2010, 12:00:52 PM »
If they keep the battle styles etc as they were, yes. Update em to the latest shit and I bet a load of people would end up passing them up. Myself included, I'd rather not see them redone than see them slaughtered.
I was expecting for Square Enix to make real-time battles with global cool downs like WoW. It failed. I do understand they want to stick to the turn based battle system. But that shit doesn't work very well in MMOs. MMOs is all about real time and physics and open world; not a closed world with different paths and instances (warps from field to field, thats not a true open world). I enjoy those three as the back bone for MMOs and WoW's been doing a fabulous job at it.


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Offline Sosseres

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Re: FFXIV producer tanaka steps down ...
« Reply #13 on: December 14, 2010, 12:10:21 PM »
The most annoying thing about the game from what I noticed was the UI. Everything felt like it took too long to do. Even forcing double clicks for certain actions...

I assume that is fixed by now.

Offline Tatsujin

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Re: FFXIV producer tanaka steps down ...
« Reply #14 on: December 14, 2010, 12:13:08 PM »
The most annoying thing about the game from what I noticed was the UI. Everything felt like it took too long to do. Even forcing double clicks for certain actions...

I assume that is fixed by now.
I agree. What more is not being able to jump, not being able to "reach" the places YOU KNOW you can reach. How pathetic ... I wanted to swim in that pool water so badly ... but I couldn't ...


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Offline kurandoinu

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Re: FFXIV producer tanaka steps down ...
« Reply #15 on: December 14, 2010, 12:49:54 PM »
If they keep the battle styles etc as they were, yes. Update em to the latest shit and I bet a load of people would end up passing them up. Myself included, I'd rather not see them redone than see them slaughtered.
I was expecting for Square Enix to make real-time battles with global cool downs like WoW. It failed. I do understand they want to stick to the turn based battle system. But that shit doesn't work very well in MMOs. MMOs is all about real time and physics and open world; not a closed world with different paths and instances (warps from field to field, thats not a true open world). I enjoy those three as the back bone for MMOs and WoW's been doing a fabulous job at it.

But you were talking about remaking the older games. Not another MMO, so comparing it to WoW wouldn't work.

Offline Havoc10K

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Re: FFXIV producer tanaka steps down ...
« Reply #16 on: December 14, 2010, 05:22:52 PM »
If they keep the battle styles etc as they were, yes. Update em to the latest shit and I bet a load of people would end up passing them up. Myself included, I'd rather not see them redone than see them slaughtered.
Thing is, if all they updated was graphics, leaving all mechanics of the world and battles, materia, everything as it was in the original, with ONLY updated graphics, I'd buy 5 box sets.

1- for playing
1- for show
1- as backup
1- into a frame
1- to sleep with

I mean, come ON!!
Final Fantasy VII was probably the best combination of modern (at the date) graphics capabilities, storyboard, and actual availability on both popular platforms, PSX and PC, it actually sold in millions, and people still play this game, so long after it's release, this game is an Icon of how games should be done, using the top possible graphics with a long, complex story, with plenty of stuff to do around, if their next Final Fantasy (XV!) would be available on Xbox/PS3/PC using the top notch possible graphics, long deep complex story.

Even if it was on 10 DVDs I would not hesitate buying it if it meant plenty of hours of gameplay, fun mechanics, awesome story, and simple yet complicated, easy yet advanced workings of battle/combat system like in FF7, where you could use Materia to your liking (equip Alexander + Elemental into a weapon and fight an undead enemy = EPIC PWNAGE) or producing a complete FTW OWNED combo (1x Hades+1x Knights of round +omnislash with weapon with enemy elemental weakness attack) I was always having an awesome fun in combat, and the game was swallowing me with it's story.

I would so buy it, I wish they did the Re-Make of FFVII for all 3 platforms, with only updated graphics, and it would be so cool, i would take a week off to play the game :)

Offline kurandoinu

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Re: FFXIV producer tanaka steps down ...
« Reply #17 on: December 14, 2010, 05:28:24 PM »
So would I with updated graphics. Thats what I was trying to say. But if they tried to 'update' the rest I wouldn't touch it.

Offline Havoc10K

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Re: FFXIV producer tanaka steps down ...
« Reply #18 on: December 14, 2010, 05:59:25 PM »
yup, all the stuff in FFVII was perfect, in fact,

I wouldn't mind one modification,
difficulty level,

the original had 2 sets, the PSX was crap easy, some mobs in PC version were 10 times tougher than the PSX version, using the PC version Original setting as EASY ( :) ) would be a lot of fun,

so you finished the game ? so what ? click [+] on the New game, see if you can handle it a bit harder,
with less money from mobs, less XP from battles, slowing your progress, and endangering yourself with every [+] slick after finishing the harder game,
and no, none of your belongings get transferred,

the only other thing you unlock are some CGs like in old days, concept art, movies, perhaps an additional fun weapon to twirl around in battle, to make yourself less serious :D

that would be so awesome, 50[+]'s later, fighting a dragon at lvl 50 with a party of 3 lvl 24's,

Cloud :"uhhm, were fucked!"
Aerith:"No kidding!"
Tifa   :"TORRIYAAAA!"

Offline Proin Drakenzol

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Re: FFXIV producer tanaka steps down ...
« Reply #19 on: December 15, 2010, 12:36:55 AM »
yup, all the stuff in FFVII was perfect

Except for everything in the fucking game (except the music and the graphics, those were good).


Gah, I hated that stupid game so much. Terrible, internally inconsistent story. Dumb characters. An incredibly lame villain.

Just a bad game all around.

The linear nature of your Euclidean geometry both confounds and befuddles me.