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Elder Scrolls V : Skyrim

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Tiffanys:
The bad bug for me is that my eye texture completely glitches out whenever I use the shadow warrior skill or invisibility.

..have to either sexchange*2 my char or save and quit to main menu then load back in to get my eyes to look right again.

Havoc10K:
I see that all the time, I don't think bethesda will be able to fix it themselves.

lazarus626:

--- Quote from: Havoc10K on December 09, 2011, 11:42:35 AM ---
--- Quote from: froody1911 on December 09, 2011, 09:48:54 AM ---Lazarus you creep me out.

--- End quote ---
He's a Necro, like lazarus lol :D

--- End quote ---

^That. I originally wanted this character to be a mage-vampire before I got cured by drinking werewolf blood. Now I don't drink blood anymore, but I get to eat their corpses instead..

Anyway, that's why I chose Eola (the cannibal girl) to tag along with me. I also wanted Babette to tag along so I can have my own vampire/werewolf/cannibal/necromancer/Shikigami (I like harvesting souls) coven.. Babette would've been the perfect mischievous mascot for my army of undead.. :D

(click to show/hide)All of my female characters tend to be pragmatic hedonists. So they look evil to other people (but they're just radical thinkers).
While my male characters tend to be the stoic idealists. Which usually tends to be self-righteous and fatalistic.

This basically allows me to explore the full spectrum and lore of the gameworld without breaking roleplay..

blubart:

--- Quote from: logos on December 09, 2011, 12:48:05 PM ---
--- Quote from: blubart on December 09, 2011, 05:08:46 AM ---i'm wearing heavy armor near the armor cap...

the point is that there is no need for magicka whatsoever - that's a "slight" difference from being "not the most important" - so if a full destruction mage has no need for magicka, why the heck is the stat in the game at all?

--- End quote ---
it may be possible to not need magicka once you've gained lvl 100 destruction and enchanting, so that you can make stupidly OP magicka reduction armor or whatever...but if you aren't using the console to lvl up your skills then what are you gonna do for the time that you don't have way OP stuff?  Or if you don't really wanna focus on just lvling 1 thing and end up with a bunch of adept level magic skills? having 100-200 magicka for stuff like that would make it impossible to actually use your magic usefully.

Personally my Destruction mage character has like 500 magicka/200 HP and 100 stamina...I very very rarely get hit by anything other than spells/arrows and unless they 1 shot me (which has only happened once) I'm fine.

--- End quote ---
you need an enchanting skill of exactly 0, a destruction skill of 25 (that's possible with a character of level 3) and a single item that has fortify destruction to make firebolt virtually free - that's not OP skills or a lot of level time. 50 for fireball being free (that's possible with a character of level 7), etc. pp.
every extra point in enchanting (or destruction) only allows you to reduce the number of items you need to enchant - freeing up the space to enchant the stuff with double magical resistance (there are two resist enchants, one normal one, and one from the shield of solitude - not sure if it's a bug or not, but the shield popped up in my disenchant interface even though i already learned the magic resist enchant) - making you basically immune to magic too.
i believe i reached level 75 destruction (which is everything you need to make your useful spells virtually free) around level 15.

of course you can still pretend that option isn't there and waste your stat points into magicka. but the fact is that on the way to free destruction spells you are handicapped in next to no way (i'm quite certain that even with your 170 magicka at that point you were not chain-casting expert level destruction spells - i'm not sure you were even able to buy them!).
if you like to handicap yourself, that's fine. doesn't change the fact that the stat it virtually worthless.


--- Quote from: AceHigh on December 09, 2011, 05:29:20 AM ---Magica base regeneration is calculated by percentage, not points. Thus a pool of 200 magicka will regenerate twice as many points per second than a pool of 100 magicka. If that is not useful for a mage, then I don't know what is.

--- End quote ---
i'm sorry. i assumed the concept of "no magicka spent, no magicka to regenerate" was easy enough to comprehend. i was apparently wrong.

lazarus626:

--- Quote from: blubart on December 09, 2011, 03:14:27 PM ---you need an enchanting skill of exactly 0, a destruction skill of 25 (that's possible with a character of level 3) and a single item that has fortify destruction to make firebolt virtually free - that's not OP skills or a lot of level time. 50 for fireball being free (that's possible with a character of level 7), etc. pp.
every extra point in enchanting (or destruction) only allows you to reduce the number of items you need to enchant - freeing up the space to enchant the stuff with double magical resistance (there are two resist enchants, one normal one, and one from the shield of solitude - not sure if it's a bug or not, but the shield popped up in my disenchant interface even though i already learned the magic resist enchant) - making you basically immune to magic too.
i believe i reached level 75 destruction (which is everything you need to make your useful spells virtually free) around level 15.

of course you can still pretend that option isn't there and waste your stat points into magicka. but the fact is that on the way to free destruction spells you are handicapped in next to no way (i'm quite certain that even with your 170 magicka at that point you were not chain-casting expert level destruction spells - i'm not sure you were even able to buy them!).
if you like to handicap yourself, that's fine. doesn't change the fact that the stat it virtually worthless.

--- End quote ---

I am intrigued by this. I wonder if spamming spells, and then running away like a madman during assassination missions, is more fun than the damage multipliers you get for a nice and clean long-ranged stealth kill.. Also, does fortify destruction magic also increase the base damage of a spell or is it limited to only lowering the mana cost? If so, how hard is it to play on master difficulty? (solo, or with followers and thralls)

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