I'm guessing this is not a realist WWII tank simulation game, which I've been awaiting for a while now.
No, it is indeed not.
And TMRNetShark, please don't label it is as a tank simulator. I have served in an armored battalion and it hurts seing how an arcade game is labeled as a "simulator".
The fact that tanks are upgradable does not add to realism, indeed in WW2 it was rarelly the case. Tank models were upgraded, not so much the tanks themselves.
Here is a gameplay video of the so called "simulator":
http://www.youtube.com/watch?v=J9cexbcmlcM
Because we all know that in real life tank commanders see their tanks from 3rd person view 
I have myself been looking for real tank simulators and the closest thing to it was actually Op Flashpoint, ArmA and ArmA 2 games. Here is a video of what a tank simulator is supposed to be like (in multiplayer too, epic!):
http://www.youtube.com/watch?v=R4rCd8wDhmg
After all it takes 4 people to crew one tank (3 on Russian tanks). However no WW2 tank simulators as far as I know.
Red Orchestra is the best simulation game I've ever played.
http://www.youtube.com/watch?v=orZLIUKjTZQ&feature=relatedI'm guessing this is not a realist WWII tank simulation game, which I've been awaiting for a while now.
That's where your wrong! It is realistic to the degree that your tank crews get experience through battle and what not. It's realistic to the physics, destructible everything in the maps, heavy tanks are obviously a lot slower than light tanks, tank destroyers don't have 360 degree turrets, artillery is kinda like BF1942 Scout/Long range tank combo mechanics, and... and the coolest thing is that if a tank shell hits you in a certain spot, that spot shows the hole that shell made. Quite a realistic simulation with obvious arcade elements implemented.
It's realistic to the point where my tiger I is only armed with a 7.5 cm KwK 42 L/70 instead of the actual armament of a 8.8 cm KwK 36 L/56?
http://game.worldoftanks.com/encyclopedia/germany/heavyTank/pzvi
It's an upgrade system. You can most definitely put an 8.8 cm KwK 36 L/56 gun on it... you can even go up to the 10.5 cm KwK 42 L/28.
Which furthers my point, as that weapon was never mountable on the tiger, and I cannot even find the wiki page on it.
Without gyro stabilizers, firing a tank on the move is not feasible. Only the best gunners could hit targets on the move, and even then only the best of the best could do it consistently (Wittman).
My friend from Ukraine has some German ammunition from WW2, his grandfather recovered it from Kursk.
Quite a realistic simulation with obvious arcade elements implemented.
It's a simulator in a sense that you get to control a vehicle of some kind (in this case, a tank), which becomes your platform to upgrade and modify to use in battle. The gameplay of it (third person view, auto reloading, etc... all the stuff that make it a game) is arcade... but the realism starts with the tank physics... how each tank is hit with different sized shells or are even rammed by bigger tanks... how a bigger tank would take more time to get up a hill than a light tank... how actual group tank tactics work in a match to defeat the other side... is all quite simulation like. Maybe simulation would be a wrong word (because... you know how people are strictly technical about everything
), but I guess I would call is a Tactical Arcade Tank MMO... or shorten into I don't give a flying hoot what you call the game or care about the realism of it, if you wanna come in here and troll about a game you don't even care about, then why even post in the first place?
Oh wait, look look! See the first link in the original post? Click it and see what it says quoted right here...
Simulation. Unique models and vehicle characteristics, historically authentic in every minute detail to the actual tanks and prototypes of World War II, wrap you up in furious armored offensives that emulate the tank battles of the period.
Oh noes! They said simulation... maybe you should sue the Russians that made the game for calling it a Simulation. I mean, I agree with you, a simulation is just that, a complete simulation of whatever you are driving or embodying. Flight Simulator (the vast amounts of games that they've made) are almost all simulators. But think of it, this is an MMO game centered around upgrading and fighting with your tanks along comrades with team based tactics. The simulation isn't in the tanks themselves, but in the strategy used to win at tank warfare. You said you were in a tank battalion? Why would you not want to play a game that involves tactical thinking with the different type of machines that you and your squad have all built? Who cares if it's not exactly how someone would drive a tank, but judging by the videos, it looks really fun to play.
Or maybe I'm just talking to a wall when it comes to you, in which case... please don't ruin a thread because you don't like the game.
Do you know NOTHING about tank warfare? Charging straight into enemy lines will get you completely destroyed, even with superior numbers.
"In 1942 and 1943 , the Allies consistently lost armoured battles in the North African desert due to improper tactics; in particular,
running armoured formations into opposing anti-tank positions."
Purely tank on tank combat rarely happened. The German doctrine of combined arms and Blitzkrieg meant that the tanks always had support, at least before the Ardennes in "44
In fact, no one operated without combined arms with their tanks. The Americans failed miserably at the Kesserine Pass. The only time tanks operated without support was to exploit breakthroughs, or to quickly cut off enemies IE the encirclement of Kiev.
One of the only are tank battles was at at Prokhorovka when the Soviets rushed to prevent a critical German breakthrough.
Read up on your tactics.