Discussion Forums > Gaming
Steamjaculation.
TMRNetShark:
--- Quote from: blubart on January 19, 2011, 03:31:13 AM ---where did i say console games are dumbed down? (if i read my own comment correctly i was talking about PC games...)
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Called reading between the lines. I totally agree with you though, auto aim should never been made on any game. That, and the whole concept of the PC version of a multi-platform game is put on the back burner compared to the console version. Sadly, the gaming industry is a business... and what does business usually do? Minimize costs, maximize profit. It's easier for the average person to buy a $300-$400 console ($199 if you like Wii), then to spend $800 and BUILD their own computer. This means if a gaming company wants to minimize costs and maximize profits, you'd have your developers work on one environment (be it the Playstation, Xbox, or Wii thing), it's less work for the programmers, art designers, modelers, etc. If they did the same game for PC, they would have to do all sorts of tests on different hardware for programmers to make sure the code works right on a wide range of computers, art designers would have to make different textures to work on low, medium, and high caliber hardware, and modelers would have to make sure the game runs smoothly while in motion... on all those different types of hardware. That's more costs to "hopefully" get more people to buy the game if it runs on their system. Then again, they can just download it and have it for free. PC gaming is sorta ruined because of this and it saddens me to see developers turn towards more console games... but places like Bioware and Blizzard still have my hope card for PC games (The Old Republic and Diablo III are just a couple of games I am looking forward to on the PC). So no, I agree with you, console games may be dumbed down compared to PC games... multi-platforming is iffy... but if someone can pull it off (and I know Valve can)... then let their be a combination of PC and console.
NaRu:
What is saving the PC games is Steam. Steam's network is amazing and makes it worth paying money for the games. Most gamers that I know don't download the games for free anymore because those games you can only play single player and the real game is in the multiplayer. If it wasnt for steam I bet most gaming developers would have converter over to consoles.
kyzhucha n:
wow, that is just wow, hoping to play with the pro guys in xbox/ps3 in some battlefield games
Sosseres:
--- Quote from: TMRNetShark on January 19, 2011, 05:12:47 AM ---Called reading between the lines. I totally agree with you though, auto aim should never been made on any game. That, and the whole concept of the PC version of a multi-platform game is put on the back burner compared to the console version. Sadly, the gaming industry is a business... and what does business usually do? Minimize costs, maximize profit. It's easier for the average person to buy a $300-$400 console ($199 if you like Wii), then to spend $800 and BUILD their own computer. This means if a gaming company wants to minimize costs and maximize profits, you'd have your developers work on one environment (be it the Playstation, Xbox, or Wii thing), it's less work for the programmers, art designers, modelers, etc. If they did the same game for PC, they would have to do all sorts of tests on different hardware for programmers to make sure the code works right on a wide range of computers, art designers would have to make different textures to work on low, medium, and high caliber hardware, and modelers would have to make sure the game runs smoothly while in motion... on all those different types of hardware. That's more costs to "hopefully" get more people to buy the game if it runs on their system. Then again, they can just download it and have it for free. PC gaming is sorta ruined because of this and it saddens me to see developers turn towards more console games... but places like Bioware and Blizzard still have my hope card for PC games (The Old Republic and Diablo III are just a couple of games I am looking forward to on the PC). So no, I agree with you, console games may be dumbed down compared to PC games... multi-platforming is iffy... but if someone can pull it off (and I know Valve can)... then let their be a combination of PC and console.
--- End quote ---
You can just as easily pirate console games. You can't go online, same deal as PC. Console games usually cost more than PC games as well.
A PC does not cost 800 dollars to build. That is a computer that is ~twice as good as a console. If you want to play console ports you can build a cheaper computer since all the current consoles are old. PS3 is somewhat decent, but still pales to most mid computers. I also don't see why people don't add TV/sound to the costs for consoles as they usually add monitor for a PC. A PC can also be upgraded, so generation shifts are cheaper since you can keep monitor, keyboard, mouse, sound, casing (in most cases) and so on.
As for releasing on consoles, you have licensing fees there. Those might even be more expensive than testing for computers on smaller titles.
vuzedome:
Now steam has really done it.
This is great.
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