Author Topic: Duke Nukem Forever  (Read 5923 times)

Offline Ixarku

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Re: Duke Nukem Forever
« Reply #20 on: January 31, 2011, 10:29:34 PM »
As long as the gameplay is fun, I'll be onboard with DNF, regardless of the graphics or sound.  I remember the multiplayer days of DN3D well...  planting laser trip mines inside panels or teleporters, pipe bombs, jet packs, shooting rockets through teleporters, holodukes, squishing people, etc etc.  A couple of funny moments from multiplayer in '95 or '96 come to mind:   

I remember my friend & I were chasing each other around, and kept jumping in and out of one particular elevator, dropping holodukes on occasion to try to fake each other out.  So it'd go something like, I'm standing waiting for the elevator, he would send it down empty.  I'd jump in, drop a holoduke, send the lift up, wait, then hear explosions as he shoots at it, then turn off my holoduke.  Elevator comes down, now it's got my friend's holoduke in it; I shoot it once, figure out what it is, send the elevator back up.  Elevator comes down again empty, I drop my holoduke in there, send it back up.  Elevator comes back down again, now it's got 2 holodukes; send it back up, comes back down again with 2 holodukes + my friend... one rocket later, he's dead, and we're both laughing at the sheer silliness of the duel.

My other favorite moment was when I dropped a holoduke at the exact moment he hit me with the shrink ray.  He freaked, thinking I was somehow invincible or cheating, and stood there shooting at the hologram.  Meanwhile, I ran off, regained normal size, then ran back and shot him in the back.
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Offline bleaver

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Re: Duke Nukem Forever
« Reply #21 on: February 01, 2011, 07:26:15 PM »
yeah the original DN3D multiplayer was great! I loved those laser trip wires
if anything DNforever will make for some good online play

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Offline Havoc10K

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Re: Duke Nukem Forever
« Reply #22 on: February 01, 2011, 07:31:09 PM »
trip mines were epic :D
still remember how I killed many mobs with them, so much fun, gotta admit that game was quite advanced with mechanics for those days :)

Offline bleaver

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Re: Duke Nukem Forever
« Reply #23 on: February 01, 2011, 07:52:27 PM »
this thread is making me so nostalgic for DN3D! might have to go and find my old copy although it's been so long maybe it's a lot better in my memories than it would be in person these days ....

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Offline jcons408

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Re: Duke Nukem Forever
« Reply #24 on: February 01, 2011, 08:11:29 PM »
Who cares if its good or bad?! Duke Nukem Forever is finally coming out after 12 years. This is like an international holiday for gamers.  ;D

Offline adameve

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Re: Duke Nukem Forever
« Reply #25 on: February 02, 2011, 12:47:49 PM »
Though i studied DOOM and SIN i never did get a chance to look at Duke Nukem or some of the spin offs, there was an oriental flavour one i think...i will have to look at the originals and check out the new one, that is nice that they finally did get a new one done.
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Offline fohfoh

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Re: Duke Nukem Forever
« Reply #26 on: February 02, 2011, 05:59:24 PM »
just looked up some old duke nukem 3d clips on youtube the voice is definitely not quite the same

IMDB claims it's the same guy. The intonation is also extremely similar, if he sounds differently it's probably because, well, you know, it's been 12 years. Also higher bitrates and less scratchiness.
im not saying its a different guy it just doesnt sound the same and the different sounding voice i think will be one of the huge negatives for many duke fans. Cuz its just OFF by a little and its enough to drive me personally crazy.

Actually, now that I think of it... maybe he sounds confused?
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Offline TMRNetShark

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Re: Duke Nukem Forever
« Reply #27 on: February 02, 2011, 06:07:34 PM »
Who cares if its good or bad?! Duke Nukem Forever is finally coming out after 12 years. This is like an international holiday for gamers.  ;D

I'm taking the day off to get the game. Hell, waiting for Duke Nukem Forever has literally been taking FOREVER. It wasn't Aliens Vs Predator, Half Life, Doom, Halo, or any of those other alien killing games that stick out... it's DN3D that made me love killing aliens and having fun doing it. I might actually have to go preorder this one tomorrow. :D

Offline popofog

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Re: Duke Nukem Forever
« Reply #28 on: February 15, 2011, 07:00:37 AM »
i wont believe it until i see the game's jewelcase in my hands. Ive gotten too cynical due to the last idk how many years of bullshit from the game devs.

And god forbid if its mediocre.

Offline Garret02

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Re: Duke Nukem Forever
« Reply #29 on: February 15, 2011, 09:47:43 AM »
Sigleplayer campaign is supposedly 16-18 hours long! That's great, I always liked SP more than MP. I'm totally buying this game and I'm going to have fun with it (and I don't care how dirty that sounds :P).

Offline Havoc10K

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Re: Duke Nukem Forever
« Reply #30 on: February 15, 2011, 12:10:21 PM »
16-18 hours long ? that isn't much :P

Offline Garret02

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Re: Duke Nukem Forever
« Reply #31 on: February 15, 2011, 01:15:45 PM »
For a shooter in this times it's very much :P

Offline popofog

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Re: Duke Nukem Forever
« Reply #32 on: February 15, 2011, 02:57:38 PM »
I bet upto 8 hours of that are gonna be mindless jumping puzzles a la serious sam but done worse.

Offline logos

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Re: Duke Nukem Forever
« Reply #33 on: February 16, 2011, 10:16:54 AM »
I bet upto 8 hours of that are gonna be mindless jumping puzzles a la serious sam but done worse.
well it's a duke nukem game...so the entirety of the game should be: shoot badguy, collect key for door, shoot more bad guy, with lots or random secrets/easter eggs/dirty humor thrown in for lulz, oh ya and some strippers


Offline Havoc10K

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Re: Duke Nukem Forever
« Reply #34 on: February 16, 2011, 10:22:57 AM »
wouldn't mind bank robberies to get money for the strippers though :D

Offline undetz

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Re: Duke Nukem Forever
« Reply #35 on: February 16, 2011, 08:14:35 PM »
Today I read it's going to be distributed by Steam, and only by Steam.

That fucking sucks.

I'd been planning to buy it, but now... idk. Games distributed by Steam have an unfortunate tendency to being badly translated and being censored down to PG-13 levels here. Also incompatible with international versions. That kind of destroys the entire point of the game.

Offline mgz

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Re: Duke Nukem Forever
« Reply #36 on: February 16, 2011, 10:51:59 PM »
looks like ill never play this game fuck that rubbish software known as steam, i dont care if pc game devs around the world love it. Its a bag of shit burden and ruins everything.

Offline TMRNetShark

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Re: Duke Nukem Forever
« Reply #37 on: February 17, 2011, 01:15:32 AM »
Steam is a burden? Clearly I live in a different world than you guys... I love Steam and never really had a problem with it at all. If the servers are down (which they rarely are), then go outside, enjoy the world a bit until they are back online. I like the whole idea of having a digital copy and never losing it to wear and tear. If you really have a problem with ordering it online, buy the hard copy... but I can't really help you since you'll still need to use Steam to play it... sooooo... sucks to be you?  :P

Offline Havoc10K

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Re: Duke Nukem Forever
« Reply #38 on: February 17, 2011, 07:12:52 AM »
The problem is not with steam having any problems, it sometimes gives shit results, the amount of problems some users have with it is incredible, sometimes even having an original game in steam doesn't mean you can play it :P

Offline logos

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Re: Duke Nukem Forever
« Reply #39 on: February 17, 2011, 07:56:06 AM »
Today I read it's going to be distributed by Steam, and only by Steam.
...how could you even believe that? that's like saying that mass effect 3 will be only distributed on steam, nothin against steam myself, but duke nukem forever is a MAJOR title, you'll be able to get it anywhere
http://www.amazon.com/Duke-Nukem-Forever-Pc/dp/B002I0JAJ2/ref=sr_1_2?ie=UTF8&qid=1297932836&sr=8-2
oh look, after 5 seconds of searching I found a hard copy you could find, and it's probably gonna be translated into every major language (or has been already) if you're foreign and thats what you're meaning