Discussion Forums > Gaming
Dragon Age II
AceHigh:
--- Quote from: xfreidax on February 24, 2011, 11:21:59 PM ---
--- Quote from: Sosseres on February 24, 2011, 09:48:36 PM ---What about a game such as X3? It creates a world limited by what the technology in that setting allows. The only other limitation being on the family side. Is that an RPG?
--- End quote ---
Is character growth focused on your avatar or the ship or both? If you can only advance the ship and the combat plays like a space shooter then no, it's a space sim.
--- End quote ---
Your character growth is actually more important than any ship you pilot. Your relation to the original 5 alien races + humans in the Terran Conflict, as well as the reputation that you have to build up is a much grander task than to upgrade your ship. Hell, once I got further in game there was less and less piloting my own ship and shooting enemies. Most of the time I spent was on my battleship while directing both my merchant fleet, my mining operations, my mining stations and the transports that are servicing them and my scouting ships that dropped satellites in each system.
It didn't feel like space sim, nor RPG, but as some obscure first person SimCity in space. Anyway to your question, your avatar is always the to gain reputation and relations to others, your ships are something you easily send to HQ to scrap, just so you can get blueprints to make more of them yourself.
blubart:
back to the topic:
played the demo today and have to admit that i was quite disappointed. at least from the tiny bit the demo shows.
the UI is ok aside from an annoyingly high number of layers (yay consoles!) but the gameplay/story really feels like on rails. the different dialog choices seem to make no difference whatsoever and that the "event" that happens before "the dragon" arrives is based on which class you choose just sucks balls big time (and that's 20minutes into the game!).
SeventyX7:
From what I've heard about the game, it sounded to me that the story would be less on rails than origins, origins gave you many starting points but only like 2 ending points, while this one will be the opposite.
Can't say much about the gameplay, though. I'll wait for a final build.
Tiffanys:
--- Quote from: vuzedome on February 25, 2011, 09:52:39 AM ---Well Flemeth's new look looks great.
And Isabelle's ass, NICE~!
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Pics? o_O
Havoc10K:
Did anyone notice how Isabelle was leaping through the battlefield like a grasshopper ? I haven't played rogue class yet, but if that is how it is going to be, I will have tons of fun in the full game :)
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