Discussion Forums > Gaming
Dragon Age II
Path:
If it looks like a console game and plays like a console game, it probably is a console game. The demo left me depressed, and I'm now glad that I didn't pre-order it. Whilst I didn't expect a fully fledged system à la D&D, Dragon Age II has seemingly taken an already simpified system the wrong way. What happened to my good old PC CRPGs?
newy:
--- Quote from: HiddenJumper on February 24, 2011, 05:49:05 AM ---What do you mean the character designs are way too distracting? In regards to human anatomy? Or in the looks department?
--- End quote ---
When I saw Isabela I thought I clicked the download button for an JRPG. Only the physics for moving boobs was missing...
Sosseres:
--- Quote from: Path on February 24, 2011, 10:59:50 AM ---Dragon Age II has seemingly taken an already simpified system the wrong way. What happened to my good old PC CRPGs?
--- End quote ---
There are still PC CRPGs being made. The majority seems to be Diablo clones though. Sacred 2 and Divinity 2 being two notable recent entries. Which makes me kind of depressed. Basically RTS games are more akin to older RPGs than modern RPGs are. Called Tactical RPGs. Last good PC CRPG title (that I have played) was the Neverwinter series. I like the PnP difficulties. Sitting there reading a skill description for 2 minutes is part of the fun. It means a level is important since you can make a very bad choice and that each skill is different enough to require reading about.
The big budget RPGs are cross platform though, which means they have to take into account the controller system. The more skills you have the worse a gamepad handles it. Take a game such as NWN where you have a minimum of two full bars of skills and items (unless you are a warrior type when one bar might be enough). How do you adapt that to a console game without slowing the game down so much that it becomes pause and play, turn based or graphical sequences floating into each other such as FFXIII? Because the money is mostly in action RPGs now a days.
AceHigh:
Damn, I really think I will take a dive into Arcanum again. As you said nowadays RPGs are nothing like the old ones, so it's time to go back to those old ones and enjoy good character building.
--- Quote ---Because the money is mostly in action RPGs now a days.
--- End quote ---
Wasn't that another name for hack'n'slash? I mean games like Diablo and torchlight are considered aRPG.
I think a fitting term for games nowadays would be "adventure game with few RPG elements"
Garret02:
Wow, WTF did they do? I mean, I only checked PS3 version (will check PC today) but it looks just like hack&slash game. I didn't like first DA but this, this is even worse. And I really hate this dialogue system, not to mention that often character says different things. Especially the "witty remark" (I think that's how it's called), I used it in every place I could and maybe two times it was ok. The others were not "witty" enough or weren't "witty" at all. Give me back full dialogues! Stupid ME influence...
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