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Would you be interested in a Play-By-Post RP?

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1000mAh:
SO what kind of characters I can choose??
Can I be The Angel of Mercy that can heal others, do average amount of damage, have flying and 1st strike?

AceHigh:

--- Quote from: JoonasTo on March 21, 2011, 08:33:13 PM ---As the GM I reserve the right to change anything, anywhere, anytime. My ruling shall be absolute, it shall be obeyed.
So basically, if someone is a dick I'm going to be twice the dick. There's a lot of rocks to fall in a multilayer city...
--- End quote ---

That's a universal statement. I have never encountered a GM that did not have absolute powers.

BTW, what kind of system will be used? Will we have character sheet and dice or something like that, or will this be based just on interaction with environment and whims of GM?

undetz:

--- Quote ---Questions to the interested:
How much anarchy do you want in?
--- End quote ---
A fair bit. Certainly not to the point where you can kill someone and everyone else in the room will only glance at you and then go back to drinking, but your description makes it sound like the world is a rather ungoverned place. My impression is that might makes right and resources are king, the factions' foremost interest is not losing ground against each other, providing for the citizenry (be it rights or public services) takes second place so people should generally be fairly independent-minded. The physical non-trackability by authorities despite virtually everyone having an implant should further support some degree of anarchy. Take it a step further and make it so onion routers or similar and encryption are widespread, and you have untrackable, anonymous, instant communication as well. That's a good recipe for people taking things into their own hands if they feel they are being abused by the powers that be. Taken together those factors can provide a nice counterbalance against what might otherwise be a police state. An uprising would be disastrous because it would weaken your faction compared to the other two. Better not make your people unhappy.

If my impression is correct this means that the debate on whether to allow authorities to track individuals is also about whether "freedom" or "order" is preferable for society as a whole. I like that touch, our characters might have nothing to do with it directly, but it adds a lot to the background.


--- Quote ---How much fantasy do you want in?
--- End quote ---
Enough to make it obvious we're not on a hypothetical version of earth, so go crazy with the wildlife. I'd also say that if humans can have powers, then so can animals, that should make things interesting. Say the rations have run out and the eleventh small furry thing the players were going to turn into dinner starts shooting laser beams from its eyes after the previous ten did not display such behaviour.

Apropos the powers, what power level are we talking about? Something like X-Men or Darker than Black where there's no end to what kind of power people can have and they may come in varying strengths with most "gifted" people somewhat stronger than the normal person but, with few exceptions, not excessively so? Or is the power level more along the lines of Bleach or Dragonball where even the weakest "gifted" person could kick any number of normal people's arses after having been trained?


--- Quote ---What kind of campaing do YOU want?
--- End quote ---
I'm ok with a "treasure hunt" campaign of some kind, whether it's something fleshed out like what AceHigh suggested, or whether we're just a bunch of freelance explorers.
A political campaign with intrigues and elaborate plots might be too tricky for a first, though the setting would be great for that as well.

Proin Drakenzol:
Q: How much anarchy?
A: You seem to have precluded anarchy in the basic setup with the three Factions. But any amount of total anarchy is fine with me as long as the group can work reasonably well together.

Q: How much fantasy?
A: Any setting with humans with powers can be, at most, Sci-Fan. Personally I'd like to keep it on the "Psi" end: telekinesis (and its subsets such as pingry's electrokinesis), telepathy, the ability to become completely undetectable (invisible to sight, radar, lidar, thermal, etc. + inaudible + scentless) are all okay in my book (I'd like to have the undetectable power for my character); things like warping reality or summoning and the more egregious violations of reality are things I'd prefer to avoid.

Q: What kind of campaign?
A: Whatever. As long as it's not an excuse for porn. I'd like to keep it at Rated "R" max.




Personally I'd like to play a character that's in his/her (female if I can, male if you want same gender for players/characters) late teens to late twenties (depending on what the "age competence zone" for the game is) that's dropped off the grid as much as possible. Former military with the power to go undetectable and to create small energy fields a molecule thick (like, riot shield size at max) daggers or something, or just carry daggers around. Also, a hacker.

Basically a psi-fi rogue-type character.

AceHigh:

--- Quote from: Proin Drakenzol on March 22, 2011, 05:15:23 AM --- Also, a hacker.

Basically a psi-fi rogue-type character.

--- End quote ---

I knew that someone would pick that.

I would like to have a bit more passive powers for my character, a supernatural sense of awareness. I am not talking about X-ray vision or shit like that, but more like: if I touch a wall, I would immediately know how thick it is and if there is a room behind it... Short version: I want to have a sci-fi version of the Auspex power. At least it's not overpowered and not "like warping reality or summoning" after all  ;D

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