Discussion Forums > Technology

Windows 8

<< < (63/91) > >>

JoonasTo:
Of course it's not. It's just that the console ports tend to be the ones that don't work with newer systems. Nor run properly in emulators(CURSE YOU RESIDENT EVIL 2!!!).
As I said, 99% of dos games run perfectly in dosbox. Most win natives run perfectly in compability mode in XP(and a LOT fail horribly in win7 compat-mode, yes I'm looking at you AoK).
Then there's the IPX and Null-modem issues for lans. Especially the IPX, WTF MICROSOFT!

The only reason I would have had to change to win7/vista was sword of the stars(and halo 2 but that was easy enough to hack). With the performance impact the 7 brought, that was not quite enough. Pretty much all the rest of the games have dx9 versions so...

zherok:

--- Quote ---Nor run properly in emulators(CURSE YOU RESIDENT EVIL 2!!!).
--- End quote ---
I just youtubed a video of someone playing it emulated, so I'm positive it can be done. I dunno when you last tried emulating it but I'm pretty sure I could run RE2 off my phone if I wanted to. Surely your PC could do it.


--- Quote ---Then there's the IPX and Null-modem issues for lans. Especially the IPX, WTF MICROSOFT!
--- End quote ---
To be fair, hardly anyone still supports IPX. Even Novell has moved on, and it was their protocol to begin with.

Could try something like an IPX wrapper. No idea if it works in Windows 7/8 (it specifically mentions Vista, but it was last updated after 8's release at least.) Worth a shot.

kitamesume:
i just encountered something amusing.

windows 8.1 seems to favor paging very heavily, i formerly have it set to 400MB and was seeing ram usages hovering at 3.2GB or so(40% of 8GB).
i've increased the minimum pagefile to 1GB now and ram usage had dropped to a wooping 1.6GB(20% of 8GB).

JoonasTo:
That's because windows 8 is still the same as vista and seven with ram usage. It loads programs into memory. There are some priorities but after a certain point it prefers to load them into the pagefile instead. Which doesn't really matter that much becuase it will either purge them from memory when it needs the space or transfer them to pagefile anyway. If you disable the pagefile completely it stops this habit which I found far more interesting. So disabling the pagefile completely, leads to the same result on idle ram usage. Funny, ain't it?  ;D


Yeah, emulating old consoles hasn't been a computing power issue since 2000. It's a compatibilty issue. Whether the emulators work with some of the weirder releases or not. N64/SNES expansion packs are a great example of this. StarFox took ridiculous amount of time to get working becuase of the specialised 3D-computing chip in the rom itself. Haven't tried RE2 in years though. Probably works by now.

Hardly anyone supports IPX is not a valid argument when you're all set and ready to kick your friends' ass in Tiberian Sun. Not by a long shot.

kitamesume:
i actually having a much more responsive system with a large pagefile and superfetch enabled.

it seems like most unneeded kernels get booted off the RAM, which makes more room for superfetch's cached files.

i mean, would you rather keep printspool in ram when you don't have a printer?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version