Author Topic: zombie survival  (Read 2795 times)

Offline flyawave

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Re: zombie survival
« Reply #20 on: May 19, 2011, 11:22:51 AM »
Standard stuff. Be safe, become dangerous. So start with gathering foodstuffs and an assload of Dr pepper. Safehouse etc will probably be my friend's house in the woods. pretty cool place. I'll probably get there by stealing a motorcycle. As it's in a forest, we could easily fashion some wooden armour.

Now to become dangerous! Guns are pretty hard to come by in England so we're restricted to old fashioned weaponry. I'd probably want a staff or a pair of tonfa as both of these are quite easy to find and designed to break bones. Alternatively, we have the frying pan, the pool ball in a sock and the old engine converted to spinning blades of doom.

Of course, computers and other communication devices are a must. A small generator too. This, coupled with a handmade antenna would allow me to pick up some radio frequencies and perhaps even broadcast! Finally, I'd have a shit ton of spices to see which one repels zombies.
There must a be a reason for tanking things. And all must be in certain balance.
But what that balance is, must depend only on you, nobody else.

Offline Goroshi-sama

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Re: zombie survival
« Reply #21 on: May 19, 2011, 11:26:44 AM »
here's my zombie-survival-kit.. pretty much all explained in that

(click to show/hide)

(TL NOTE: "täyteen musaa" means "full of music")
« Last Edit: May 19, 2011, 11:31:21 AM by Goroshi-sama »

they see me rollin', they hatin'..

Offline flyawave

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Re: zombie survival
« Reply #22 on: May 19, 2011, 03:47:22 PM »
Wait, you had a vehicle slot and DIDN'T pick Optimus Prime? Dear me...
There must a be a reason for tanking things. And all must be in certain balance.
But what that balance is, must depend only on you, nobody else.

Offline Havoc10K

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Re: zombie survival
« Reply #23 on: May 20, 2011, 08:04:48 AM »
1- disguise as a zombie
2- grab the flamer
3- something fun happens
4- profit !
:)

Offline JoonasTo

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Re: zombie survival
« Reply #24 on: May 20, 2011, 08:08:20 AM »
Beret?
Are you nuts?
Beret is the shitties hat of them all.

I ar disappoint.

Because we can!

Offline Goroshi-sama

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Re: zombie survival
« Reply #25 on: May 20, 2011, 09:16:24 AM »
Beret?
Are you nuts?
Beret is the shitties hat of them all.

I ar disappoint.

you just dont understand the beauty of berets.. The are fucking awesomes!
« Last Edit: May 20, 2011, 09:37:00 AM by Goroshi-sama »

they see me rollin', they hatin'..

Offline Takeshi

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Re: zombie survival
« Reply #26 on: May 20, 2011, 09:50:00 AM »
here's my zombie-survival-kit.. pretty much all explained in that

(click to show/hide)

(TL NOTE: "täyteen musaa" means "full of music")
Pick me, pick me! I'd make the the greatest sidekick ever! So meet up in Sweden once the world goes to shit? :P

Offline flyawave

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Re: zombie survival
« Reply #27 on: May 20, 2011, 09:55:17 AM »
^If so... Can I be final boss?
There must a be a reason for tanking things. And all must be in certain balance.
But what that balance is, must depend only on you, nobody else.

Offline pingryanime

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Re: zombie survival
« Reply #28 on: May 20, 2011, 11:19:24 AM »
If it was like Black Ops Zombies, some slow, some fast, some added along with it... my strategy would go like this.

Use my pistol and knife til round 3, then get an M14 and stay in the same room until level 5... oh wait.


I MEAN, ideally, I would try to get an auto-turret like they have in Kino Der Toten. Put that at the top of the only stairwell up to the 2nd floor of where I live until enough zombies are distracted. Open a window to sneak out (for nonly 250 points) and head straight for the local gun shop. Ironically enough, there is a hardware store not even half a block away that sells plasma cutters so that it is easy to get into the gun shop if it's locked. Ready as many guns as I can, because reloading will be a bitch. Once I know I have atleast 300-1000 cartridges of ammo between however many survivors, just start kiting a little, shoot a couple in the head, kite a bit more... until the 100-200 some odd people who could be infected in my town are dead. Once we get the all clear, the ACME will become our fortress. We have everything we need within a 1 minute sprint's distance. Hardware store to the southeast, a CVS pharmacy to the east, a gun store and a cop station to the northeast, an STP to the north, an entire backup and main lots of a Car Sense (used car retailer) to the west, a major highway to anywhere to the southwest, and finally... a Wawa to the south.

We will rebuild society in a Fallout 3 fashion... if we don't get that far and I happen to be the last one left running away... Three Mile Island is like an hour or two walk from the ACME... I'll let it go nuclear and take out as many of those fucking zombie as I can. Of course I would try and distract as many as I can to follow me... lead them right into the water so they either drown or can't move until they get radiated!

Pfft, you obviously don't know what you're talking about. Depending on what map we're talking about I'd wait till around round 3 before I even start USING my pistol. After cleverly dodging and luring zombies around in the first room, I'll open up whatever door has a good automatic, or if it's Ascension, I'll just try to head straight to the box. After doing so, I'll find my usual "hang out" spot, depending on the map, and just rack up kills, wait till around 10 with whatever weapon I have (If I feel like I'll get run over, I usually just get whatever gun is available off the wall) Be sure to get Juggernaut ASAP

After which you gotta get started on the teleporters, if the map you're playing has them, or the landers(if Ascension). But before that, gotta remember to have some decent weapons. I'd say my ideal set up would be upgraded raygun(more ammo), H115 Oscillator, Juggs, speed cola, double tap(replace with staminup if Ascension), and PhD flopper, if not available quick revive.

I'll probably stall for as long as possible then start running around the map. The key to surviving in almost all the maps on solo, is you CANNOT STAY IN ONE PLACe.



Oh wait.

Offline Goroshi-sama

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Re: zombie survival
« Reply #29 on: May 20, 2011, 12:11:33 PM »
here's my zombie-survival-kit.. pretty much all explained in that

(click to show/hide)

(TL NOTE: "täyteen musaa" means "full of music")
Pick me, pick me! I'd make the the greatest sidekick ever! So meet up in Sweden once the world goes to shit? :P
Ok Takeshi, you shall be my sidekick! I hope you have prepared for zombie apocalypse, because I have. Already some canned food for few weeks :3
Guns and night-vision are probably harder to get from Fin but otherwise everything else is peace of cake for stealing

^If so... Can I be final boss?
If you want to be! Me & Takeshi will come to find you and then KILL YA!!

they see me rollin', they hatin'..

Offline flyawave

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Re: zombie survival
« Reply #30 on: May 20, 2011, 02:56:22 PM »
Metal Gear Solid logic states that if you beat me using tranquillisers, I join you O.o
There must a be a reason for tanking things. And all must be in certain balance.
But what that balance is, must depend only on you, nobody else.

Offline pingryanime

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Re: zombie survival
« Reply #31 on: May 20, 2011, 03:57:44 PM »
Metal Gear Solid logic states that if you beat me using tranquillisers, I join you O.o

And as we all obviously know, metal gear logic is the superior logic.


I fucking love the MGS series.

Offline TMRNetShark

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Re: zombie survival
« Reply #32 on: May 20, 2011, 04:01:17 PM »
If it was like Black Ops Zombies, some slow, some fast, some added along with it... my strategy would go like this.

Use my pistol and knife til round 3, then get an M14 and stay in the same room until level 5... oh wait.


I MEAN, ideally, I would try to get an auto-turret like they have in Kino Der Toten. Put that at the top of the only stairwell up to the 2nd floor of where I live until enough zombies are distracted. Open a window to sneak out (for nonly 250 points) and head straight for the local gun shop. Ironically enough, there is a hardware store not even half a block away that sells plasma cutters so that it is easy to get into the gun shop if it's locked. Ready as many guns as I can, because reloading will be a bitch. Once I know I have atleast 300-1000 cartridges of ammo between however many survivors, just start kiting a little, shoot a couple in the head, kite a bit more... until the 100-200 some odd people who could be infected in my town are dead. Once we get the all clear, the ACME will become our fortress. We have everything we need within a 1 minute sprint's distance. Hardware store to the southeast, a CVS pharmacy to the east, a gun store and a cop station to the northeast, an STP to the north, an entire backup and main lots of a Car Sense (used car retailer) to the west, a major highway to anywhere to the southwest, and finally... a Wawa to the south.

We will rebuild society in a Fallout 3 fashion... if we don't get that far and I happen to be the last one left running away... Three Mile Island is like an hour or two walk from the ACME... I'll let it go nuclear and take out as many of those fucking zombie as I can. Of course I would try and distract as many as I can to follow me... lead them right into the water so they either drown or can't move until they get radiated!

Pfft, you obviously don't know what you're talking about. Depending on what map we're talking about I'd wait till around round 3 before I even start USING my pistol. After cleverly dodging and luring zombies around in the first room, I'll open up whatever door has a good automatic, or if it's Ascension, I'll just try to head straight to the box. After doing so, I'll find my usual "hang out" spot, depending on the map, and just rack up kills, wait till around 10 with whatever weapon I have (If I feel like I'll get run over, I usually just get whatever gun is available off the wall) Be sure to get Juggernaut ASAP

After which you gotta get started on the teleporters, if the map you're playing has them, or the landers(if Ascension). But before that, gotta remember to have some decent weapons. I'd say my ideal set up would be upgraded raygun(more ammo), H115 Oscillator, Juggs, speed cola, double tap(replace with staminup if Ascension), and PhD flopper, if not available quick revive.

I'll probably stall for as long as possible then start running around the map. The key to surviving in almost all the maps on solo, is you CANNOT STAY IN ONE PLACe.



Oh wait.

Lol, naw, I feel two shots per zombie from the get go lands me around 7000(with the M14 as well) points by level 5.... at which point hell hounds are coming and I just open two doors to get to the MP40. Once I have that, power, speed reload all by next hell hounds. Then by 12 or 13 I'll have Double Tap and I'll probably go for the olympia if the Random Box doesn't get me anything good and pack a punch that by 14 or 15.

God I love that game.

Offline flyawave

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Re: zombie survival
« Reply #33 on: May 20, 2011, 04:12:57 PM »
Metal Gear Solid logic states that if you beat me using tranquillisers, I join you O.o

And as we all obviously know, metal gear logic is the superior logic.


I fucking love the MGS series.

Who doesn't? MGS is easily in my top ten video game series.
There must a be a reason for tanking things. And all must be in certain balance.
But what that balance is, must depend only on you, nobody else.

Offline 1000mAh

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Re: zombie survival
« Reply #34 on: May 20, 2011, 04:26:36 PM »
Well, I got my Bokkens, pile of knives, 2 malls nearby and strong door. I just live at my place, and when needed to buy something, I run to our car, drive to the mall, grap what I need (stuff useable as weapons also avable) drive back home, park the car, run inside, close the door, enjoy my life on the Internet :P Well, I could join force with some one, as long as we make the 3 floored apartment bulding I live in as our stronghold. :P

Offline pingryanime

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Re: zombie survival
« Reply #35 on: May 20, 2011, 04:34:42 PM »
If it was like Black Ops Zombies, some slow, some fast, some added along with it... my strategy would go like this.

Use my pistol and knife til round 3, then get an M14 and stay in the same room until level 5... oh wait.


I MEAN, ideally, I would try to get an auto-turret like they have in Kino Der Toten. Put that at the top of the only stairwell up to the 2nd floor of where I live until enough zombies are distracted. Open a window to sneak out (for nonly 250 points) and head straight for the local gun shop. Ironically enough, there is a hardware store not even half a block away that sells plasma cutters so that it is easy to get into the gun shop if it's locked. Ready as many guns as I can, because reloading will be a bitch. Once I know I have atleast 300-1000 cartridges of ammo between however many survivors, just start kiting a little, shoot a couple in the head, kite a bit more... until the 100-200 some odd people who could be infected in my town are dead. Once we get the all clear, the ACME will become our fortress. We have everything we need within a 1 minute sprint's distance. Hardware store to the southeast, a CVS pharmacy to the east, a gun store and a cop station to the northeast, an STP to the north, an entire backup and main lots of a Car Sense (used car retailer) to the west, a major highway to anywhere to the southwest, and finally... a Wawa to the south.

We will rebuild society in a Fallout 3 fashion... if we don't get that far and I happen to be the last one left running away... Three Mile Island is like an hour or two walk from the ACME... I'll let it go nuclear and take out as many of those fucking zombie as I can. Of course I would try and distract as many as I can to follow me... lead them right into the water so they either drown or can't move until they get radiated!

Pfft, you obviously don't know what you're talking about. Depending on what map we're talking about I'd wait till around round 3 before I even start USING my pistol. After cleverly dodging and luring zombies around in the first room, I'll open up whatever door has a good automatic, or if it's Ascension, I'll just try to head straight to the box. After doing so, I'll find my usual "hang out" spot, depending on the map, and just rack up kills, wait till around 10 with whatever weapon I have (If I feel like I'll get run over, I usually just get whatever gun is available off the wall) Be sure to get Juggernaut ASAP

After which you gotta get started on the teleporters, if the map you're playing has them, or the landers(if Ascension). But before that, gotta remember to have some decent weapons. I'd say my ideal set up would be upgraded raygun(more ammo), H115 Oscillator, Juggs, speed cola, double tap(replace with staminup if Ascension), and PhD flopper, if not available quick revive.

I'll probably stall for as long as possible then start running around the map. The key to surviving in almost all the maps on solo, is you CANNOT STAY IN ONE PLACe.



Oh wait.

Lol, naw, I feel two shots per zombie from the get go lands me around 7000(with the M14 as well) points by level 5.... at which point hell hounds are coming and I just open two doors to get to the MP40. Once I have that, power, speed reload all by next hell hounds. Then by 12 or 13 I'll have Double Tap and I'll probably go for the olympia if the Random Box doesn't get me anything good and pack a punch that by 14 or 15.

God I love that game.

Eh, I think shotguns are good as a last resort, but they're terrible point gatherers. That's why I generally like to keep my pistol until I really can't survive with just one good gun. It's absolutely great in the lower rounds cuz you can put like 2, 3 clips into one zombie, or better, put 2, 3 clips with collateral into 2, 3, or even 4 zombies (4x the poitns for the same number of bullets :O) then you can knife them to death, meaning let's say you have 4 zombies, you line them up, and empty 3 clips into them. That's 70 points x 4= 280points from the pistol alone. Knife all four to death, thats 520 points. So that's 800 points from just 4 zombies.


Actually in general letting zombies into the starting area the first and second round is good, cuz it gives you just that much more points from repairing windows (just dont get overrun lol)



Metal Gear Solid logic states that if you beat me using tranquillisers, I join you O.o

And as we all obviously know, metal gear logic is the superior logic.


I fucking love the MGS series.

Who doesn't? MGS is easily in my top ten video game series.

Second series I ever got obsessed with (first one being Final Fantasy. I beat FFVII before I could even read)

Offline Havoc10K

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Re: zombie survival
« Reply #36 on: May 20, 2011, 05:43:35 PM »
From zombie survival into a game war, neat.

Offline JoonasTo

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Re: zombie survival
« Reply #37 on: May 20, 2011, 05:58:02 PM »
I know where to get nightvision and guns, rather easy too. I also know the location of three army weapon caches.

But I ain't giving that information to some beret wearing wankers.
Seriously, the shitties hat of them all.
It's too hot in the summer, mosquitos eat you in the fall, you'll freeze in it in winter and your ears will drop off during the spring.
USELESS!

Because we can!

Offline Havoc10K

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Re: zombie survival
« Reply #38 on: May 20, 2011, 06:02:04 PM »
I know 4 shops with idiots as workers, I can get their weapons, ammo, and wives :D

Btw, will have to go to Japan for a girl like Saeko, none other will be able to take the seat :)

Offline fohfoh

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Re: zombie survival
« Reply #39 on: May 22, 2011, 02:17:40 PM »
- Fight melee
- Drive a van (SUVs sound good, but they're actually not super useful nowadays. I can store more in my van)
- Grab useful supplies for LT survival
- Roll up to Northern Canada. Wait for winter for Zombies to be destroyed physically, go south to investigate, rinse and repeat until south is either all dead, or get the situation under control.
- Stay the fuck away from zombie bears.

I am able to use a gun, but I'd rather not have the noise attract more. (Read stephen king's "Cell". Most realistic idea of zombies... ironically, not a zombie story)
This is your home now. So take advantage of everything here, except me.