Discussion Forums > Gaming

Oh geez ... new MMO by Square-Enix

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fohfoh:
Setting deadlines might be an issue then. Setting a deadline reduces the content and quality. Not setting a deadline makes us wait forever....

Seriously though. Something needs vision and it needs a good base to work off of. That's the issue I believe. People are always compromising instead of just working to plan an idea well.

iindigo:
In other words, a successful game is not simply a random conglomeration of ideas but rather a quilt of ideas masterfully sewn together to create a particular design.

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