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PlayStation 4

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lololitas:
But microsoft still claims that their ESRAM (I think that's what they called it) can work around it, although i still think the numbers don't add up, and never will. But in terms of cloud computing, the RAM will also prove fatal, since you'd need to save the externally computed data to the ram I think, to move it to the CPU.

megido-rev.M:
The cloud stuff still needs an Internet connection.

TMRNetShark:

--- Quote from: lololitas on November 01, 2013, 10:34:39 PM ---But microsoft still claims that their ESRAM (I think that's what they called it) can work around it, although i still think the numbers don't add up, and never will. But in terms of cloud computing, the RAM will also prove fatal, since you'd need to save the externally computed data to the ram I think, to move it to the CPU.

--- End quote ---

If you want an in depth read on the eSRAM... they talk about it quite extensively.

To summarize... the two guys from Microsoft are adding the bandwidth between the main chip (the CPU/APU?) and the eSRAM and the bandwidth between the eSRAM and the DDR3 memory.

(Their "numbers")
CPU <-----> eSRAM : 150 GB/s
eSRAM <-----> DDR3 : 50 GB/s

Somehow... adding two different channels of bandwidth in series equals the total bandwidth combined. These are the people who designed this tech? I really hope MS has real electrical engineers making the X1, cause the shit these two are saying just doesn't make sense. (Or they are really bad at explaining things?)

megido-rev.M:
Yeah, that doesn't quite add up. Adding a level of memory would allow getting away with fewer RAM accesses, but it wouldn't exactly raise bandwidth.

zherok:

--- Quote from: logos on November 01, 2013, 08:32:01 PM ---
--- Quote from: zherok on November 01, 2013, 12:16:08 AM ---and the actual computing stuff is just theoretical potential rather than readily available practical applications.

--- End quote ---
"readily available practical applications"- http://folding.stanford.edu/ not gaming, but its basically the same thing

--- End quote ---
Nah, folding doesn't care how fast you do it. Only that you did it. Microsoft is saying (or at least implying) that they can offload time sensitive aspects of gaming. How fast do you imagine AI is if you first have to send it across the internet?

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