Discussion Forums > Gaming
BioShock Infinite, new gameplay video
TMRNetShark:
--- Quote from: Takeshi on August 12, 2011, 04:35:09 AM ---And in the end it ultimately comes down to two guys having different opinions. Oh wow, never seen that before.
Though I have to say that I too think Infinite is a great move from Irrational Games. I've played the first game for several hours and the second game for a few, and it might just be because I am late to the party, but I'm not finding them as good as other people do.
--- End quote ---
The controls feel more like Fallout than say... Call of Duty. Both the games are great... but they are the better type of shooter (strategic shooter versus run and gun).
Supai:
--- Quote from: TMRNetShark on August 12, 2011, 01:09:44 AM ---
--- Quote from: Supai on August 12, 2011, 12:35:01 AM ---Since you keep making annoying, incorrect assumptions, I'll just quit replying.
--- End quote ---
Incorrect assumptions?! I'm sorry, I speak only the truth. Please, I dare you to name one sequel that was BETTER than the original that did not change something in either features, gameplay, or the atmosphere (graphics obviously don't apply). Please... just one game and it's sequel. Having a hard time with it? Refer to:
Monotony
mo not o ny
1 : tedious sameness
2 : sameness of tone or sound
People don't like the same thing over and over again (yet this doesn't stop people from buying CoD every year sadly)... it kinda gets tiring and monotonous after awhile of playing the same game, doing the same things, seeing similar environments level after level. Remember that level in FEAR that had you walking down that hallway and the skeleton popped out of nowhere from the water? That scared you the first time, right? After the second time, it kinda becomes ordinary and not really "scary" anymore. I loved Bioshock 1&2, but I'm kinda sick of the dark rooms and overall dark atmosphere. Infinite is still Bioshock.... but just in a completely different location that CHANGES the atmosphere (which is a GOOD thing). If you think this is the wrong direction for the Bioshock franchise... well... go back to playing the first two games? There is plenty of gameplay in both of those games to satisfy your "sameness" of tone and isolation that you like in a game. Other people want a refreshing new game that still plays like Bioshock.
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Seriousily, you STILL KEEP ON MAKING ASSUMPTIONS! You don't even know what I meant, AGAIN.
"I speak only the truth."
Oh do you now? Then how about this?
"So you like games like Call of Duty style..."
That is a stupid fucking assumption and a very incorrect one.
Don't make assumptions ON ME. Jesus Christ, how specific do I have to be?!
TMRNetShark:
--- Quote from: Supai on August 12, 2011, 07:45:30 AM ---
--- Quote from: TMRNetShark on August 12, 2011, 01:09:44 AM ---
--- Quote from: Supai on August 12, 2011, 12:35:01 AM ---Since you keep making annoying, incorrect assumptions, I'll just quit replying.
--- End quote ---
Incorrect assumptions?! I'm sorry, I speak only the truth. Please, I dare you to name one sequel that was BETTER than the original that did not change something in either features, gameplay, or the atmosphere (graphics obviously don't apply). Please... just one game and it's sequel. Having a hard time with it? Refer to:
Monotony
mo not o ny
1 : tedious sameness
2 : sameness of tone or sound
People don't like the same thing over and over again (yet this doesn't stop people from buying CoD every year sadly)... it kinda gets tiring and monotonous after awhile of playing the same game, doing the same things, seeing similar environments level after level. Remember that level in FEAR that had you walking down that hallway and the skeleton popped out of nowhere from the water? That scared you the first time, right? After the second time, it kinda becomes ordinary and not really "scary" anymore. I loved Bioshock 1&2, but I'm kinda sick of the dark rooms and overall dark atmosphere. Infinite is still Bioshock.... but just in a completely different location that CHANGES the atmosphere (which is a GOOD thing). If you think this is the wrong direction for the Bioshock franchise... well... go back to playing the first two games? There is plenty of gameplay in both of those games to satisfy your "sameness" of tone and isolation that you like in a game. Other people want a refreshing new game that still plays like Bioshock.
--- End quote ---
Seriousily, you STILL KEEP ON MAKING ASSUMPTIONS! You don't even know what I meant, AGAIN.
"I speak only the truth."
Oh do you now? Then how about this?
"So you like games like Call of Duty style..."
That is a stupid fucking assumption and a very incorrect one.
Don't make assumptions ON ME. Jesus Christ, how specific do I have to be?!
--- End quote ---
Because:
1. I'm calling you out on the fact that there never has been a game that was completely identical to the original and was "good"
2. You don't answer my question(s)
3. I know what you meant. You want the game sequels to be exactly the same as the original. I'm sitting here telling you that that is the dumbest idea a game developer can do... and guess what... THEY DON'T DO IT.
I'm making assumptions (and hitting a few chords while I'm at it too ;)) to prove a point. This is purely what you said:
--- Quote from: Supai on August 11, 2011, 11:35:47 PM ---And really, you just don't seem to get it. I want the atmosphere to remain the same as it was in the previous installations of the game series.
Let's just leave it at this, I am the type of person that does absolutely not like changes that change the feel of something that he absolutely loves and that all this silliness has been over tastes.
--- End quote ---
You want the same game, just with more levels in the sequel, right? I don't see the point in buying that game then (neither would a lot of people). So no, I'm not assuming what you just said, you fucking just said it. Call of Duty hasn't changed much in terms of gameplay or atmosphere since the 4th istallment. That's a correct parallel between what you said about how you like your videogames... and what Activision has with Call of Duty.
So either answer my question (name one game series where the sequel was just as good as the original without changing anything to the atmosphere, gameplay, or tone of the game), or admit that you are wrong.
PS: pick the latter... I know my videogames and there aren't any games like that. ::)
Supai:
--- Quote from: TMRNetShark on August 12, 2011, 02:58:11 PM ---Because:
1. I'm calling you out on the fact that there never has been a game that was completely identical to the original and was "good"
2. You don't answer my question(s)
3. I know what you meant. You want the game sequels to be exactly the same as the original. I'm sitting here telling you that that is the dumbest idea a game developer can do... and guess what... THEY DON'T DO IT.
I'm making assumptions (and hitting a few chords while I'm at it too ;)) to prove a point. This is purely what you said:
--- Quote from: Supai on August 11, 2011, 11:35:47 PM ---And really, you just don't seem to get it. I want the atmosphere to remain the same as it was in the previous installations of the game series.
Let's just leave it at this, I am the type of person that does absolutely not like changes that change the feel of something that he absolutely loves and that all this silliness has been over tastes.
--- End quote ---
You want the same game, just with more levels in the sequel, right? I don't see the point in buying that game then (neither would a lot of people). So no, I'm not assuming what you just said, you fucking just said it. Call of Duty hasn't changed much in terms of gameplay or atmosphere since the 4th istallment. That's a correct parallel between what you said about how you like your videogames... and what Activision has with Call of Duty.
So either answer my question (name one game series where the sequel was just as good as the original without changing anything to the atmosphere, gameplay, or tone of the game), or admit that you are wrong.
PS: pick the latter... I know my videogames and there aren't any games like that. ::)
--- End quote ---
Let's just clarify some things here:
a. I have HATED every Call of Duty after Modern Warfare 1 (and I stopped giving a shit about Halo after the third game (a random example)) because they're simply just the same game multiplayerwise and story is very lacking. And thus we can say that if the game is the same or very similar in multiplayer, I will most likely not pick it up (unless it has a good, decently long story). When I look at for an FPS, I look for an FPS with a nice, decently long story and/or multiplayer that offers something that interests me (How about RPGs then? As long as the lore is kept consistent and stupid shit is not done to the mechanics, I'm pretty fine with it.)
b. I never did state that I want the EXACT SAME GAME. I stated that I want it to FEEL THE SAME (Uncharted 1 - Uncharted 2, for example). Please, understand the difference.
c. I've avoided your question(s) because I've wanted this thing to stop (and because I had a headache and was tired when posting previousily) and because your question(s) is based on a incorrect assumption.
d. As you can see from the things stated above, you have made incorrect assumptions, now fucking quit it (pretty please?).
TMRNetShark:
--- Quote from: Supai on August 12, 2011, 06:18:58 PM ---Let's just clarify some things here:
a. I have HATED every Call of Duty after Modern Warfare 1 (and I stopped giving a shit about Halo after the third game (a random example)) because they're simply just the same game multiplayerwise and story is very lacking. And thus we can say that if the game is the same or very similar in multiplayer, I will most likely not pick it up (unless it has a good, decently long story). When I look at for an FPS, I look for an FPS with a nice, decently long story and/or multiplayer that offers something that interests me (How about RPGs then? As long as the lore is kept consistent and stupid shit is not done to the mechanics, I'm pretty fine with it.)
b. I never did state that I want the EXACT SAME GAME. I stated that I want it to FEEL THE SAME (Uncharted 1 - Uncharted 2, for example). Please, understand the difference.
c. I've avoided your question(s) because I've wanted this thing to stop (and because I had a headache and was tired when posting previousily) and because your question(s) is based on a incorrect assumption.
d. As you can see from the things stated above, you have made incorrect assumptions, now fucking quit it (pretty please?).
--- End quote ---
A. Name two sets of RPGs that are consistent with each other? FFX and FFXii? Tales of series? Dragon Quest series? Disgea? Persona? Hell, none of those games were consistent with each other (even though a lot of them were really good in their own unique way). Hell, even the two games you are defending in this thread (Bioshock 1&2) were different. Did you even play Bioshock 2? You played as a Big Daddy protecting a Little Sister. Bioshock didn't have a clear goal or set structure... you were just diving into the world of Rapture. In Bioshock 2, you had to protect the Little Sister or else... which was very much more blatantly linear than the first game.
B. Have you even played Uncharted 1&2? Uncharted 2 had multiplayer, better battles (on multiple levels instead of just on flat ground), and it blended the mechanics of the game much better. Uncharted 1&2 are similar, but their differences make them different for the better in the long run (Uncharted 2 was the better game with a better story, puzzles, how fights took place, etc.). In Drakes Fortune, you spent 90% of your time looking for a statue to get to the end of the level. In Among Thieves, you find little bits and pieces of the puzzle as the story progresses. Among Thieves added to the gameplay by using different weapons, having cooler stealth attacks, etc. I have to ask, did you even play Uncharted 1&2? Cause Uncharted 2: Among Thieves was way better than the first because of what they added in there. First game was just one island... second game took place all over the world.
C. I'm not assuming, I'm questioning what you said about games and you still avoid the question like the plague. What is even the assumption? You claim you want games that have the same feel to them. Great, what games out there have nearly the same feel to them as the game before without changing major elements? Uncharted 1&2 changed major elements in how the game played out, the general "feel" of the game changed from the first one (moving environments, changing locations, etc). You are just simply wrong...
D. Why is this a different point? You still havn't proved jack shit and I've disproved everything you "claimed." So what was my assumption again? That you don't know what your talking about? ::)
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