Let's just clarify some things here:
a. I have HATED every Call of Duty after Modern Warfare 1 (and I stopped giving a shit about Halo after the third game (a random example)) because they're simply just the same game multiplayerwise and story is very lacking. And thus we can say that if the game is the same or very similar in multiplayer, I will most likely not pick it up (unless it has a good, decently long story). When I look at for an FPS, I look for an FPS with a nice, decently long story and/or multiplayer that offers something that interests me (How about RPGs then? As long as the lore is kept consistent and stupid shit is not done to the mechanics, I'm pretty fine with it.)
b. I never did state that I want the EXACT SAME GAME. I stated that I want it to FEEL THE SAME (Uncharted 1 - Uncharted 2, for example). Please, understand the difference.
c. I've avoided your question(s) because I've wanted this thing to stop (and because I had a headache and was tired when posting previousily) and because your question(s) is based on a incorrect assumption.
d. As you can see from the things stated above, you have made incorrect assumptions, now fucking quit it (pretty please?).
A. Name two sets of RPGs that are consistent with each other? FFX and FFXii? Tales of series? Dragon Quest series? Disgea? Persona? Hell, none of those games were consistent with each other (even though a lot of them were really good in their own unique way). Hell, even the two games you are defending in this thread (Bioshock 1&2) were different. Did you even play Bioshock 2? You played as a Big Daddy protecting a Little Sister. Bioshock didn't have a clear goal or set structure... you were just diving into the world of Rapture. In Bioshock 2, you had to protect the Little Sister or else... which was very much more blatantly linear than the first game.
B. Have you even played Uncharted 1&2? Uncharted 2 had multiplayer, better battles (on multiple levels instead of just on flat ground), and it blended the mechanics of the game much better. Uncharted 1&2 are similar, but their differences make them different for the better in the long run (Uncharted 2 was the better game with a better story, puzzles, how fights took place, etc.). In Drakes Fortune, you spent 90% of your time looking for a statue to get to the end of the level. In Among Thieves, you find little bits and pieces of the puzzle as the story progresses. Among Thieves added to the gameplay by using different weapons, having cooler stealth attacks, etc. I have to ask, did you even play Uncharted 1&2? Cause Uncharted 2: Among Thieves was way better than the first because of what they added in there. First game was just one island... second game took place all over the world.
C. I'm not assuming, I'm questioning what you said about games and you still avoid the question like the plague. What is even the assumption? You claim you want games that have the same feel to them. Great, what games out there have nearly the same feel to them as the game before without changing major elements? Uncharted 1&2 changed major elements in how the game played out, the general "feel" of the game changed from the first one (moving environments, changing locations, etc). You are just simply wrong...
D. Why is this a different point? You still havn't proved jack shit and I've disproved everything you "claimed." So what was my assumption again? That you don't know what your talking about?
