Discussion Forums > Gaming
Star Wars the Old Republic: Limited Pre-order is now available.
AceHigh:
--- Quote from: vicious796 on January 12, 2012, 04:25:25 PM ---Also, Ace, part of what makes this game what it is is the leveling experience. Fully voice acted with multiple systems to play around with. You have your light/dark decisions which affect what you can use at the end of the game (as well as the actual story to a degree) and your companion affection system which also has several things to it. Moreover, despite the fact that I'm a big leveling person and always enjoy the process in every game I've played I can honestly say this has been the most fun I've had leveling a toon because of all the different things at play.
--- End quote ---
In my experience in MMO the end game content makes it or breaks it. The leveling can be absolutely fantastic, but in a few months when most people have lvl50 and discover that the end game is more boring than leveling itself, there may be some bad consequences for the game. the fact that powerleveling in this game can be done in 10 days means that people that play normally will still level much faster than in other MMOs
xfreidax:
Yeah I saw the latest dev post. I'm not sure I buy it though. How does a blooper like that make it past QC and beta. I'm guessing they are pulling the high rez graphics from the game because of some other issue. Maybe problems with the game engine. The explanation doesn't add up.
For a 2011 game, those textures are really bad. What they are passing off as high now. It's even lower rez than wow textures and that game came out in 03. The funny thing is, the faces are higher rez than the armour graphics. So you have this weird disconnect. The heads are all crisp and clear while the bodies a blurry mess. I can live it, but seriously for a new game, swtor probably has the worst graphics out there when it comes to character models and skins. And even with the current low rez textures, a lot of people are having framerate issues with the game, even on machines way higher than recommended specs. Look at the support section of their forums. I don't think I've ever seen a faster moving board than that. The lack of a search function is one reason but damn, start a thread there and in 5 mins, your thread is buried on page 4.
AceHigh:
I remember there was a blog by a frustrated employee who said that the game would crash and burn because they wasted more money on voice acting than the rest of the project costs. While he was wrong about the part where the game fails, it does give a hint that Bioware spent too little resources on programming department and too much on voice acting department.
vicious796:
--- Quote from: xfreidax on January 12, 2012, 05:57:50 PM ---Yeah I saw the latest dev post. I'm not sure I buy it though. How does a blooper like that make it past QC and beta. I'm guessing they are pulling the high rez graphics from the game because of some other issue. Maybe problems with the game engine. The explanation doesn't add up.
For a 2011 game, those textures are really bad. What they are passing off as high now. It's even lower rez than wow textures and that game came out in 03. The funny thing is, the faces are higher rez than the armour graphics. So you have this weird disconnect. The heads are all crisp and clear while the bodies a blurry mess. I can live it, but seriously for a new game, swtor probably has the worst graphics out there when it comes to character models and skins. And even with the current low rez textures, a lot of people are having framerate issues with the game, even on machines way higher than recommended specs. Look at the support section of their forums. I don't think I've ever seen a faster moving board than that. The lack of a search function is one reason but damn, start a thread there and in 5 mins, your thread is buried on page 4.
--- End quote ---
Call me a conspiracy theorist but I really do believe they dumbed the launch graphics down to avoid the additional complaining of the idiots who try and run the high-rez graphics on their 10 year old system that only cost them 150 bucks back in the day at Best Buy. At launch they're trying to solve real problems - not the 10,000 idiots who will flood the forums complaining that their game won't play on high-rez when its the fault of their own computer specs.
Then again, you are correct with people having framerate issues and that sounds like an engine problem to me. I know very, very little about it, of course, but if the game engine isn't up to snuff it doesn't matter what your specs are.
TMRNetShark:
--- Quote from: vicious796 on January 13, 2012, 01:45:46 PM ---
--- Quote from: xfreidax on January 12, 2012, 05:57:50 PM ---Yeah I saw the latest dev post. I'm not sure I buy it though. How does a blooper like that make it past QC and beta. I'm guessing they are pulling the high rez graphics from the game because of some other issue. Maybe problems with the game engine. The explanation doesn't add up.
For a 2011 game, those textures are really bad. What they are passing off as high now. It's even lower rez than wow textures and that game came out in 03. The funny thing is, the faces are higher rez than the armour graphics. So you have this weird disconnect. The heads are all crisp and clear while the bodies a blurry mess. I can live it, but seriously for a new game, swtor probably has the worst graphics out there when it comes to character models and skins. And even with the current low rez textures, a lot of people are having framerate issues with the game, even on machines way higher than recommended specs. Look at the support section of their forums. I don't think I've ever seen a faster moving board than that. The lack of a search function is one reason but damn, start a thread there and in 5 mins, your thread is buried on page 4.
--- End quote ---
Call me a conspiracy theorist but I really do believe they dumbed the launch graphics down to avoid the additional complaining of the idiots who try and run the high-rez graphics on their 10 year old system that only cost them 150 bucks back in the day at Best Buy. At launch they're trying to solve real problems - not the 10,000 idiots who will flood the forums complaining that their game won't play on high-rez when its the fault of their own computer specs.
Then again, you are correct with people having framerate issues and that sounds like an engine problem to me. I know very, very little about it, of course, but if the game engine isn't up to snuff it doesn't matter what your specs are.
--- End quote ---
No, you are probably right about that one. I mean, I have a system that is well over the recommended specs and I get a few slowdowns here or there. I have everything on high, but I wouldn't go as far as start complaining about the looks of the game. The art style is very good and I honestly like how it looks... but lets admit one thing for starters. Aion, Rift, and GW2 ALL look better in terms of graphics. EASILY.
Then again, it's a trade off (personally speaking)... do I want good looking high fantasy or do I want Star Wars?
Star Wars please. :)
Hey, if graphics break a game for you... then maybe you should try some PC ports that have some more issues in the hardware department (cough anything from Ubisoft). I mean, I'm not impressed with the graphics at all with SWTOR... but at the same time... I wasn't impressed with the gameplay/story/everything but graphics with FF13 (but the graphics were nice!). ;)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version