Discussion Forums > Gaming
Skyrim DLC to be 360 exclusive
Sosseres:
To be serious though, a battle system such as FFXIII is when I feel that time the most. I often felt limited by the interface in that game. Having to go into a menu, select a skill (from several pages), then get a new menu where I select an enemy while time is passing.
That half a second isn't bad from a total time perspective. It is just annoying when one knows one could have done it faster, it simply feels like it bogs things down. Oh and most of DA:O I could play without pausing on the PC (mostly due to the system of setting up spells with conditions).
tomoya-kun:
I think this is pretty crap, all systems should get DLC at the same time...
TMRNetShark:
--- Quote from: Sosseres on August 27, 2011, 04:17:11 AM ---To be serious though, a battle system such as FFXIII is when I feel that time the most. I often felt limited by the interface in that game. Having to go into a menu, select a skill (from several pages), then get a new menu where I select an enemy while time is passing.
--- End quote ---
Well, I don't blame you for what Square Enix does with their FF games... I mean seriously. MAKE A NEW GAME SQUARE. FF's menu system is pretty annoying going through pages of spells just to find one that you needed 2 seconds ago. That isn't really related though seeing as how FF games aren't on PC (the non-MMO ones) so there wouldn't really be a real world comparison. It's agreed that the controller doesn't work well with FF, but some developers are kinda stupid.
--- Quote from: Sosseres on August 27, 2011, 04:17:11 AM ---That half a second isn't bad from a total time perspective. It is just annoying when one knows one could have done it faster, it simply feels like it bogs things down. Oh and most of DA:O I could play without pausing on the PC (mostly due to the system of setting up spells with conditions).
--- End quote ---
It can be done fast, a console player will be able to do radial wheels just as fast as a PC player moving to press a key. Is it confusing/disorienting to a PC player to suddenly use a controller with the same game? Definitely. But it's also the same way for a console gamer going to PC's mouse and keyboard. Trust me, I STILL play CS 1.6 and it's a little unnerving when I'm a bit rusty with a keyboard + mouse when moving back from a PS3 game.
Oh, guess what... you cannot play all of DA:O without pausing. It's impossible during boss battles or when there are more than 5+ enemies... even with the behavior system as good as it is.
--- Quote from: tomoya-kun on August 27, 2011, 04:22:17 AM ---I think this is pretty crap, all systems should get DLC at the same time...
--- End quote ---
Did you mean that this is petty crap? Yes, we know it is. Artificial "delays" on the other two platforms is bull crap just because MS can buy out the developer.
tomoya-kun:
--- Quote from: TMRNetShark on August 27, 2011, 04:32:59 AM ---
--- Quote from: Sosseres on August 27, 2011, 04:17:11 AM ---To be serious though, a battle system such as FFXIII is when I feel that time the most. I often felt limited by the interface in that game. Having to go into a menu, select a skill (from several pages), then get a new menu where I select an enemy while time is passing.
--- End quote ---
Well, I don't blame you for what Square Enix does with their FF games... I mean seriously. MAKE A NEW GAME SQUARE. FF's menu system is pretty annoying going through pages of spells just to find one that you needed 2 seconds ago. That isn't really related though seeing as how FF games aren't on PC (the non-MMO ones) so there wouldn't really be a real world comparison. It's agreed that the controller doesn't work well with FF, but some developers are kinda stupid.
--- Quote from: Sosseres on August 27, 2011, 04:17:11 AM ---That half a second isn't bad from a total time perspective. It is just annoying when one knows one could have done it faster, it simply feels like it bogs things down. Oh and most of DA:O I could play without pausing on the PC (mostly due to the system of setting up spells with conditions).
--- End quote ---
It can be done fast, a console player will be able to do radial wheels just as fast as a PC player moving to press a key. Is it confusing/disorienting to a PC player to suddenly use a controller with the same game? Definitely. But it's also the same way for a console gamer going to PC's mouse and keyboard. Trust me, I STILL play CS 1.6 and it's a little unnerving when I'm a bit rusty with a keyboard + mouse when moving back from a PS3 game.
Oh, guess what... you cannot play all of DA:O without pausing. It's impossible during boss battles or when there are more than 5+ enemies... even with the behavior system as good as it is.
--- Quote from: tomoya-kun on August 27, 2011, 04:22:17 AM ---I think this is pretty crap, all systems should get DLC at the same time...
--- End quote ---
Did you mean that this is petty crap? Yes, we know it is. Artificial "delays" on the other two platforms is bull crap just because MS can buy out the developer.
--- End quote ---
Same thing with activision, but I expected them to be sketchy bastards anyway.
TMRNetShark:
--- Quote from: tomoya-kun on August 27, 2011, 04:39:19 AM ---Same thing with activision, but I expected them to be sketchy bastards anyway.
--- End quote ---
This is why I'm rooting for EA this year (because of Battlefield 3 and SWTOR)... Not only can EA reclaim the FPS throne... but they will also buttrape WoW with SWTWOW... I mean SWTOR. O.O
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