Author Topic: Skyrim DLC to be 360 exclusive  (Read 3400 times)

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #40 on: September 01, 2011, 09:44:09 PM »
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Exclusive DLC at the start of the release of the game is going to be something cosmetic anyway, not the first time and not the last as well I assure you.

As mentioned earlier PC gets MODs so we have it even better, no DLC will live up to a MOD quality. Bethesda is, was and always will be aiming to earn money, whenever and wherever and however. They are what I think and was thing about them. That company is cheap, they work for a lot of money you pay them, and they give you as little as possible. If they actually cared, they would put more effort into their games. Hunted: Demon Forge was their attempt at Unreal engine, and in my opinion it was a success. However Bethesda doesn't seem interested in doing anything more wit it as they already develop new engine for their own purposes.

Since us, players, need to fix their games to look and work better. I'd say, screw them and their DLC.

On a side note though, playing FPS games on consoles is kinda low. They are very dumbed down.

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #41 on: September 02, 2011, 01:51:39 AM »
On a side note though, playing FPS games on consoles is kinda low. They are very dumbed down.

Besides from auto-aim... how are they "dumbed down"? Let's see here... you aim with the mouse. You can only move in 8 directions. Reload with "R". You Use with "E". Switch weapons are either Q or F. Zoom is the right mouse key, Fire is the left. I don't know what grenades are on the keyboard usually... but I know it's ONE button!

So the "Controller" has ALL the same things (PS3 controller for example). Aim with right stick (I even have my controls inverted!). The left stick controls movement (also in 8 directions). Reload is Circle. Use is Holding Square. Switch weapons is either Triangle OR holding R2/L2 to bring up radial menu. Zoom is L1, fire is R1. Grenades is R2 (usually)... so wait, where is the dumbed downness? If anything, it's exactly the same except auto aim... and even that doesn't help much.

Now please, don't insult me by saying FPS's are dumbed down on consoles... if fucking anything RTS's should NEVER be done on consoles (Halo Wars and SupCom 2 SUCKED on consoles). Those are the real "dumbed down" games on consoles... not FPS's.

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #42 on: September 02, 2011, 02:40:30 AM »
You mention auto aim yourself, in an FPS that's like dumbing down 90% of the game already.

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Switch weapons is either Triangle OR holding R2/L2 to bring up radial menu.
Gay, on FPSs that were exclusive to PC you get 1 - 0 so you can insta-select your weapons.

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Aim with right stick
Too bad not much accurate aiming can be done there, hence the reason why developers decided to implement auto aim on so many of their console games. In a genre where 90% of the game is to aim and someone with a big gun to make them go away, that is like dumbing down the entire game.

However lets look at the more realistic games that require more input... for example Rainbow Six. Look at the magnitude of buttons you need to assign there. Now lets take a look at the Rainbow Six: Vegas 2. Wow what a shocker, the sequel that was released on consoles is dumbed down.

Do you know what pisses me off the most right there? The motherfucking context control. Usually it's one button that will decide for you what your character will do based on your location and some voodoo magic. Then when the context button decides that you want to for example jump through a window, it will make you lean towards a nearby wall and then make the camera go wild while switching from first to third mode.

FPS on consoles is dumbed down and you Tamarin is too dumbed down to realize it.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #43 on: September 02, 2011, 03:22:18 AM »
You mention auto aim yourself, in an FPS that's like dumbing down 90% of the game already.

Quote
Switch weapons is either Triangle OR holding R2/L2 to bring up radial menu.
Gay, on FPSs that were exclusive to PC you get 1 - 0 so you can insta-select your weapons.

Quote
Aim with right stick
Too bad not much accurate aiming can be done there, hence the reason why developers decided to implement auto aim on so many of their console games. In a genre where 90% of the game is to aim and someone with a big gun to make them go away, that is like dumbing down the entire game.

However lets look at the more realistic games that require more input... for example Rainbow Six. Look at the magnitude of buttons you need to assign there. Now lets take a look at the Rainbow Six: Vegas 2. Wow what a shocker, the sequel that was released on consoles is dumbed down.

Do you know what pisses me off the most right there? The motherfucking context control. Usually it's one button that will decide for you what your character will do based on your location and some voodoo magic. Then when the context button decides that you want to for example jump through a window, it will make you lean towards a nearby wall and then make the camera go wild while switching from first to third mode.

FPS on consoles is dumbed down and you Tamarin is too dumbed down to realize it.

Are you sure about that? Last time I checked... PC games were being dumbed down to more extremes... Remember how Crysis was MADE for PC? Crysis 2 had 4 options to change the graphical settings. What about SupCom to SupCom 2? SupCom 2 was no where NEAR as fun as the original because it got "dumbed down". What about the Witcher 2? What happened to selecting targets? You just aim in the "general" direction of enemies and HOPE to make contact. Civilization V got rid of religion (and basically made researching non-existent because it was just "set it and forget it!") from Civ IV. Bad Company 2 was just a port from the console versions... Dawn of War II eliminated base building all together... making it a glorified 3rd person RPG.

If your really going to take a stab at "dumbing down" console games... PC games are being dumbed down just as much if not more.  ::)

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #44 on: September 02, 2011, 04:44:31 AM »
Remember how Crysis was MADE for PC? Crysis 2 had 4 options to change the graphical settings.
What do graphics have to do with game play?

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What about SupCom to SupCom 2? SupCom 2 was no where NEAR as fun as the original because it got "dumbed down".
Don't get me started on that one. The original SupCom got 86% rating on metacritic for the pc version and only 56% for the Xbox version. IGN and other reviewers were also butchering the Xbox version for following reasons: Xbox hardware couldn't handle that game well and issues with the controls as well as some bugs. So Chris Taylor gets this retarded idea of dumbing down the second game instead of just dumping the console version instead. Result? The second game that is dumbed down get an almost equal score on metacritic, because obviously dumbed down games just work on consoles, so that is why the PC versions suffer as well. Once again thanks to consoles another game is dumbed down.

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What about the Witcher 2? What happened to selecting targets? You just aim in the "general" direction of enemies and HOPE to make contact.
As opposed to Witcher 1 where you pressed one single button in a succession to make long chains.... I say it got better than the first when talking about combat.

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Civilization V got rid of religion (and basically made researching non-existent because it was just "set it and forget it!") from Civ IV.
Now we wait for the world to wise up and follow the example  ;D

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Bad Company 2 was just a port from the console versions...
Hey, you said it, it's a console port. See the "console" part here being the problem to begin with? Nevermind BF3 bringing back all the PC glory while consoles get a dumbed down version with smaller maps.

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Dawn of War II eliminated base building all together... making it a glorified 3rd person RPG.
They switched a genre, that's it. RTT has existed for a long time long before relic made Company of Heroes and DoW 2. Check out this video of Ground Control 2 As an RTT DoW 2 is not dumbed down.

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If your really going to take a stab at "dumbing down" console games... PC games are being dumbed down just as much if not more.  ::)
Those that are dumbed down are done so because of the consoles, as some of your examples prove.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #45 on: September 02, 2011, 09:21:46 AM »
AceHigh
I wouldn't have done it so well as you did :)
( -.-)o o(-_- )
    BROFIST

@TMRNetShark
You pointed out exactly what is wrong with dumbing down. grats for falling in your own trap :)

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #46 on: September 02, 2011, 01:25:24 PM »
AceHigh
I wouldn't have done it so well as you did :)
( -.-)o o(-_- )
    BROFIST

@TMRNetShark
You pointed out exactly what is wrong with dumbing down. grats for falling in your own trap :)

The Witcher 2, Civ 5, and Dawn of War II never made it to consoles. Don't worry, I feel sorry for PC users... you rarely get any good exclusive games except MMO's. You have what in the next couple of months? Diablo III? Starcraft 2 Heart of the Swarm? SWTOR? Tera? What I'm trying to point at is that you are all just pissy about game developers going to consoles. It's OK, I understand your frustration and your need to take it out on console users. But guess what, I win in the end because I have the games coming to my console. Even indie games like Hawken are going to PS3 and Xbox 360 as a downloadable.

So huff and puff as you might, this console house is made out of consoles. :P

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #47 on: September 02, 2011, 02:31:28 PM »
What does frustrate me is that indeed developers go for consoles, because it's an easy to satisfy area, giving you consolers an easy to play game is a piece of cake, and you pay the same price as for PC games.

We PC Gamers are very demanding. It's not easy to satisfy us. So although we do get much less games we can actually play, we don't need to stay dumb and say CONSOLE GAMES ARE THE BEST, because console players have no idea what they are missing. Sure you get awesome graphics, we with our PC exlusive games get a Challenge. Something you won't find on Consoles so easily, and no, using Demon Souls as an example is not cutting it, because that is the ONLY console game that demands effort from console players.

Go grovel your grudge against us demanding players as much as you want. A console game will never be better than a PC game.

I am happy those games never made it to consoles, cuz they would suck from being totally dumbed down.

I Hope Space Marine won't suffer from porting to consoles, oh wait, it was ported TO consoles, not the other way around, expecting RAGE from the difficulty on HARD mode and peeps dying on the first missions on consoles :D

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #48 on: September 02, 2011, 02:32:45 PM »
As I said, Witcher 2 and Dow2 were not dumbed down (don't play Civ games so I don't know).

Yes, I am frustrated that my PC games are dumbed down because they are multi platform and are designed to work with consoles.

Yes, I know you "win" because you keep getting dumbed down games for your console, however that is exactly what makes you a faggot  ;D
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #49 on: September 02, 2011, 02:35:38 PM »
It's obvious he will not plead. But the fact remains, PC games on multiplatforms suffer because of consoles.

There are very few games that did not, and in most cases those games were ported to consoles not the eother way around.

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #50 on: September 02, 2011, 02:45:14 PM »
Well, actually there are some console games that are best on the consoles and should never be ported to PC. I am talking about Mortal Kombat/Soul Calibur/Tekken and all that stuff. If you ever played Mortal Kombat on a SNES emulator on PC, you would realise that keyboard just isn't optimal for that game.

Likewise RTS/RTT and FPS is just not optimal for consoles. The funny thing is: I bet console FPS gamers could become on par with PC gamers in skill if their gamepads had a trackball which you used for aiming instead of a stick. Shit, I need to invent and patent that shit.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline Sosseres

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Re: Skyrim DLC to be 360 exclusive
« Reply #51 on: September 02, 2011, 02:47:14 PM »
Well, actually there are some console games that are best on the consoles and should never be ported to PC. I am talking about Mortal Kombat/Soul Calibur/Tekken and all that stuff. If you ever played Mortal Kombat on a SNES emulator on PC, you would realise that keyboard just isn't optimal for that game.

I bought a gamepad for that reason. It also means less frustration in games that got a token port where the gamepad is still better for handling the game. Best thing about buying it myself is that it isn't wireless, that is what I disliked the most about the default gamepads in the current generation of consoles.

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #52 on: September 02, 2011, 03:19:02 PM »
All fighting games or hack and slash that can have a controller on PC, I use it, DMC/SF/emulated games.

The biggest shit I noticed in porting games from console to PC is what a shit Fable 3 port was. The only upgrade the developers provided was graphics for Full HD (XboX 360 didn't even have full HD, i lolled)
everything else was not even ported, sure they replaced ABXY with 1234, but that's pretty much it.

The First Fable had so much to offer on PC interface it was a complete turn around. If All ports were done like that we wouldn't have to complain.

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #53 on: September 02, 2011, 06:07:35 PM »
So we can all agree that console gamers are more casual (or how PC gamers like to call them, dumbed down!) and PC gamers are more hardcore, right? What does demanding even really mean to a PC player? Challenge? The difficulty isn't changed from the PC version compared to the console versions, it's balanced for each one respectively. If console games are easier with a "simpler" controller, why is it that a keyboard and mouse are better than controllers when the games are more difficult on PC? And congrats, you can turn autoaim off in console games.. that makes the game harder... there is your "challenge". You demand more? Well guess what, it's called a game... not "I gotta do something exactly the game wants me to do it to progress." Yes, linear games piss me off, that's why I like Fallout, Elder Scrolls, Deus Ex, GTA, and other games that give me choice in what I want to do. I also like progression and earning new abilities to use to defeat my enemies. Lastly, I like to be able to use strategy to be rewarded for using strategy to win. Most of all, I want to have FUN. If PC gaming isn't about having fun in a game, then it's just work.

Now you might claim, "but challenge is what makes a game fun!" I agree, if a game is too easy, it's not fun. Trust me though, the "hard" mode on console games are NOT easy or simple by any means. COD: BO is like a 7 hour game on Normal. On Hardcore, it's about 12-14 hours because you gotta hide for cover ANY chance you get or you will die. So difficulty isn't "easier" on consoles, especially on the hard modes. You will die just as much on a console as you would on the PC version of a game, if not more.

So what is this DEMANDING thing you are referring to? Saying that Demon's Souls is the only difficult game on consoles is very far from the truth. So much so that it's almost laughable that you say that. Yes, the normal mode for games is made for the casual player... hard more is made for the hardcore gamer who wants that challenge. I mean, you act like there is only one difficulty for console games...  ::)

I'm still missing the point of why PC gamers are more demanding in their games. Autoaim is not an excuse (cause it can be turned off), console games are just as difficult as PC games, and there is no real difference between gameplay on multiplatform games. The only difference is the controller setup... and consoles have to use a few different features to make it work as well as the PC version.

If PC gamers still think I'm "groveling" at the ground with my console gaming, so be it. At least I have a variety of games to play (with a lot of new exclusives like Demon's Souls, Dark Souls, Uncharted, Resistance, Killzone, Shadow of Colossus, Twisted Metal, Ninja Gaiden, inFamous, God of War, Red Dead Redemption, LA Noire, Final Fantasy, Resident Evil, (and on the 360 side) Halo, Gears of War, Forza... the list goes on and on). PC's are good for two types of games (and ironically, I like both genres because they are done well on PC)... Real Time Strategy games... and MMO's. Other than that, the games are either multiplatform or there are comparable exclusives on consoles to the exclusives on PC.

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #54 on: September 02, 2011, 06:11:07 PM »
I didn't even read the rest of the post after this:
...The difficulty isn't changed from the PC version compared to the console versions, it's balanced for each one respectively. ...

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #55 on: September 02, 2011, 06:51:04 PM »
I didn't even read the rest of the post after this:
...The difficulty isn't changed from the PC version compared to the console versions, it's balanced for each one respectively. ...

So because of a games controller setup, it instantly makes a console version dumber? Guess you've never played a console version of a game that you also played on PC. Guess what, difficulty is still the same. It's just that a PC gamer has more control over the game versus a controller... that means the difficulty level is different when you compare it side by side... too bad your dumb enough to not know that a console controller and a keyboard and mouse are DIFFERENT.

Offline Havoc10K

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Re: Skyrim DLC to be 360 exclusive
« Reply #56 on: September 02, 2011, 07:33:00 PM »
Somehow Final Fantasy XI players had no problem playing a game online against PC users, want to know why ? they could chat with them using a keyboard with a console.

Like I said, this is a lost cause here, you will not accept that Console games are dumbed down because if they were designed the same way as for PC, you wouldn't be able to pass the first battle at all.

Havoc leaves the topic.
Too much fail.

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #57 on: September 02, 2011, 07:40:21 PM »
So because of a games controller setup, it instantly makes a console version dumber?

For FPS and RTS: yes.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline TMRNetShark

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Re: Skyrim DLC to be 360 exclusive
« Reply #58 on: September 02, 2011, 07:50:22 PM »
Somehow Final Fantasy XI players had no problem playing a game online against PC users, want to know why ? they could chat with them using a keyboard with a console.

Like I said, this is a lost cause here, you will not accept that Console games are dumbed down because if they were designed the same way as for PC, you wouldn't be able to pass the first battle at all.

Havoc leaves the topic.
Too much fail.


Buh-bye!  :)

So because of a games controller setup, it instantly makes a console version dumber?

For FPS and RTS: yes.

I agree with the RTS part... no console should have an RTS cause it's simply impossible to micromanage (whic is what makes an RTS fun)... but an FPS is loads of fun on a console. Just look at how many shooters there are on consoles. Also, Third person shooters don't look organic at all on PC because of the mouse (ex: GTA 4).

Offline AceHigh

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Re: Skyrim DLC to be 360 exclusive
« Reply #59 on: September 02, 2011, 08:18:27 PM »
Bah, Tamarin will remain retarded, so I am out of here as well. No point discussing someone when the real gamers left the discussion.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?