Discussion Forums > Gaming
What game are you looking foward to the most this winter?
AceHigh:
I have good news for you!
Guild wars 2!
1. No monthly subscriptions. You pay for the game when you purchase it. it will most likely have a AAA title price tag and that is what will finance them.
2. Great graphics.
3. Interesting skills system, holds true to the limited amount of slots for skills and it's up to you to combine them into perfect builds, yet unlike the first game, makes very interesting twists to that by adding weapons skills.
4. No dedicated tanks and healers. Players just take over the tanking when the current tank needs to retreat and heal.
5. Dynamic event chains. These are the replacements for your typical MMO quests. Cool thing is that they change the status of the persistent world. Yes, players can lose towns to NPC mobs.
6. Underwater combat. Your weapon switches to one usable under the water and you have a set of skills set that also switch when you dive. Mobs also have different attacks and skills in the water compared to the land.
7. There are dragons.
8. These guys actually made an MMO before and a damned good one too... unlike some other game developers *cough*bioware*cough*
metro.:
--- Quote from: AceHigh on October 26, 2011, 05:41:06 PM ---I have good news for you!
Guild wars 2!
1. No monthly subscriptions. You pay for the game when you purchase it. it will most likely have a AAA title price tag and that is what will finance them.
2. Great graphics.
3. Interesting skills system, holds true to the limited amount of slots for skills and it's up to you to combine them into perfect builds, yet unlike the first game, makes very interesting twists to that by adding weapons skills.
4. No dedicated tanks and healers. Players just take over the tanking when the current tank needs to retreat and heal.
5. Dynamic event chains. These are the replacements for your typical MMO quests. Cool thing is that they change the status of the persistent world. Yes, players can lose towns to NPC mobs.
6. Underwater combat. Your weapon switches to one usable under the water and you have a set of skills set that also switch when you dive. Mobs also have different attacks and skills in the water compared to the land.
7. There are dragons.
8. These guys actually made an MMO before and a damned good one too... unlike some other game developers *cough*bioware*cough*
--- End quote ---
Hey, I know. I play GW ;)
Biggest issue, it won't be out for like another 3 years because that's just how NCSoft time works. It's just slow. Remember how many times they promised whatever is it that they added to Factions? Changing winds or whatever? That was supposed to come out before Nightfall, then they got distracted. Happened again when they announced what was going to be another expansion but instead is now GW2. Believe me, when it comes out I'm pre-ordering it for SURE. Just until then, I've got nothing to do but poke fun at other MMO's :D
AceHigh:
I know, however in all fairness when they do release, it's close to perfect. Not entirely bug free, but not buggy enough to make it noticeable or break the game experience. I would rather them be slow than pulling off a "funcom" by releasing an unfinished game.
Maybe NCSoft will get tired of waiting and kick ArenaNet in their butt at some point of time, meanwhile they will sell Charr plushies to finance salaries to their devs.
KageKenshin:
Skyrim all the way for me. Saints Row the Third is a semi-distant second (in view, but no chance of it catching up XD).
Arkham City is way over the hill and out of view, but probably will be third most anticipated. Possibly 4th....Behind Terraria's 1.1.0 update XD
deadskin:
--- Quote from: AceHigh on October 26, 2011, 05:41:06 PM ---I have good news for you!
Guild wars 2!
1. No monthly subscriptions. You pay for the game when you purchase it. it will most likely have a AAA title price tag and that is what will finance them.
2. Great graphics.
3. Interesting skills system, holds true to the limited amount of slots for skills and it's up to you to combine them into perfect builds, yet unlike the first game, makes very interesting twists to that by adding weapons skills.
4. No dedicated tanks and healers. Players just take over the tanking when the current tank needs to retreat and heal.
5. Dynamic event chains. These are the replacements for your typical MMO quests. Cool thing is that they change the status of the persistent world. Yes, players can lose towns to NPC mobs.
6. Underwater combat. Your weapon switches to one usable under the water and you have a set of skills set that also switch when you dive. Mobs also have different attacks and skills in the water compared to the land.
7. There are dragons.
8. These guys actually made an MMO before and a damned good one too... unlike some other game developers *cough*bioware*cough*
--- End quote ---
You forgot:
9. a Commando class xD
--- Quote ---8. These guys actually made an MMO before and a damned good one too... unlike some other game developers *cough*bioware*cough*
--- End quote ---
They've made several. But only a couple were successful enough to warrant recognition (Lineage, City of Heroes/CoV, GW).
As for the others:
Aion doesn't count. It's WoW lite rehashed with anime graphics.
Exteel bombed (but was still pretty fun imo).
Tabula Rasa had an interesting concept but Richard Garriot was too busy figuring out what to do at the ISC than care about the game. Anyhow the game was boring as hell.
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