Author Topic: What game are you looking foward to the most this winter?  (Read 6840 times)

Offline dubyaninja

  • Member
  • Posts: 43
  • Hmm...
Re: What game are you looking foward to the most this winter?
« Reply #60 on: September 20, 2011, 11:47:20 PM »
The sprinting mechanic you're referring to (where it usually becomes harder to shoot while doing so) exists because it adds both an element of realism and strategy.  You have to decide when moving from one place to the next, do you want to move as fast as possible, or do you want to be able to defend yourself as soon as possible should you come under fire?

Your hatred of the mechanic is a preference that those who prefer more arcade-y style shooters have.

Try running from cover to cover in an online multiplayer game like Black Ops. A human opponent can blast you away EASILY... but since the programers of a game make sure the AI can't hit you when you are running from cover to cover in SP. Hell, have you ever played a game called Battlefield 2? If you got up from a sandbag cover, you could instantly be killed if someone had a beat on you. It's more realistic to lob a grenade or just shoot the person from your current "cover".
Soldiers sprint in real life and can't always be behind cover.

Play Counter Strike... see what happens when you try to "get out of cover".  ::)
That depends on where your cover is, what your enemy is doing and what kind of measures you're taking to protect yourself (flashbangs, smoke grenades, suppressing the enemy before moving, firing at the enemy as you move).

Quote
You know the map office? There are hallways where it's the length of a double door yet people can EASILY pick off people. Why? Because you claim that "sprinting" is realistic. There is a little flaw in your logic though. Can you continue to sprint after a bullet hits you? Hell no... you'd fall down to the ground and cry like a pansy (so would I). So that's why Counter Strike is "more" realistic because you slow down after getting hit with a bullet. You act like people can't aim on a lead off (aiming slightly ahead of a person of where they are moving) to take out a sprinting person. They can, it's quite easy.
Counter-Strike is not real life.

Quote
So please, tell me the point of "sprinting".
It increases your speed so you can get from point A to point B faster, and it makes you slightly harder to hit. As a CS player you really should understand the value of getting into position as quickly as possible.

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #61 on: September 21, 2011, 12:49:23 AM »
Counter-Strike is not real life.

Whatttttt???? It's not? And here I thought it was.

I'm not arguing about realism... I just don't like it in my video games... which ISN'T real life (so why would it need to be ultra realistic?). I feel you guys are trying to argue that games with sprinting are more realistic when it really doesn't correlate. If sprinting DOES correlate to more realism, then why is sprinting in games that are inherently "arcadey" (name countless arcadey FPS games)? If we are basing this off realism, then every single shotgun in every game ever played has got it COMPLETELY wrong. A shotgun easily has an effective range of at least 50-70 feet. Yet when I try to shoot someone in an FPS... I need to be 10-15 feet for it to even hit/pump at least 3-4 rounds at that range to put them down. Not realistic... yet they still have FPS's that follow that tradition.

And guess what, as a CS player... it's not all about "getting into position" faster. If I went with pure meta game tactics, it's all based on who advanced at the wrong time. Even then, I didn't need to sprint to get to my firing lane. I got there in time with nothing to lose. Now imagine if sprinting was in CS. People would try to get as far as possible before seeing an enemy. The problem with that is there could either be A. No one on the side you rushed OR B. they rushed as well and it's up to whoever stopped sprinting and started shooting faster. That oddly sounds like CoD gameplay to me...

If you were a real CS player, you'd know that rushing isn't everything. It's called knowing where your enemy is rushing/defending and exploit that fact. Some of the best CS players NEVER rush but let the enemy come to them or play mind games by switching which side to go through 1-2 minutes after the game had started. All done without the need to "sprint".  ::)

Now please, I never said sprinting was realistic/unrealistic... I just don't like it in my games.

Offline Bloodfox

  • Member
  • Posts: 186
Re: What game are you looking foward to the most this winter?
« Reply #62 on: September 21, 2011, 08:03:50 AM »
Counter-Strike is not real life.

Whatttttt???? It's not? And here I thought it was.

I'm not arguing about realism... I just don't like it in my video games... which ISN'T real life (so why would it need to be ultra realistic?). I feel you guys are trying to argue that games with sprinting are more realistic when it really doesn't correlate. If sprinting DOES correlate to more realism, then why is sprinting in games that are inherently "arcadey" (name countless arcadey FPS games)? If we are basing this off realism, then every single shotgun in every game ever played has got it COMPLETELY wrong. A shotgun easily has an effective range of at least 50-70 feet. Yet when I try to shoot someone in an FPS... I need to be 10-15 feet for it to even hit/pump at least 3-4 rounds at that range to put them down. Not realistic... yet they still have FPS's that follow that tradition.

And guess what, as a CS player... it's not all about "getting into position" faster. If I went with pure meta game tactics, it's all based on who advanced at the wrong time. Even then, I didn't need to sprint to get to my firing lane. I got there in time with nothing to lose. Now imagine if sprinting was in CS. People would try to get as far as possible before seeing an enemy. The problem with that is there could either be A. No one on the side you rushed OR B. they rushed as well and it's up to whoever stopped sprinting and started shooting faster. That oddly sounds like CoD gameplay to me...

If you were a real CS player, you'd know that rushing isn't everything. It's called knowing where your enemy is rushing/defending and exploit that fact. Some of the best CS players NEVER rush but let the enemy come to them or play mind games by switching which side to go through 1-2 minutes after the game had started. All done without the need to "sprint".  ::)

Now please, I never said sprinting was realistic/unrealistic... I just don't like it in my games.

Realism has its place in certain games as it can add to the sense of immersion sometimes, however it has very little place in an online FPS. Realism takes a back seat as balance is infinitively more important.
Can we get back on topic now, please?

Offline SirSkyRider

  • Member
  • Posts: 1392
  • life is noise
Re: What game are you looking foward to the most this winter?
« Reply #63 on: September 21, 2011, 09:34:23 AM »
Top 5:

1. The Legend of Zelda: Skyward Sword
2. Tales of Xillia
3. Tales of the Abyss
4. Mario Kart 7
5. Uncharted 3: Drake's Deception

I'm also looking forward to Senran Kagura, but I haven't heard whether it's going to be regionfree, so I don't know yet about getting the game from Japan. I doubt it's going to be released in Europe.

* SirSkyRider is not a fps/war shooter person

Offline dubyaninja

  • Member
  • Posts: 43
  • Hmm...
Re: What game are you looking foward to the most this winter?
« Reply #64 on: September 21, 2011, 11:55:22 AM »
If sprinting DOES correlate to more realism, then why is sprinting in games that are inherently "arcadey" (name countless arcadey FPS games)?
Reloading, iron sights, crouching and bullet spread also increase realism. So what you're saying is that a game either has to be Quake or ARMA, there can be no middle ground.

Quote
And guess what, as a CS player... it's not all about "getting into position" faster.
Nobody said anything about getting into position being the only thing that matters in the game.

It's becoming clear that you're trolling, and by trolling I mean you're deliberately posting idiotic gibberish to generate replies and drag this out.

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #65 on: September 21, 2011, 12:39:03 PM »
If sprinting DOES correlate to more realism, then why is sprinting in games that are inherently "arcadey" (name countless arcadey FPS games)?
Reloading, iron sights, crouching and bullet spread also increase realism. So what you're saying is that a game either has to be Quake or ARMA, there can be no middle ground.

Fail in your game comparison. Stop putting words in my mouth. I never said OTHER games can't have sprint, but it's ok if you don't have reading comprehension. I (as in me, myself, I, TMRNetShark, Tamarin, *insert real name*, myself as a specific human being in this specific body) do not like sprinting in videogames. You can give the option to other people, but don't force me to use it.

Quote
And guess what, as a CS player... it's not all about "getting into position" faster.
Nobody said anything about getting into position being the only thing that matters in the game.

It's becoming clear that you're trolling, and by trolling I mean you're deliberately posting idiotic gibberish to generate replies and drag this out.
It increases your speed so you can get from point A to point B faster, and it makes you slightly harder to hit. As a CS player you really should understand the value of getting into position as quickly as possible.

And as a CS player who has seen CS players who are vastly better than myself will never place value in rushing to "get into position".

Then again, your too stupid to realize that it is simple. You can have sprinting in a video game... just don't force me to use the mechanic in a gun fight. It's as simple as that. If you go on about realism and all that jargin, then be my guest.

BACK on topic:

I see no one voted for Assassin's Creed? Does no one like Ubisoft anymore? I mean the "always" online DRM was a real sting to legitimate customers, but I thought there was a lot of Assassin's Creed fans (I guess they all went to consoles that have no DRM XD).

It does look like Skyrim is the most popular... but I'm afraid it's just gonna become a port to PC because they've only shown 360 footage of it *goes to check*. Yep, there doesn't seem to be PC footage for it... -.-

Offline AceHigh

  • Member
  • Posts: 12840
Re: What game are you looking foward to the most this winter?
« Reply #66 on: September 21, 2011, 01:09:37 PM »
Well, consoles have one heck of a DRM really. Copy protection plus requirement to have a dedicated piece of hardware to play it... not to mention the 20 - 25 digit cd-key you are required to type with a fucking controller.

But yeah, even Assassin's creed is not worth supporting those Nazis.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #67 on: September 21, 2011, 01:20:46 PM »
Well, consoles have one heck of a DRM really. Copy protection plus requirement to have a dedicated piece of hardware to play it... not to mention the 20 - 25 digit cd-key you are required to type with a fucking controller.

But yeah, even Assassin's creed is not worth supporting those Nazis.

It's not 20-25 digit "CD-Key"... it's a 12 digit (on PS3 at least) "Online Pass"...

Same difference really.

I've tried playing Assassin's Creed before but it's totally not worth it if it's now become an annual game release.

Offline AceHigh

  • Member
  • Posts: 12840
Re: What game are you looking foward to the most this winter?
« Reply #68 on: September 21, 2011, 01:33:34 PM »
Yeah, it's the principle. "Online pass" is created to harm the used games marked, which consists of paying customers.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline Bloodfox

  • Member
  • Posts: 186
Re: What game are you looking foward to the most this winter?
« Reply #69 on: September 21, 2011, 01:49:06 PM »
This guy pretty much sums up what I think about online passes. Its a good watch.
http://www.escapistmagazine.com/videos/view/jimquisition/4568-Online-Passes-Are-Bad-For-Everybody

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #70 on: September 21, 2011, 02:01:47 PM »
Yeah, it's the principle. "Online pass" is created to harm the used games marked, which consists of paying customers.

The only claim that seems valid is that the used game market doesn't benefit the developer/publisher whatsoever.

The claims against online passes?
-No more bringing videogames to your friends house to play Co-OP... you gotta bring your whole console.
-Console breaks? Oh, you gotta buy the game again at full price.
-Bought the game used without the knowledge of there being an online pass? Your SOL (or you have to buy one from EA for 10 bucks)...

Offline SeventyX7

  • Member
  • Posts: 3134
Re: What game are you looking foward to the most this winter?
« Reply #71 on: September 21, 2011, 03:01:01 PM »
I'd like to add Diablo 3 to this list.   ;D ;D ;D

Offline AceHigh

  • Member
  • Posts: 12840
Re: What game are you looking foward to the most this winter?
« Reply #72 on: September 21, 2011, 03:14:46 PM »
The claims against online passes?
-No more bringing videogames to your friends house to play Co-OP... you gotta bring your whole console.
-Console breaks? Oh, you gotta buy the game again at full price.
-Bought the game used without the knowledge of there being an online pass? Your SOL (or you have to buy one from EA for 10 bucks)...

You forgot one:
The fact that it is your game, you bought it with you money and it is up to you to sell your property.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #73 on: September 21, 2011, 05:23:04 PM »
I'd like to add Diablo 3 to this list.   ;D ;D ;D

/agree minus the gear selling system for real money.

Offline SeventyX7

  • Member
  • Posts: 3134
Re: What game are you looking foward to the most this winter?
« Reply #74 on: September 21, 2011, 06:03:19 PM »
This made me Lol -




Dark Souls releases tomorrow in Japan, and according to Japanese blog Esuteru, gamers with an early copy are in for a surprise.

In order to punish those who have the game early, From Software will take advantage of a feature that allows players to move into other worlds. The publisher has sent max-level Black Phantoms into the worlds of early gamers, confronting them with an enemy that's impossible to beat.

...the Phantoms are level 145, with 1900 HP and every stat set to the maximum of 99. There's no word on if the enemies will be removed upon the game's official release.


-ign.com


I totally want to see a video of someone beating them at level 1, you know it will happen.   8)

Offline deadskin

  • Member
  • Posts: 928
Re: What game are you looking foward to the most this winter?
« Reply #75 on: September 22, 2011, 02:15:02 AM »
If sprinting DOES correlate to more realism, then why is sprinting in games that are inherently "arcadey" (name countless arcadey FPS games)?
Reloading, iron sights, crouching and bullet spread also increase realism. So what you're saying is that a game either has to be Quake or ARMA, there can be no middle ground.

Fail in your game comparison. Stop putting words in my mouth. I never said OTHER games can't have sprint, but it's ok if you don't have reading comprehension. I (as in me, myself, I, TMRNetShark, Tamarin, *insert real name*, myself as a specific human being in this specific body) do not like sprinting in videogames. You can give the option to other people, but don't force me to use it.

Quote
And guess what, as a CS player... it's not all about "getting into position" faster.
Nobody said anything about getting into position being the only thing that matters in the game.

It's becoming clear that you're trolling, and by trolling I mean you're deliberately posting idiotic gibberish to generate replies and drag this out.
It increases your speed so you can get from point A to point B faster, and it makes you slightly harder to hit. As a CS player you really should understand the value of getting into position as quickly as possible.

And as a CS player who has seen CS players who are vastly better than myself will never place value in rushing to "get into position".

Then again, your too stupid to realize that it is simple. You can have sprinting in a video game... just don't force me to use the mechanic in a gun fight. It's as simple as that. If you go on about realism and all that jargin, then be my guest.

BACK on topic:

I see no one voted for Assassin's Creed? Does no one like Ubisoft anymore? I mean the "always" online DRM was a real sting to legitimate customers, but I thought there was a lot of Assassin's Creed fans (I guess they all went to consoles that have no DRM XD).

It does look like Skyrim is the most popular... but I'm afraid it's just gonna become a port to PC because they've only shown 360 footage of it *goes to check*. Yep, there doesn't seem to be PC footage for it... -.-
I would vote for AC:R but I only have one vote :(

Offline Havoc10K

  • Member
  • Posts: 23081
Re: What game are you looking foward to the most this winter?
« Reply #76 on: October 09, 2011, 09:58:45 PM »
This made me Lol -




Dark Souls releases tomorrow in Japan, and according to Japanese blog Esuteru, gamers with an early copy are in for a surprise.

In order to punish those who have the game early, From Software will take advantage of a feature that allows players to move into other worlds. The publisher has sent max-level Black Phantoms into the worlds of early gamers, confronting them with an enemy that's impossible to beat.

...the Phantoms are level 145, with 1900 HP and every stat set to the maximum of 99. There's no word on if the enemies will be removed upon the game's official release.


-ign.com


I totally want to see a video of someone beating them at level 1, you know it will happen.   8)
I've seen a lvl1 gnome warrior killing an 85lvl tauren warrior, true, the tauren was asleep by the time his hp went down to 80%, but hey, he killed it :)

Offline AceHigh

  • Member
  • Posts: 12840
Re: What game are you looking foward to the most this winter?
« Reply #77 on: October 09, 2011, 10:31:07 PM »
Is there any way for me take back my vote for BF3? I voted before they released the beta.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?

Offline TMRNetShark

  • Member
  • Posts: 4134
  • I thumps up my own youtube comments.
Re: What game are you looking foward to the most this winter?
« Reply #78 on: October 09, 2011, 10:49:20 PM »
Is there any way for me take back my vote for BF3? I voted before they released the beta.

Ah, who cares? Skyrim has the most votes. I just hope the PC version is as bug free as possible. I mean, I doubt it... but it'll be fun playing when modders get their hands on the modding tools.

Offline AceHigh

  • Member
  • Posts: 12840
Re: What game are you looking foward to the most this winter?
« Reply #79 on: October 09, 2011, 10:56:32 PM »
I would cast my vote for Skyrim as well. After all for a sandbox games, Bethesda does a good job, even if it is built on a horrible game engine.
For one thing, Tiff is not on any level what I would call a typical American.  She's not what I would consider a typical person.  I don't know any other genius geneticist anime-fan martial artist marksman model-level beauties, do you?