Lol soryon, the second one rocks

Playing the Darkness II
Has 100% accuracy fro enemies have become a default setting for games when I wasn't looking ?
I'm pretty sure the demo didn't have that, but additionally, I never seen any of the enemies reload o_O
I like a challenge but at least keep SHOTGUNS SPREAD not a 2 cmm wide cuz that is simply SICK.
Also enemies fire at me even if they don't see me (through walls). I find that silly and funny and ironic at the same time, They don't see me and they are shooting a god damn wall, they know exactly where I am and I found Darkness much more useful in the demo than in teh actual game, strange.
Otherwise the game is pretty cool, certainly not the best looking engine I seen, but I think this is exactly why it looks so good.
If only enemies didn't have 100% accuracy from any and all angles (even if they corner shot they hit me 100% so shield is extremely useful, however in the later parts of the game, it can be useless due to flashlights)