Discussion Forums > Gaming

Sword of the Stars 2

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Ultra_Magnus:
Hmm, if it is that buggy, I guess I will wait.  All the public trackers have so many leechers now it would take days anyway.

Sosseres:

--- Quote from: AceHigh on October 29, 2011, 04:43:42 PM ---Yeah, sounds right.

I wish paradox would learn a bit from Minecraft and Mount & Blade. Those 2 released an actual beta and sold that beta so they could fund further development... and the fans love them for it. It's all about honesty.

--- End quote ---

I agree, I wonder why other companies aren't doing the paid beta thing. Valve would be able to sell keys to their current Dota 2 closed beta for ~€100 and make a profit without getting a too big rush of players (could even make it limited edition if they wanted to have an exact number of players). The full game included in that price (for anybody paying for it I hope it won't be f2p). Instead they are doing random competitions to slowly increase players, a mix would result in more money for them while still having decent publicity.

Them selling the beta keys themselves would also stop things like the $300 keys on ebay.

AceHigh:
I also made the same post over there, looks like some people agree  ;D

Also starting my cunning plan to take over Paradox marketing team, MUHAHAHAHA!

Sosseres:
Seems the x64 exe is more playable than the 32 bit one is for a decent portion of the players. Might be worth trying that out if you got the game. (I read the warning threads and didn't get it.)

AceHigh:
If I try to start the 64bit version, the whole thing pretty much crashes, so does the 32bit version. Starting from mars.exe (the regular way) is what gives me a relatively stable but a buggy game with missing features.

Still lose all sounds when firing too many weapons at once.

Looks like Paradox agrees with my marketing ideas too...

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