Author Topic: The Humble Voxatron Debut "humble bundle"  (Read 684 times)

Offline cloudenvy

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The Humble Voxatron Debut "humble bundle"
« on: October 31, 2011, 08:32:53 PM »
The Humble Voxatron Debut "humble bundle" just came out with a new one today 10-31-11. If the frozen synapse bundle confused you this one is even more odd. Its pay what you want for "Voxatron". Im geting the bundle just because Thats what I do. I dont care what is being sold, But things like this do make me wonder what they are thinking.

To me it looks like they are testing the users. Like this is just one big experiment (not that thats a bad thing)

I cant play this game for another week or so, so if anyone has it post if its any good or not.

          Edit: I think its also an alpha(not sure) 10-31-11
          Edit: Now With "The Binding of Isaac" and "Blocks That Matter" 11-01-11
          Edit: Now with "Gish" "Chocolate Castle" "Zen Puzzle Garden" and "Jasper's Journeys" 11-9-10

http://www.youtube.com/watch?v=cyQaS76k59g&feature=BFa&list=WLF078DD322C370CB0&lf=mh_lolz
« Last Edit: November 12, 2011, 04:31:36 AM by cloudenvy »

Offline Supai

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #1 on: October 31, 2011, 08:48:40 PM »
These humble bundle things are so frequent now.  :o
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Offline cloudenvy

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #2 on: October 31, 2011, 09:25:09 PM »
These humble bundle things are so frequent now.  :o

I know what you mean. Its like being able to get summer ale, or egg nog, all year round. Before long its not going it be something to look forword to as much. I almost exspect one every 2 months or so now. (the frozen synapse bundle just ended at the start of this month)

I wish they would go back to every 6 or 9 month (Somthing like that)     
« Last Edit: November 01, 2011, 01:33:02 AM by cloudenvy »

Offline lazarus626

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #3 on: November 01, 2011, 06:25:32 PM »
I'm thinking the humble bundle is similar to the patronage system of kickstarter. (only in reverse)
It might also be a great way to pave for the notion towards copyleft over copyright.

software distribution is based on artificial scarcity anyways..
so maybe they're experimenting on a practical implementation for post-scarcity economics
specifically designed for online software distribution..

Offline cloudenvy

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #4 on: November 01, 2011, 06:47:38 PM »
Now if you pay more than the average you get "Blocks That Matter" and "The Binding of Isaa". This reminds me of something Dille said about the "Humble Frozen Synapse Bundle"

It's not a 1 game bundle... At least for non-scumbag people.
They should probably do something like this for all bundles just to keep the "let's pay 1 cent and win" people away.

Offline lazarus626

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #5 on: November 02, 2011, 12:12:38 AM »
Maybe they should apply a P2P system that would allow people to "pay" for the games they've downloaded
by serving as seeders to help with distribution. It's a tradeoff between paying with cash or paying with servitude.
It's alot like bakabt when you think about it. lol.

Maybe they could create a torrent-like client that prevents the leechers from finalizing their downloads unless they're
able to seed an appropriate amount of ratio for their download..

Besides, the main reason why software/data piracy is prevalent anyway, is that software/data can easily be replicated
near infinitely. Which is why the internet is the best playground to toy around with post-scarcity economics where a
patronage system seems more fair and humane than imposing an artificial scarcity. Some relevant ads could also provide added
revenue to freeware. Easily modable games also attract players to create User generated content which gives other
people incentive to pay either through donations or whatever.

Game developers could employ a system similar to kickstarter where they could pitch their game ideas,
declare the amount of budget necessary for the completion of the project, and allow people to pre-order the game with a
pay-what-you-want system where people can pay more than the minimum fee depending on how enthusiastic they
are about the game idea, since their order would only be finalized if and when the target budget for the project is reached.
Meaning no cash is deducted if the project didn't attract enough patrons for the given deadline and is subsequently cancelled.
And the Developers would also be obligated to send refunds if they are unable to finish their projects even though they have
already received the money from the pre-orders.

---

Now that I think about it. The taxation system for governments is also starting to sound retarded since it's based on a pyramid
scheme that is dependent upon infinite growth (population/production) that is practically unattainable with our current set of
technologies. Tax reallocation only serves to forcefully deplete national budgets just to avoid a surplus which eventually leads to
budget deficits and getting loans from banks, which ironically is also based on a non-sustainable pyramid scheme..

Governments tend to overspend due to their absurd notion that their budgets would be continuously sustained
by the taxes fueled by a mythical infinite growth. Whereas a patronage system for government projects places the power
back to the people by viewing each project as an object for consumption thereby preventing the bureaucrats from
pursuing government projects that are not supported by the people without leading them further into debt..
« Last Edit: November 02, 2011, 12:44:55 AM by lazarus626 »

Offline cloudenvy

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #6 on: November 04, 2011, 06:58:08 PM »
Maybe they should apply a P2P system that would allow people to "pay" for the games they've downloaded by serving as seeders to help with distribution. It's a tradeoff between paying with cash or paying with servitude. It's alot like bakabt when you think about it. lol.
If someone can find a way to make that work I'm sure they will try it. Seeing how users react is a big part of "The humble indie bundle". What marketing works and what does not?
http://blog.wolfire.com/2010/05/Saving-a-penny----pirating-the-Humble-Indie-Bundle
Its not just about make money for devs and charity. That's why they keep changing things.   

Now that I think about it. The taxation system for governments is also starting to sound retarded since it's based on a pyramid ......
The discussion is getting political??? I didn't see that one coming.   

Offline deadskin

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #7 on: November 05, 2011, 02:27:10 AM »
Now if you pay more than the average you get "Blocks That Matter" and "The Binding of Isaa". This reminds me of something Dille said about the "Humble Frozen Synapse Bundle"

It's not a 1 game bundle... At least for non-scumbag people.
They should probably do something like this for all bundles just to keep the "let's pay 1 cent and win" people away.
I didn't pay above the average and still got BTM and Isaac since I bought it on the first day :P

Offline Duki3003

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #8 on: November 05, 2011, 06:47:20 AM »
Yea, they usually reward their early customers like so. But even paying above the average, the games are really worth it.
I really like Voxatron, it's simple, but amusing - especially for a game not larger than 2 MB.

Offline nstgc

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #9 on: November 05, 2011, 08:12:33 PM »
I think I'll pass on this one.

Offline Jarudin

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #10 on: November 06, 2011, 11:27:53 AM »
People are still paying an average of $5.00
I also think it's safe to assume being picked for the humble bundle gives you a hundred if not a thousand times more sells. So it's a win-win situation for everyone.
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Offline cloudenvy

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #11 on: November 10, 2011, 03:41:14 AM »
The bundle now comes with "Gish". Im sure that was in "The Humble Inde Bundle 1" o well.


Offline cloudenvy

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Re: The Humble Voxatron Debut "humble bundle"
« Reply #12 on: November 15, 2011, 04:59:13 AM »
The "Humble Voxatron Debut " ended today with a total of 172261 bundles sold at an average of $5.24 a bundle. They made $902,448.11 in total.

Just short of one mil  :'(