Discussion Forums > Gaming
Kingdoms of Amalur: Reckoning
Havoc10K:
Lvl 16
Still doing quests and sidequests in the first area, I feel bad for my enemies now:
Although I prefer the use of fire and poison, I did this simply to see how much damage this set will do.
One Click and I will one hit most of the enemies. The stronger ones will take a bit more hits.
Being in the first area and lvl 16 means i am nearing half of the max cap in this game. And there is still so much ahead of me. I hope for some more challenge. Trolls and Ettins are still tough nuts though, they have weak spots but good defense and offense so I can still die quite easily fighting 2-3 of them at once, there is a place where there are 4 ettins in a single area.
I like this game :)
AceHigh:
Just found out about this game in this comic. Looks like it's pretty open world...
Havoc10K:
It is, zones are very well done, no load between, you are just being informed that you enter a new zone.
Every explored area can be fast traveled to to the nearest discovered location (house, town, dungeon, lodge, other critical location) and can be returned to at any time.
I already got my first house in a small village in Webwood.
Got to say I feel like I am playing some secret expansion from Fable 1 with greatly enhanced engine and mechanics.
AceHigh:
Ok, so from this topic I know that this game is a blatant console port for pc. However here is the question: is it a "good" port or "bad" port? By that I mean if the controls are natural and seamless with the use of keyboard + mouse, or not.
Next, thanks for a detailed breakdown on the game, Tamarin. Challenging RPG + good enemy AI + good combat system all sounds really great for my criteria of a good game. Definitely trying it out.
froody1911:
It is a "good" port. I find it easier to play on PC than PS3.
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