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Kingdoms of Amalur: Reckoning

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Havoc10K:
Yeah I have similar problems with pure finesse and dagger/faeblades only setup. However I am stunned that there are still quite a lot mobs further down the road that can nearly 2-3 hit kill me, and some of them are below my level (grey).

Sometimes you will encounter those weaklings, but in some areas or on some quests, you can get pwnt pretty easily.
I actually had to use 2 health pots just 5 mins ago. Those demonic hunters can damage you quite well, and Demon lords even more.

But the game is quite enjoyable, even though leveling up is easy. I guess the achievement for killing an enemy 4 levels above you is there for a reason lol :D might be quite a feat to FIND one :D

I'm at least glad the game doesn't demand farming experience from you that much I guess. To level up all you need to do is go on a side quest, kill whatever is in your way, deliver the quest, and you should be up a level, if not, do another. I like that part of the game.

I'm lvl 30/80% and I'm not even halfway through the game yet, I think the worst enemies will be lurking in the second half of the game, not sure, but mage enemies are actually annoying to deal with, so it's ok.

blubart:

--- Quote from: Havoc10K on February 18, 2012, 05:28:13 PM ---Sometimes you will encounter those weaklings, but in some areas or on some quests, you can get pwnt pretty easily.
I actually had to use 2 health pots just 5 mins ago. Those demonic hunters can damage you quite well, and Demon lords even more.
--- End quote ---
at least with my build and equipment i doubt that can happen. i have accumulated 100% physical resistance and 70% elemental resistance in addition to restoring 10hp every second with around 700hp (at level 25).
considering i'm blink-gravedigging constantly i don't see how any mob could deal 100 pure elemental damage per second over half a minute to wear me down to 0 hp. a physical attacker would have to hit 11 times (!) per second to wear me down in 12 minutes (lol).

how exactly does lunge in finesse work? can i use it from range? (like harpoon only behind the mob)

Havoc10K:
I just made a nice longsword, so I changed to finesse (90) and rest into longsword and quake.
I'm pretty sure i'm not unbeatable atm, but 14 bandits my level not being able to even get close to me is much more epic than 100% physical resistance, cuz I would chew right through your defense bub, with my 122 piercing damage daggers :)
I have 40% DAMAGE resistance, I don't even care at this moment about magic damage or weapon damage, cuz with 40% damage resist, and 6% chance to evade ANY attack (soon to be 12% which is op) I'm going to lay waste to anything and everything.

I found Pure Mage build to be fairly challenging. Would have to spend some time adjusting to it, but since I am specced to not be seen most of the time by enemies, going head on with a mage would be hard for me. Warrior specc is blatantly invincible with mage specc up to protection spell. It's just insane. At the very least I like my fun Finesse style, cuz I am defo not overpowered (yet) and I like hoarding on some enemies before I pretty damn dispatch them with just a few hits.

If anyone haven't noticed yet, NPCs fight show that most NPCs are pretty damn weak. No wonder enemies don't really deal much damage.

When I kill in sneak attack, I deal ~80k damage, might/sorcery specc doesn't even allow that.

AceHigh:

--- Quote from: blubart on February 18, 2012, 06:39:27 PM ---
how exactly does lunge in finesse work? can i use it from range? (like harpoon only behind the mob)

--- End quote ---

You move (warp?) through your opponent thus dealing minor damage and automatically face towards him when the move is finished, while they have their backs against you. if followed by a melee attack you will strike him with you palm and stun him for a short while. This is very useful, because then I can charge up my faeblades attack without interruption.

blubart:

--- Quote from: Havoc10K on February 18, 2012, 06:57:50 PM ---I just made a nice longsword, so I changed to finesse (90) and rest into longsword and quake.
--- End quote ---
longswords are imo not that great. they neither provide the speed of daggers nor the aoe damage of greatswords.
quake is in the same boat: low range and if you should actually be able to chain 3 quakes with all of them dealing decent damage you only get a 40% chance to stun (the stun you would really like to have WHILE casting that shitty thing) - just swinging your greatsword with an ice and lightning enchant (and at best the chain lightning ability) deals more damage, staggers the opponent more reliably and is far harder to interrupt.


--- Quote from: Havoc10K on February 18, 2012, 06:57:50 PM ---I'm pretty sure i'm not unbeatable atm, but 14 bandits my level not being able to even get close to me is much more epic than 100% physical resistance, cuz I would chew right through your defense bub, with my 122 piercing damage daggers :)
I have 40% DAMAGE resistance, I don't even care at this moment about magic damage or weapon damage, cuz with 40% damage resist, and 6% chance to evade ANY attack (soon to be 12% which is op) I'm going to lay waste to anything and everything.
--- End quote ---
you could scratch my back with those daggers. not only do i have 70% piercing resistance (~45% is universal damage resistance, which will increase once i manage to acquire the required pieces to craft a new item) but also a shitton of armor and my breastplate has a +60% chance to stun on hit gem crafted into it :D


--- Quote from: Havoc10K on February 18, 2012, 06:57:50 PM ---When I kill in sneak attack, I deal ~80k damage, might/sorcery specc doesn't even allow that.

--- End quote ---
while might/sorcery doesn't have the instant kill move out of stealth i believe it has the higher sustainable damage potential.
in the might tree you have +30% through weapon mastery, +60% vs. stunned enemies, +100% max through battle frenzy, +15% speed (which more or less equals +15% damage) through celerity and 20% chance to reflect incoming attacks through vengeance (i loled so hard as a troll knocked himself out on me)
in the finesse tree you have +30% through weapon mastery, +30% critical damage through blade honing and +150% damage and +60% critical damage that only works if you attack from stealth.


--- Quote from: AceHigh on February 18, 2012, 09:33:00 PM ---You move (warp?) through your opponent thus dealing minor damage and automatically face towards him when the move is finished, while they have their backs against you. if followed by a melee attack you will strike him with you palm and stun him for a short while. This is very useful, because then I can charge up my faeblades attack without interruption.

--- End quote ---
what interests me is whether you can "warp" from a decent range or if you already need to be more or less in melee range.
basically if it is worth considering dropping the might/sorcery "blink/gravedigger combo"* for lunge.

*slightly out of melee range you blink through the mob right behind him, activating gravedigger thus doing aoe weapon damage and pushing the mob away from you just far enough that you can blink right behind it again (the mob has turned to face you in the meantime) repeating the process without the chance for it ever hitting you.

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