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Wasteland 2 (kickstarter)

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TMRNetShark:

--- Quote from: AceHigh on April 17, 2012, 03:03:44 PM ---By the way, while it's not a big secret that there is a big fanbase of post-apocalyptic lovers in Russia and they even made their own portal and site to support this project, a bigger surprise was that there were fans among the Unigine Corp, a Russian company that makes the game engine with the same name.

Now the thing is that as fans they decided to support the project by giving a full Unigine licence to inXile for free. Since Unigine is one of those engines that has great support for Windows, Mac OS and Linux, Brian said that it was one of the 2 engines that he is looking at. I hope Unigine gets picked, after all it utilizes DX11 technology and looks beautiful.

--- End quote ---

The Unigine Heaven trailer? The one that proved that tessellation is fucking sexy as hell? And they got the license to use the engine for free?

I'm so glad my $30 is going towards the development of a game that might actually be... good!

AceHigh:
Yeah, original thread about it. I think that Unigine is actually trying to use Wasteland 2 as a promotion for their engine, not just because they are fans. Either way it would be awesome if they used tesselation effects in isometric view to make the environment to look way more detailed than it actually is. Especially when it comes to things like piles of rubble and water.

TMRNetShark:

--- Quote from: AceHigh on April 17, 2012, 08:24:33 PM ---Yeah, original thread about it. I think that Unigine is actually trying to use Wasteland 2 as a promotion for their engine, not just because they are fans. Either way it would be awesome if they used tesselation effects in isometric view to make the environment to look way more detailed than it actually is. Especially when it comes to things like piles of rubble and water.

--- End quote ---

Quite honestly, I'm expecting the game to have Path of Exile like graphics (if not a little better/little worse)... so noticing the amount of tessellation that an object has in an isometric view is gonna be... uhhh... hard. I do want weather and day/night cycles, and the Unigine engine looks spectacular when it comes to sun bloom and dynamic lighting.

AceHigh:
Yes, we will have to wait and see how it turns out. So far I am very pleased with their concept artist, it's important for modellers to get the aesthetic feel of the world they are creating and their concept art so far is making a very promising mood for the game.

TMRNetShark:

--- Quote from: AceHigh on April 17, 2012, 09:53:30 PM ---Yes, we will have to wait and see how it turns out. So far I am very pleased with their concept artist, it's important for modellers to get the aesthetic feel of the world they are creating and their concept art so far is making a very promising mood for the game.

--- End quote ---

Did you get at least the $30 tier? I kinda wanted the extra copy and the artbook. XD

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