Discussion Forums > Gaming

The End of $60 Games?

<< < (4/19) > >>

TMRNetShark:

--- Quote from: AceHigh on April 19, 2012, 09:55:14 PM ---No NDA on that one, so I can reveal that we are at the moment testing balance on Advent (already done with TEC). Testers are now awaiting for the two Vasari factions that will have to be balanced against each other and the other 4. So... I bet it will come out really soon, and while the changes unit-wise are not that big, it is very entertaining and brings new stuff that will keep you entertained for a while.

I definitely recommend this one.

--- End quote ---

The thing with Sins is, it kept to the whole "Expansion pack" model that brought a lot of new things to the base game instead of DLC that is half the cost... but way less than a quarter of new content.

Even look at Capcom charging $60 for SFxT.... then having on disc DLC. That is content that people paid for but Capcom wants to charge you another $15 for it. Even the President a producer of Capcom said he was "disappointed" that hackers got to the content that was on the disc that people paid for.

I really want someone to spit in his face... with a big lugie (for those unfamiliar with the term... a combination of mucus and spit).

EDIT: Here is the story

AceHigh:
Well, they were mini-expansions, but then again the price reflected that too.

As for day 1 DLCs, usually it's because Sony/Microsoft test the game in order to certify it for their consoles. While that process is ongoing, making a DLC for day 1 is surely better than just sitting and twirling thumbs. At least that is part of the reason why it couldn't be a part of the game, since DLCs don't need certification.

wizisi2k:

--- Quote from: TMRNetShark on April 19, 2012, 09:46:25 PM ---
--- Quote from: AceHigh on April 19, 2012, 09:42:38 PM ---Well, then you are a sucker to pre-order those kind of titles. I hope at least you learned a lesson here.

It's actually funny when I think about it. One game this year that I pre-ordered was Sins of a Solar Empire: Rebellion and I got it cheaper because I had purchased the first game (loyalty to their existing customers?) and got automatically beta access to it. If I remember correctly I paid around 25USD for a game that will keep me entertained for many many hours.

Then there was this indie game that I was looking forward to and signed up for a closed beta. We were a very small test group and as a thanks for testing, we got the game for free.

Then we have wasteland 2 project... no need to mention how good investment that can turn out to be.

The only AAA title I pre-ordered so far in GW2. However I am pretty sure that one will not suck. Otherwise the hell must freeze over before I buy a 60$ game without trying it out first.

--- End quote ---

Sins is developed by a company that actually *shocker* CARES about it's customers. I didn't get the deal with Rebellion (waiting on that one) but I will indeed thing that my investment into Wasteland 2 will be well worth it.

--- End quote ---
not only is the developer a company that CARES about its customers, the PUBLISHER does as well.  For example, they (the publisher) are giving away copies of their upcoming game away for free if you bought and registered the game in 2010.  If you bought and registered the game before Halloween 2010, you get not only the upcoming standalone expansion (NOT Rebellion) for free, but you get the NEXT one for free too.  regarding the NDA about Vasari: I believe SOMEONE figured out how to enable them but they got a game crash.  I also got the Rebellion discount (25% off).

AceHigh:
Beta is public so there is no NDA even on Vasari. It's just that Vasari are not done yet and thus not enabled in the test.

zherok:

--- Quote from: AceHigh on April 19, 2012, 10:48:13 PM ---As for day 1 DLCs, usually it's because Sony/Microsoft test the game in order to certify it for their consoles. While that process is ongoing, making a DLC for day 1 is surely better than just sitting and twirling thumbs. At least that is part of the reason why it couldn't be a part of the game, since DLCs don't need certification.

--- End quote ---
SFxT doesn't appear to be an issue of post-production DLC; all of the locked characters appear to be available on the shipping disc. The "DLC" is more than likely nothing but an unlocking code.

It becomes more an argument about how much content customers are owed. SFxT's roster isn't particularly small even before the locked characters. But its still content they finished in time to make the disc.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version