Discussion Forums > Gaming
The End of $60 Games?
AceHigh:
Don't misunderstand. During certification the game is sent to the console owning company, however the discs are not printed yet for the distribution. Only after certification is done and approved for distribution, the publishers will start to print discs. When that happens, the developers can make a DLC that will be added to the same disc as the game.
That is at least the excuse. I don't always believe it. Especially not when DLC is big enough to be too time consuming to make only during certification period *cough*MassEffect3*cough*
zherok:
Well, it's like 12-14 characters (depending on what version you have.) I'm guessing they didn't do all of that work in the certification process.
Mass Effect 3's From Ashes we know was cut in development content. He was originally meant to be part of the base game. I think it's a more interesting DLC question, since in an older era, it'd simply have been left cut. On the other hand, it encourages parring down the scope of your game, since you can simply plan to deliver what you can't finish at a later date, for a higher profit margin.
FlyinPenguin:
I really don't think $60 is that expensive for a game. Considering inflation and the fact the production costs have skyrocketed over the years, $60 seems rather reasonable to me. Sure it is quite an increase from the $30-40 I used to pay when I got into PC gaming back in the day, but that is why I rent and/or read reviews before I buy. So I end up with no regrets.
That said, I wouldn't mind $40 games. Hell, there are a lot of indie games that go for like $20 on Xbox Live and in terms of game play actually rival some of the big "blockbuster" games of our time.
TMRNetShark:
--- Quote from: FlyinPenguin on April 20, 2012, 10:02:44 AM ---I really don't think $60 is that expensive for a game. Considering inflation and the fact the production costs have skyrocketed over the years, $60 seems rather reasonable to me. Sure it is quite an increase from the $30-40 I used to pay when I got into PC gaming back in the day, but that is why I rent and/or read reviews before I buy. So I end up with no regrets.
That said, I wouldn't mind $40 games. Hell, there are a lot of indie games that go for like $20 on Xbox Live and in terms of game play actually rival some of the big "blockbuster" games of our time.
--- End quote ---
You can get 5 indie game for around 5 bucks on the PC. :P
It's not just skyrocketing production costs... it's also publishers "profit" margins. That's why Kickstarter is getting popular.
tomoya-kun:
I expect the price of games to rise to 70 or 80 because of inflation... 2-3% per year.
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