Author Topic: Final Fantasy XV  (Read 2199 times)

Offline Tatsujin

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Re: Final Fantasy XV
« Reply #20 on: June 02, 2012, 10:48:57 PM »
It might be the thing with the storyline which jumped from the enemy from being human to demon instead, or that JP bug in the PS1 version.

And PS1 Tactics Ogre was especially hard on chaos route.
None of what you mentioned. I didn't mention it was "buggy" either. The skills were broken, as in a lot of them were stupid/useless in most or many situations. Also, having one of the famous classes go around and smash shit to pieces just like that was overpowered, too. Only monsters with big titles and nice affixes would go toe to toe with those knights. Tactics Ogre:LUCT had a better design for the battle system. You had those nice rare classes, but still required a source of energy to use to unleash ranged skills. I also liked the design on abilities.


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Offline megido-rev.M

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Re: Final Fantasy XV
« Reply #21 on: June 02, 2012, 10:56:26 PM »
None of what you mentioned. I didn't mention it was "buggy" either. The skills were broken, as in a lot of them were stupid/useless in most or many situations. Also, having one of the famous classes go around and smash shit to pieces just like that was overpowered, too. Only monsters with big titles and nice affixes would go toe to toe with those knights.

Don't forget Math->Holy :laugh:.

Offline Nikkoru

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Re: Final Fantasy XV
« Reply #22 on: June 03, 2012, 01:23:07 AM »
I have no idea why they turned a reasonably mature gaming experience such as Final Fantasy Tactics -- both in terms of story and difficulty level -- into the childish sequels. They could have just smoothed out the gameplay core issues, added some classes, and then spent the remaining bulk of the expenses on writing a new story and dialogue. The thing about TBS, you don't need top-of-the-line graphics to enhance the experience and the controls are very basic as well. It gives you plenty of room to be creative.

I loved FFT, I would have to to commit to the hours needed to get anywhere. However, at this point I would rather play Disgaea, or any TBS game from NIS. I'm too used to the more flexible game design by now.
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Offline Tatsujin

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Re: Final Fantasy XV
« Reply #23 on: June 03, 2012, 08:13:15 AM »
I have no idea why they turned a reasonably mature gaming experience such as Final Fantasy Tactics -- both in terms of story and difficulty level -- into the childish sequels. They could have just smoothed out the gameplay core issues, added some classes, and then spent the remaining bulk of the expenses on writing a new story and dialogue. The thing about TBS, you don't need top-of-the-line graphics to enhance the experience and the controls are very basic as well. It gives you plenty of room to be creative.

I loved FFT, I would have to to commit to the hours needed to get anywhere. However, at this point I would rather play Disgaea, or any TBS game from NIS. I'm too used to the more flexible game design by now.
Makes me wonder too. FFT2 was crap compared to the first game. And like you said, you don't need those awesome graphics for tactics games. Keep them 2D with nice looking art. Just give us some good characters, story and gameplay.


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Offline Zephyria

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Re: Final Fantasy XV
« Reply #24 on: June 03, 2012, 08:31:32 AM »
I have no idea why they turned a reasonably mature gaming experience such as Final Fantasy Tactics -- both in terms of story and difficulty level -- into the childish sequels. They could have just smoothed out the gameplay core issues, added some classes, and then spent the remaining bulk of the expenses on writing a new story and dialogue. The thing about TBS, you don't need top-of-the-line graphics to enhance the experience and the controls are very basic as well. It gives you plenty of room to be creative.

I loved FFT, I would have to to commit to the hours needed to get anywhere. However, at this point I would rather play Disgaea, or any TBS game from NIS. I'm too used to the more flexible game design by now.
Makes me wonder too. FFT2 was crap compared to the first game. And like you said, you don't need those awesome graphics for tactics games. Keep them 2D with nice looking art. Just give us some good characters, story and gameplay.

I had the same qualms with FFTA.  The first battle in the original Tactics was an epic moment with enemies attacking a chapel in a storm and kidnapping the princess you're hired to protect.  You're drawn to find out more of the story when your friend (Delita) suddenly turns enemy.

The first battle in Tactics Advance was a snowball fight.  That set the tone for the rest of the game: childlike, almost storybook in nature.  That's what they were going for, too, but it was a strange departure from a sturdy foundation.  Maybe they didn't think that a "mature" game made sense on a GameBoy Advance at the time.  Tactics Ogre: The Knight of Lodis proved that wrong though a year prior (using what looks like the same game engine, for the record).  So, I dunno.  It's regrettable.

It's choices like that which make me question the competency of S-E, and whether they can even deliver on XV.

Offline Tatsujin

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Re: Final Fantasy XV
« Reply #25 on: June 03, 2012, 11:58:38 AM »
I have no idea why they turned a reasonably mature gaming experience such as Final Fantasy Tactics -- both in terms of story and difficulty level -- into the childish sequels. They could have just smoothed out the gameplay core issues, added some classes, and then spent the remaining bulk of the expenses on writing a new story and dialogue. The thing about TBS, you don't need top-of-the-line graphics to enhance the experience and the controls are very basic as well. It gives you plenty of room to be creative.

I loved FFT, I would have to to commit to the hours needed to get anywhere. However, at this point I would rather play Disgaea, or any TBS game from NIS. I'm too used to the more flexible game design by now.
Makes me wonder too. FFT2 was crap compared to the first game. And like you said, you don't need those awesome graphics for tactics games. Keep them 2D with nice looking art. Just give us some good characters, story and gameplay.

I had the same qualms with FFTA.  The first battle in the original Tactics was an epic moment with enemies attacking a chapel in a storm and kidnapping the princess you're hired to protect.  You're drawn to find out more of the story when your friend (Delita) suddenly turns enemy.

The first battle in Tactics Advance was a snowball fight.  That set the tone for the rest of the game: childlike, almost storybook in nature.  That's what they were going for, too, but it was a strange departure from a sturdy foundation.  Maybe they didn't think that a "mature" game made sense on a GameBoy Advance at the time.  Tactics Ogre: The Knight of Lodis proved that wrong though a year prior (using what looks like the same game engine, for the record).  So, I dunno.  It's regrettable.

It's choices like that which make me question the competency of S-E, and whether they can even deliver on XV.
Keep in mind that Square Soft was making those epic games ... before Enix merged with them and games started to pale after IX. Questioning XV is ... well, graphics and music should be pretty good. Everything else is a mystery ... ;/ ...


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Offline Ashall

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Re: Final Fantasy XV
« Reply #26 on: June 03, 2012, 12:20:20 PM »
I thought after X we all realized we were just paying for a brand not necessarily the guarantee of a good story. Square will always deliver the music and the visuals but for everything else you're gambling on it.

Offline Havoc10K

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Re: Final Fantasy XV
« Reply #27 on: June 10, 2012, 11:11:04 AM »
First of all, the age of GREAT FF games is over, battle system will go the versus mode tracks, which means, FF will only be in name only, technically, ever since FF9 and maybe X-2 as far as battle system goes it feels completely wrong in combat. FFXI was an online game and was popular because it was an online FF game that was done pretty much right. FFXII was a copy>paste of XI with some new elements and new mechanics to make it feel right for single player game and that's it. Everything afterwards could have very well be released as NOT FF games, just like blizzards Diablo 3 that only has the Diablo name and the few characters names of which one should be already long dead (WTF Cain?) and nothing to it, not to mention the fucked up piracy solution of having an SP/MP game being treated as an all out MMO game giving people the client and having something of an online shop.

If FF XV will not return to the turn based system that was in FF games since the god damn beginning for 10 games which made Square what it is today and then they just toss it out the window for the next games, then this game is another fluke. Stop supporting fakes please. The only real advantage this seems to be is no longer shitbox 360 which means that the game will actually go full HD.

The reason why you don't hear anything new about versus is probably because of these 2 reasons:
1-Versus became XV
2-Versus is either on hold or cancelled.


Square has entered the market now for the money, not to fulfill fans desires to play a complete long journey to save the world for god knows which time already.

*goes back to play FFT and FF7 cuz those are the last games that really matter in FF franchisee*

Open your eyes people, you get candy that tastes bad.

Offline megido-rev.M

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Re: Final Fantasy XV
« Reply #28 on: June 10, 2012, 02:49:44 PM »
Squeenix has entered the market now for the money, not to fulfill fans desires to play a complete long journey to save the world for god knows which time already.
ftfy

Offline TMRNetShark

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Re: Final Fantasy XV
« Reply #29 on: July 20, 2012, 03:22:36 PM »
Rumor: Final Fantasty Versus 13 is canned

Production is being put on to the next numerical FF game which is FFXV

Offline Havoc10K

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Re: Final Fantasy XV
« Reply #30 on: July 20, 2012, 04:47:22 PM »
lol I told ya so.

Offline nstgc

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Re: Final Fantasy XV
« Reply #31 on: July 20, 2012, 05:16:03 PM »
I thought after X we all realized we were just paying for a brand not necessarily the guarantee of a good story. Square will always deliver the music and the visuals but for everything else you're gambling on it.

I'm glad to hear someone willing to bad mouth X. Thank you.

On the subject of 15, I think this will be the first FF game I fail to buy. (although technically I didn't get 12 or 13...by brother pre-ordered them for me...expecting me to pay for them.)

Offline Tatsujin

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Re: Final Fantasy XV
« Reply #32 on: July 20, 2012, 08:00:53 PM »
Rumor: Final Fantasty Versus 13 is canned

Production is being put on to the next numerical FF game which is FFXV
I've got one fucking thing to say. I don't care if this is going to be Versus XIII or XV, all I care about is they better bring the characters and story and battle system of awesomeness as they showed us. I still remember it. I even have the HD trailers and gameplay videos for Versus XIII.


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Offline zherok

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Re: Final Fantasy XV
« Reply #33 on: July 20, 2012, 08:55:48 PM »
I've got one fucking thing to say. I don't care if this is going to be Versus XIII or XV, all I care about is they better bring the characters and story and battle system of awesomeness as they showed us. I still remember it. I even have the HD trailers and gameplay videos for Versus XIII.
I can't see them doing that with a numerical release, honestly. And I'm willing to bet they'll move on from the setting rather than include 15 in it.

Offline Havoc10K

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Re: Final Fantasy XV
« Reply #34 on: July 20, 2012, 08:56:32 PM »
I didn't like the battle system, if it keeps up, it's just an FF by the name.

Offline Nikkoru

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Re: Final Fantasy XV
« Reply #35 on: July 21, 2012, 06:56:23 AM »
it's just an FF by the name.

I honestly don't care and I'm something of an FF fanboy, or as close to game fandom as I'll get. Role-playing games should have interesting characters, settings, and plots -- the only thing the game-play has to be is fun and challenging  It doesn't have to do what dozens of games have done before it because that's our expectation of it, they can innovate all they wish so long as it improves that aforementioned fun and challenge.
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Offline Havoc10K

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Re: Final Fantasy XV
« Reply #36 on: July 21, 2012, 07:27:33 AM »
Yes for innovating, No for making it stupid.

Offline Tatsujin

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Re: Final Fantasy XV
« Reply #37 on: July 22, 2012, 04:41:36 AM »
it's just an FF by the name.

I honestly don't care and I'm something of an FF fanboy, or as close to game fandom as I'll get. Role-playing games should have interesting characters, settings, and plots -- the only thing the game-play has to be is fun and challenging  It doesn't have to do what dozens of games have done before it because that's our expectation of it, they can innovate all they wish so long as it improves that aforementioned fun and challenge.
Me too, lol. I still complain about somethings but that's part of loving Final Fantasy.

I also don't care what anyone, anyone says ... I want Versus XIII's story and characters and battle system. I don't care if they change the name or add it to the 360, as long as they don't destroy the PS3's version. I want to experience it!


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Offline TMRNetShark

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Re: Final Fantasy XV
« Reply #38 on: July 24, 2012, 02:59:48 PM »
Good news! (I guess?)

Final Fantasy Versus XIII is NOT cancelled. I really wonder when Square Enix released that they've never peaked out because they've been going down hill for 11+ years now. Like I said, I loved FFX but is seems like to make hardcore FF fans that IX was the last great FF game.

Just give up Sqaure Enix.... make a Final Fantasy VII remake already. I mean, there "reasoning" for refusing to remake the game is because they want to make a game that is better first.

First of all, that will never happen. FF7 probably still stands as one of the loved games in the popular era. Second of all, stop focusing on graphics.

Offline nstgc

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Re: Final Fantasy XV
« Reply #39 on: July 24, 2012, 05:25:15 PM »
I know this is an atypical opinion, but FF 7 is my least favorite FF (13 doesn't count as a FF game). I'm not sure why, but it is.