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Nintendo's Stock Drops After Lackluster E3

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TMRNetShark:

--- Quote from: FlyinPenguin on June 10, 2012, 03:11:13 AM ---Nintendo has been dead to me since they released the N64. Not only have they released inferior systems compared to the competition but aside from a select number of games, they have had little to offer the hardcore gamer. And most of the games on their consoles that do appeal to hardcore gamers have also been available on superior systems.

I miss the SNES days :-[

--- End quote ---

Uhh, the N64 was an inferior system to the PSOne and Sega Genesis (IMHO). Cartridges didn't upset the customer market when it's competition went to the superior CD disks (which held nearly ten times the data). The Gamecube was definitely inferior to the PS2 and Xbox... seeing as how they went with miniDVD that held 1.5 GBs while the competition both had regular DVDs (and also played DVD movies). Sony risked life and limb to put out the Bluray disc and left both MS and Nintendo with the regular DVDs (I feel sorry for anyone who bought HDDVD drives for the 360).

Inferior hardware doesn't mean less gameplay... GOOD games make the console... not pretty ones. *Cough FF Cough*

FlyinPenguin:

--- Quote from: TMRNetShark on June 10, 2012, 03:20:08 AM ---Inferior hardware doesn't mean less gameplay... GOOD games make the console... not pretty ones. *Cough FF Cough*

--- End quote ---

Very true but Nintendo fails on both fronts IMHO.

There are some games released on Nintendo systems that are great, even some that create waves in the gaming industry and help shape the future of console gaming (Golden Eye comes to mind) but there just aren't enough.

I still remember when I got my N64. I owned it for a week and then was like "WTF did I buy this for when I could have bought a Playstation?" I returned it and bought a PS1. I never looked back.

Btw, just to clarify, I am talking about consoles. I don't know enough about the hand held world to give an informed opinion.

Ashall:
I think Nintendo is still a good company. But unfortunately most gamecube exclusives later went to the PS2; Tales of Symphonia and Resident Evil 4 off the top of my head. Nintendo is still making good games. Xenoblade Chronicles and The Last Story are really great games that came out recently and are exclusive. Now, I sold my Wii like 2 years ago but I went and borrowed my brother's just to play those two. I probably will never buy another Wii (or Mircosoft) console but I don't think we can count them out yet. Because honestly does anyone find the Move and the little Xbox heat camera thing fun after the first couple times you play?

Now, I would rather play soft toss batting practice with a 360 but I don't mind playing the Wii when I'm over at other people's homes. It's fun and caters to a larger and more friendly audience. Most of us here are hardcore gamers, of course you personally are not going to see the value of the Wii and whatever they're calling the next one. If I were a casual gamer or had kids I would probably have a Wii but I think now I'll be sticking with Sony until I stop playing games.

Nikkoru:
I had a love-hate relationship with my 64 and Nintendo in general. On the one hand, I was a smallish child and that controller was all sorts of torture after 3-4 hours of gaming. It was a never ending source of aggravation just to control the camera in most games. I remember renting some fighter, a Virtua Fighter clone of some kind, I couldn't get my character to move beyond a drunken sway and the whole thing was monstrously slow just...watching them attack made me rue the day I bought this thing.

Then... well - there are the Nintendo IPs, and just as awesome, Rare. Or it was once upon a blue moon.

Mario 64, Ocarina of Time, Majora's Mask, Donkey Kong, Mario Kart, Golden Eye, Banjo Kazooie, Jet Force Gemini, Star Fox, 1080 Snowboarding, Super Smash Brothers, Perfect Dark, Pokemon Arena, Conker's Bad Fur Day, X-Wing Fighter and even Tony Hawk Pro Skater -- games that made me squee~ with delight.  Even if they were all the system had to offer, amid what would be a rather limited selection of total crap, the amount of sheer enjoyment condensed into those hours of game play -- of playing an splitscreen deathmatch with friends at a party for the first time, or looking up at the sky and seeing that gott damn moon menacing me, or being attacked by a singing pile of excrement -- these are among my fondest memories. On the other hand, there's Superman 64.

The Gamecube was a doorstop pretty quickly, and while I have some affection for my Wii... it's nearly as limited as the 64 in terms of outside content. Buying the Wii version of any multi-platform game just seems masochistic. 90% of game designers had no idea how to incorporate motion into what they were doing. Nintendo was doubling down on a concept which is still low-functional and awkward most of the time.

Still better than Kinect, which is definitely designed for masochists.

At the same time -- I was and am deeply heartened by the content available on the DS, it's the closest thing they've produced to recapturing that SNES luv.

So it's up and down with Nintendo since SNES. Sony may have weaker launch titles and a touch of megalomania, but they produce a machine that is the least imposing for game designers to deal with. You're guaranteed a good time if only by the law of averages.

FlyinPenguin:

--- Quote from: Nikkoru on June 10, 2012, 06:16:00 AM ---Still better than Kinect, which is definitely designed for masochists.

--- End quote ---

I don't have a Kinect but from what I understand, it is quite capable. Being able to use your entire body vs your arm/hand and have it work relatively well (especially considering how new it is) is bounds and leaps above the Wii's motion sensing. I plan to buy one, especially since I got a couple Kinect games free when I renewed my Live subscription

The Kinect does motion, video, and voice. The Wii is just motion. It just seems to offer so much more than a Wii controller can.

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