Discussion Forums > Gaming
Do They Really Not Make Them Like They Used To?
AceHigh:
--- Quote from: SirSkyRider on June 12, 2012, 03:58:56 PM ---I don't have a problem with that. If something is good as it is, try not too hard to change it, because you might end up ruining it completely.
For me, I buy games based on an initial impulse when seeing a few screenshots or a short video that make me say: "Yes, I want this", something that happens mostly with jRPGs. If that doesn't happen, I don't care how good another game may be - if I don't get that "good vibration", I cannot enjoy it.
--- End quote ---
So flashy graphics and hi-def screenshot is your drive to buy games? Oh well, we are all different individuals with different tastes. I have nothing against yours, but I do have something against publishers who only see one demographic and try to appeal to it alone.
SirSkyRider:
@1000mAh:The problem (imho) with experimenting today is that making a game and marketing it on a large scale is that it's combined with high costs. You probably could do that on the PC or on handheld consoles, but you probably won't reach that many people.
@AceHigh: Blimey, no. If that were true, I would've fully enjoyed playing Uncharted and Call of Duty – which I didn't.
1000mAh:
--- Quote from: SirSkyRider on June 12, 2012, 04:07:28 PM ---@1000mAh:The problem (imho) with experimenting today is that making a game and marketing it on a large scale is that it's combined with high costs. You probably could do that on the PC or on handheld consoles, but you probably won't reach that many people.
--- End quote ---
exactly, they are afraid of the thing ''what if the games won't sell''
SirSkyRider:
--- Quote from: 1000mAh on June 12, 2012, 04:10:26 PM ---exactly, they are afraid of the thing ''what if the games won't sell''
--- End quote ---
Yup. Though the thing is, many games today are sold by building a hype machine around them - but how many publishers or studios have the budget to create such a thing?
1000mAh:
--- Quote from: SirSkyRider on June 12, 2012, 04:13:37 PM ---
--- Quote from: 1000mAh on June 12, 2012, 04:10:26 PM ---exactly, they are afraid of the thing ''what if the games won't sell''
--- End quote ---
Yup. Though the thing is, many games today are sold by building a hype machine around them - but how many publishers or studios have the budget to create such a thing?
--- End quote ---
i think none, and that is a shame.... everything is so money centered today
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