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Do They Really Not Make Them Like They Used To?

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nstgc:
I think most of us have acknowledged that time filters out the shit, but as I said in my post a bit ago, I'm comparing the top games of today to the top games of yesteryears. Also, Logos, are you going to deny that games are dumbed down and have stories that lame?

vicious796:
Ignore the trolling aspects as best you can, folks. They do tend to pop up every now and then.

To address the actual material of the post - I'm yet to see any sound argument that any genre, aside from shooters, has gotten better with age. The stories of RPGs today - you know, the core part of the RPG - are more often awful than not. Puzzle games have evolved from tricky to bloated, requiring the management of 15 tools to be "hard" instead of just 4-6.

The sense of complex = difficult has taken some genres while the notion that simple = sales has taken others. As I said in the OP, I've had more fun playing Chrono Cross again then I have had playing any other RPG in recent memory. More than Dragon Age, the last couple of Final Fantasies - hell, borderline more fun than Skyrim.

Now, that may have taken it too far (Skyrim is a great game) but still, only 1 game in the last 13 years outdoes 1 game that wasn't even that popular?

1000mAh:
^ yeah, Skyrim is ratehr good, but mostly 'cuz it is so free game, you can basicly, do whatever you wany XD
+ It has decent story. xD

xShadow:
I actually don't think shooters have necessarily gotten better with time. Personally I find the whole "aim and shoot" thing kind of annoying. I prefer arcade-style shooters, like Wolfenstein ET (which I still play every now and then). Really, it's just better graphics and then different ways of shooting. It's not necessarily better. It is probably evolved.

What I dislike most, though, is how series tend to go. Here's my little rant about that; I made it a long time ago, and just put it in a notepad file for later use (I have a bunch of those little memos floating around my computer). I think it was actually meant for another topic, so some material isn't relevant:
(click to show/hide)Mass Effect 2 and 3, Halo 2, 3 and Reach, etc.

I think this little "LET'S MAKE A FUCKING METRIC SHIT TON OF SEQUELS" bandwagon is killing gaming, personally. You get the first product, which is the thing that gets the series started, and it might be rough around the edges. It's more of a love-it-or-hate-it kind of experience that's not necessarily the best, but it's still pretty good, and starts off the hyping and popularity for the second game...

And that's where things go wrong.
They just keep watering down the experience to where more people can play it. Generally speaking it might be a "better" game, but to me it still sucks more. It's them going "how can we milk the name better?" They'll make something that may please critics and general gamers, so it's hard to say it's worse without drawing fire.

IMO series that were done right were stuff like Tales of <insert>, Disgaea, Otogi, and Kingdom Hearts (though, KH2 did dumb down the battle mechanics a bit). SSB -> SSBM wasn't that bad, but then I played Brawl and I didn't really care for it much. The action felt slower, like it had been dumbed down for the Wii community.

While I do think a lot of games today are just like "Hey, let's make really good graphics and generic gameplay and put some violence in it, and call it an amazing game", that series business is what annoys me more.





Also, if you guys haven't noticed, there is a serious influx of MMORPGs. Like seriously, after seeing all of those F2P companies like Nexon making big money while practically ripping their customers off, I'm seeing more and more series start to go over to it.

What's worse is that a lot of them have pretty generic mechanics. I haven't played anything recently that made me go "oh man, this is actually cool." All of them just reuse generic mechanics.

I don't necessarily think that games are getting dumbed down, but series cashing and MMORPGization is hurting the industry.

Ashall:
^ Like I said before maybe I have bad taste but I find MMORPGs unbearable to play. It's so repetitive and boring. I mean there are tons of better ways to just veg out than play them imo. Also most of the players are creepy and/or dicks. Plus I'm a cheapskate and don't like paying monthly.

@vicious - I totally feel that. I'm currently replaying Star Ocean II for the nth time as well as Chrono Trigger. There are just not many games today you can replay and still get captured by the story and world. I mean sure there are "trophies" and "achievements" now but most of those are a serious chore not even worth the time to get. I wish I could disable trophies because it makes me focus on getting them and not focusing on the game itself really. Maybe that's just me.

I also don't find most WRPGs fun. It just seems like freedom and loot > story, characters, and music. Meh. Just can't get into them like everyone else.

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