Discussion Forums > Gaming
Do They Really Not Make Them Like They Used To?
kamuixtv99:
Gameplay is shorter these days. I finished Mass Effect 2 in 45 hours (no one died), the same length of gameplay with Resident Evil 5 and FFXIII. They can't beat Chrono Trigger's 72 hours, I'm not sure with FFVI I guess it's also longer. Front Mission 1st is also longer than FM4.
I still play 2D fighting games and I miss my 3DO system playing Sailormoon and Yuyu Hakusho, there are the best anime-based games for me although I also enjoy DBZ Tenkaichi on PS2, it's a must for DBZ fans.
nstgc:
I'm actually a fan of tutorials, although I don't think they should be part of the game. I prefer when the tutorial is some extra part of the game, completely separate so you can jump right in. I've been playing Growlansers II lately and its a bit distracting to start the game as a tutorial. Its even worse when in game characters tell you to press "X" or what not.
Garret02:
About games being dumbed down (and tutorials)
http://www.youtube.com/watch?v=8FpigqfcvlM
zherok:
--- Quote from: kamuixtv99 on June 28, 2012, 09:40:38 AM ---Gameplay is shorter these days. I finished Mass Effect 2 in 45 hours (no one died), the same length of gameplay with Resident Evil 5 and FFXIII. They can't beat Chrono Trigger's 72 hours, I'm not sure with FFVI I guess it's also longer. Front Mission 1st is also longer than FM4.
--- End quote ---
You can find JRPGs at the 50-100 hour mark still. Though not every JRPG justifies that sort of length. It's easy to pad out that length in a JRPG just by making the game full of "tedious bullshit phases," often long grindy post-games (NIS games have them a lot.)
Off the top of my head, Persona 3 took me 75 hours for a full clear (and that was before "The Answer," a separate game mode added in FES.) That's PS2, but Persona 4 was pretty decent length too, and that was one of the last games of that gen. I'm sure some PS3 titles manage similar times.
Plus there's some Western games like Skyrim that are definitely up there. That said I don't think ME2 was particularly short. More linear than the first game, but a considerable part of the first game was playing lunar rover looking for ore nodes. Not exactly engaging gameplay all the way through.
I'd prefer a decent narrative to several dozen hours of padding, personally.
nstgc:
--- Quote from: tomoya-kun on June 24, 2012, 07:58:21 AM ---
--- Quote from: megido-rev.M on June 15, 2012, 12:19:30 AM ---^ That also applies very well to books.
--- End quote ---
No, they truly are not written as they used to be. Modern writers are pretty mediocre compared to Hemingway (my favourite!)
--- End quote ---
I don't know. I get the occasional shitty read (I recently purchased one in fact), but I think for the most part its one of the few mediums thats doing well. I think its largely due to the individualistic nature of the art. The one I'm struggling to get through has two authors, so thats surely the problem. It is true that some authors get sloppy and greedy as they publish books. The one that comes to mind first is Patricia Briggs. I love her books with the exception of the Mercy Thompson series. She isn't the greatest writer, but they are pleasant reads. The new books are bland, and slow.
--- Quote from: Garret02 on June 28, 2012, 04:00:23 PM ---About games being dumbed down (and tutorials)
http://www.youtube.com/watch?v=8FpigqfcvlM
--- End quote ---
While I think that self discovery is the best, and most rewarding way to go, tutorials do have their place. As has been mentioned before, modern games are more complex then the older ones. I do think the rewards of self discovery really can be used to show what is lacking these days.
Games these days seem to be about killing, blowing shit up, and being a general bad ass. These aren't personally rewarding like working through a tough situation would be. Also, gamers these days lack the patients to learn the game themselves.
[edit] I should note that I do not consider any of Patricia Brigg's books to be "classics" nor "master pieces". I just wanted to show how some "modern" writings sell out or loose their touch with time. I also should add that I do think that literature is one of those things that is filtered very effectively by time. No one remembers the shitty turn of the last century dime novels, the shitty romance novels, and the westerns. If I were to compare Dune (1965) or The Snow Queen (1980) to The Windup Girl (2009) I'd say that they are all fairly evenly matched.
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