Author Topic: Promising Technologies in Development | whats coming into the market  (Read 6506 times)

Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #200 on: July 30, 2014, 02:38:25 PM »
I really doubt I could actually build something as complicated as an induction heater anyhow... I definitely don't have those kinds of technical skills. I'm not even sure I could manage building a waste oil furnace. It would be cost prohibitive anyways like most proper foundry setups are.

The entire point was using a totally free fresnel lens that only used solar power rather than having to build a foundry, which is why I thought it was cool.
its actually pretty cheap to make an induction forge, costs much less than most other forges when done right.

i built one for heating a cup of water with a metal spoon as the heat-medium, it was just 20watts though and costs me only like $10 in all.
simply wind a few meters of magnet wire around a chosen glass or ceramic mug and pump in high frequency AC, the spoon in the mug would heat up as a result.

i think there was one that made an oven with the same fresnel lens concept, its far more simpler too.

edit: oops, double post.

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Offline OniichanSuki

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Re: Promising Technologies in Development | whats coming into the market
« Reply #202 on: August 01, 2014, 10:28:32 AM »
metal printers need a lot of improvement, it looks nice though, for stuff that doesn't need to be visually appealing, it does a good job but I still wouldn't try to print a gundam with that

edit: Air Force Bugbot Nano Drone Technology

that is kinda scary..

just bumped across this old video: "CES '11: Japan's Laser 3D Image Display"
https://www.youtube.com/watch?v=KfVS-npfVuY

did you know about this project? that might bring the vocaloid concerts on a whole different level, but I didn't find any recent news so far
« Last Edit: August 04, 2014, 05:45:20 PM by OniichanSuki »
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Offline Tatsujin

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Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #204 on: August 06, 2014, 10:35:47 AM »
after seeing a bridge construction using prestressed concrete and looking it up, it made me wonder, is there any tests of this using plastic rope as a substitute instead?

hypothetically a plastic rope can scale to a steel cable's strength and would possibly remain less expensive than a steel cable.

edit: on another thought, other than prestressing the cables, would a plastic rope mesh do fair as a substitute to rebar?
i've read carbon fiber rebar studies and they seem to perform better than steel rebar.

PS: the only problems i could see with this is structural failure of plastic ropes when heated to a high enough temperature.
« Last Edit: August 06, 2014, 10:55:56 AM by kitamesume »

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Offline Freedom Kira

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Re: Promising Technologies in Development | whats coming into the market
« Reply #205 on: August 06, 2014, 08:32:19 PM »
Plastic doesn't retain its strength after repeated cycles of hot and cold temperatures the way that steel does. After a few years, plastic reinforcement wouldn't be much reinforcement anymore, so unless you're willing to rebuild the bridge every five years, don't even bother with it.

Where did that even come from? You didn't even link anything.

Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #206 on: August 06, 2014, 10:50:02 PM »
ohh that, sorry.

i couldn't find any studies with plastic in general being used in concrete reinforcement which is why i asked, as for carbon fiber reinforcement.
http://www.engineeringcivil.com/carbon-fibre-as-a-recent-material-use-in-construction.html

then i saw this.
http://en.wikipedia.org/wiki/Carbon_grid
Quote
Carbon grids provide a corrosion resistant reinforcement that has a higher modulus of elasticity than steel that is imbedded inside concrete (similar to conventional steel mesh). This allows for designs that don’t require as much concrete cover, so concrete structures can be lighter and much more durable than before.



the idea popped into my head when i thought of people lifting tons of load with those blue plastic ropes, and a concept of wire mesh reinforced concrete.
and then theres those old long-span bridges made of wood-planks and fiber ropes lasting quite a long while.
« Last Edit: August 07, 2014, 03:01:40 AM by kitamesume »

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Offline Freedom Kira

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Re: Promising Technologies in Development | whats coming into the market
« Reply #207 on: August 07, 2014, 05:17:59 AM »
I wasn't aware that carbon fiber is plastic.

Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #208 on: August 07, 2014, 08:09:09 AM »
no but the base material is plastic, the carbon fiber part is an additive to plastic, they call it carbon fiber reinforced plastic.

it was the closest thing that relates to plastic being used as a means of concrete reinforcement, so i was curious what would occur if it was all-plastic.
« Last Edit: August 07, 2014, 08:14:30 AM by kitamesume »

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Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #210 on: September 04, 2014, 08:12:39 AM »
holy crap that price, 55" = $7000...

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Offline lololitas

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Re: Promising Technologies in Development | whats coming into the market
« Reply #212 on: September 07, 2014, 11:05:30 AM »
What would happen if an incendiary bullet hits that body armor?

Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #213 on: September 07, 2014, 11:45:05 AM »
What would happen if an incendiary bullet hits that body armor?
depends on the charge, i'm not sure of the proper terms though.


according to ammo type the damages would be like this.

if its an incendiary round then it'll turn the target into a moving fireball.
but if its a penetration round then it'll penetrate leaving a scourged trail while leaving everything else intact

the former would cause burn damage on the outside, while for the latter causes burn damage on the inside.


so if we apply this rule then it depends on the constitution of the armor, e.g. if the armor is impenetrable as it suggests then the former would deal the most damage.

edit: on the other hand, if such an armor is indeed impenetrable then shells that deals damage similar to bludgeons would become highly effective.
shotgun slugs, hollow-points, explosive tips, etc. where the damage would be purely blunt-force trauma.



http://www.extremetech.com/computing/190408-towards-infinite-capacity-wireless-networks-with-twisted-vortex-radio-waves
more wireless interconnects, it gets better and better.



http://www.extremetech.com/extreme/189746-the-future-of-permanent-fully-integrated-prosthetic-limbs-and-bionic-implants
is it me or is that flex-foot appears to be too similar to portal's long fall boots?



http://www.extremetech.com/extreme/190208-mits-cheetah-robot-is-let-off-its-leash-can-now-run-and-jump-silently-across-fields
cheetah is too stiff, needs a flexible back.



http://www.extremetech.com/extreme/189319-quantum-camera-can-take-photos-in-almost-complete-darkness-needs-less-than-one-photon-per-pixel
ohhhh, here comes the ultimate night-vision CCTVs.



http://www.extremetech.com/computing/187649-unc-research-team-collaborates-with-nvidia-on-augmented-reality-breakthrough
cool, we're getting closer to Dennou Coil.



http://www.extremetech.com/extreme/188963-researchers-cannibalize-old-car-tires-to-avert-the-lithium-ion-battery-crisis
moar battery stuff, i doubt we'll get to see it enmasse.



http://www.extremetech.com/extreme/190939-carbon-nanotube-patches-can-keep-your-heart-pumping-longer-better-stronger
make it cheap, so everyone could just go ahead and get some implants.



http://www.extremetech.com/extreme/190851-researchers-create-ultra-sensitive-graphene-sensor-that-can-detect-cancer-biomarkers



http://www.extremetech.com/extreme/190882-we-can-now-remotely-control-paralyzed-rats-letting-them-walk-again-humans-are-next
cool, make some kung-fu mice please.



http://www.extremetech.com/extreme/190555-this-nuclear-battery-could-power-your-smartphone-forever-as-long-as-you-dont-value-your-life-or-sperm-count-too-highly



http://arstechnica.com/science/2014/09/are-we-producing-too-few-or-too-many-science-and-technology-grads/
Quote
So, even though our graduate schools may be producing highly qualified researchers, the research they're prepared for is often only appropriate in an academic setting; commercial entities end up looking for a different set of skills. Industry also ends up looking for more people at early stages of their careers—the bachelors and masters levels—but only if they have a relevant skill set. For the most part, undergraduate educations don't provide those. The result of these is part of the imbalance that Dunn mentioned.
we seriously do need an education overhaul, seriously.



http://arstechnica.com/information-technology/2014/09/yahoo-killing-off-yahoo-after-20-years-of-hierarchical-organization/
well thats just sad.
« Last Edit: September 28, 2014, 11:10:36 AM by kitamesume »

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Offline Tiffanys

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Re: Promising Technologies in Development | whats coming into the market
« Reply #214 on: October 10, 2014, 10:48:46 PM »
http://paleofuture.gizmodo.com/the-ford-24-7-concept-car-predicted-apps-years-before-s-1643711648

That looks cool. It's too bad it never happened. It looks a lot like the stuff coming with Tesla cars and such though so we'll probably be seeing it more standard with most cars pretty soon.

Offline xShadow

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Re: Promising Technologies in Development | whats coming into the market
« Reply #215 on: October 10, 2014, 11:15:29 PM »
http://techcrunch.com/2014/09/03/microsoft-will-mass-produce-its-big-ass-touchscreens/

Kinda neat, I guess.

You know this is pretty late, but seeing this made me laugh my ass off. Because Windows 8(.1) is a piece of fucking shit for touchscreen usage. I know because I have a Surface Pro. It's pretty shitty if you want to use all of the desktop features. I suppose confined the locked down RT variants, it might just barely be passable but... it's really annoying to use. Even on my Surface Pro I've pretty much gone back to Classic UI after failing to put up with it for several months. Like literally, I just realized most of its features were working against me.

Cute, huh?

Offline Tiffanys

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Re: Promising Technologies in Development | whats coming into the market
« Reply #216 on: October 10, 2014, 11:30:56 PM »
ooo, leave it to gold ol Elon Musk to be the one to do it... http://gas2.org/2014/08/21/tesla-developing-500-mile-graphene-battery/

Offline Tiffanys

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Re: Promising Technologies in Development | whats coming into the market
« Reply #217 on: October 30, 2014, 04:06:12 PM »
https://www.youtube.com/watch?v=5AvCxa9Y9NU
http://techreport.com/review/27103/euclideon-preps-voxel-rendering-tech-for-use-in-games

Looks like they plan on having some unlimited detail games out by May next year (100% voxel based point cloud data rather than a single polygon).

Online kitamesume

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Re: Promising Technologies in Development | whats coming into the market
« Reply #218 on: October 30, 2014, 04:20:39 PM »
https://www.youtube.com/watch?v=5AvCxa9Y9NU
http://techreport.com/review/27103/euclideon-preps-voxel-rendering-tech-for-use-in-games

Looks like they plan on having some unlimited detail games out by May next year (100% voxel based point cloud data rather than a single polygon).
if this isn't proprietary and if they make this an add-on 3rd party application then it might just work.
though i hope it isn't physx tier performance hog, 2000x1000 @ 32fps (on a six-core of what? intel haswell? that'd be like 3x more resource hungry than physx!) rendering speed doesn't sound good imho.

then again if game developers needs to code this feature into their games then i'm 99.99% sure they won't even know what voxel rendering is.
though that doesn't mean all of them game developers won't try it out.
« Last Edit: October 30, 2014, 04:28:22 PM by kitamesume »

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Offline Tiffanys

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Re: Promising Technologies in Development | whats coming into the market
« Reply #219 on: October 30, 2014, 04:31:10 PM »
Performance is fine seeing as to how it runs solely on the CPU and a 3TB model of the entire city of Vienna loaded in 0.8 seconds. The biggest problem I see is the massive file sizes. They'd have to distribute external HDD's for their games if they didn't compress the size of that data down to something reasonable.

Personally I think it'll be more interesting for real-time rendering of CG. Just think about it... "Unlimited Detail" + OculusVR + POV Porn. And well, it'll let people make videos that use CG a lot faster since they essentially won't have to render it. I don't think their games are going to be very good and seeing as to how it mentioned we'd be surprised what platform it comes on I'm guessing it'll be something that doesn't have a GPU... maybe something like cellphone games that try to blow people away with photorealism that runs with no loading time.

I don't think a 100% voxel game is going to work any time soon due to the size. I'd prefer to see hybrids that use polygons for flat stuff that doesn't really matter and (re-used, non-unique) voxels used for more important stuff like grass and foliage. File sizes could be kept down if you only had like 3 different types of grass rather than millions of unique data. I'd like to see it for characters too since we could have completely photoreal characters that could be rendered in real-time and not even take anything from performance and that'd be awesome.

edit: It just occurred to me that they probably have no intention of distributing their raw game data. I'm betting they'll be cloud based games where the massive game data is stored on their own petabyte server farms then streamed to users as they play as they need to load additional areas much like their Geoverse demo https://www.youtube.com/watch?v=Irf-HJ4fBls
« Last Edit: October 30, 2014, 04:45:41 PM by Tiffanys »